Jump to content

Pat01

3rd Party Developers
  • Posts

    422
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Pat01

  1. Hi Gents It's corrected now and will be part of a next update
  2. Hi Gents First post has been edited with a remark regarding the controls assignement.
  3. Hi Gents The multicrew Gazelle version is on its way and will be released through some coming update. At the moment the copilot flight controls are still WIP, but you can enjoy everything else. We are working at getting the copilot flight controls as smooth as the pilot's ones. Thanks, Enjoy. EDIT : The controls will have to be re-assigned with this update, sorry for the incovenience. The best way to do it will be to delete the Saved Games/DCS/Config/Input/SA342 folder and re-assign all commands in game options screen
  4. Hi Gents First post has been updated.
  5. Does this sound disappear after 3 minutes ? If so it's the noise of the camera cooling down. You can hear it easier when just battery is on with no engine running, let me know please.
  6. Hi I'm looking for guys living in Reunion specifically, just for tests. Not sure I'll have time to fly in a squad or else. Thanks EDIT: just understood it was not for me only :) sorry
  7. Salut à tous, J'aimerais faire des vols de test multijoueur avec des utilisateurs habitant La réunion pour des raisons de ping. Si vous êtes intéressé, un petit MP SVP. Merci.
  8. Hi Gents, I'd like to run multiplayer tests with people living in Reunion island for ping reasons. Please PM me if you're interested. Thanks.
  9. @Kiwi and Ramsey The fact you cannot fly alone as copilot has more to do with the module is not able to load without a pilot. About the controls when both players are aboard For what is planned now, the flight controls (pedals, stick) will be available for both pilots, but once at a time. It means we'll have to add some toggle to allow both controls in turn. We are still looking for other possibilities.
  10. The module cannot be flown at the moment without a pilot (i.e only copilot) When you start a mission as copilot without pilot you appear in game with no cockpit or helicopter. It's what we experienced, I'm not sure we can do a different way at the moment. If you're the pilot and the copilot goes back to Spectator or else, you'll still be able to fly plus you can access all available commands in cockpit (like in single player) Next time i'll try If you're the copilot and the pilot dies or get out of the helicopter, it seems to me the helicopter disappears, I'll check and let you know. Once again, it's not what we have coded, just what we experienced. If we can change things about that, it will be done.
  11. Hi Gents, feel free to ask anything about multi crew here, so everything will be at the same place. Originally Posted by BeastyBaiter Will we be able to use both seats still or will the player be locked to the pilot's seat like the L-39 when flying solo? Answer - If you start a multiplayer mission with 2 guys on board, each player will appear at its own place, meaning pilot appears at pilot position and copilot at copilot position and swapping position won't be possible - If you start a multiplayer mission as pilot without copilot, you'll be able to swap to the copilot position - You won't be able to fly the module as copilot without pilot - In the case you are two aboard, The pilot will have some commands and the copilot different commands, meaning both cannot rotate the same button for example - When flying as pilot alone, every command will be available
  12. - If you start a multiplayer mission with 2 guys on board, each player will appear at its own place, meaning pilot appears at pilot position and copilot at copilot position and swapping position won't be possible - If you start a multiplayer mission as pilot without copilot, you'll be able to swap to the copilot position - You won't be able to fly the module as copilot without pilot - In the case you are two aboard, The pilot will have some commands and the copilot different commands, meaning both cannot rotate the same button for example - When flying as pilot alone, every command will be available EDIT : I created a new thread there for multi crew questions http://forums.eagle.ru/showthread.php?t=170767
  13. oupss, sorry I made a mistake in first post, It's corrected now The mistral version and the multi crew will be added at the same time.
  14. Hi Gents, We are going to add the mistral missile version plus the multi crew version at the same time. Until you don't have access to the multi crew version (either in alpha, beta or public) it will be useless to report bugs because there will be too much difference between the version you have and the one we are working at. Thanks in advance for your understanding.
  15. At the moment the sight is just a simple collimated sight like in WW2 planes. No distance display or else, gun is 1200/1500m max range and rockets 4km range, no impact point calculation or else.
  16. The sight has been reworked so it's not distorted anymore, it will be part of a next update. Thanks for your patience.
  17. Hi Gents The "normal" way to use the magnetic brake is : 1- manoeuver your helicopter to the wanted attitude 2- press and release the magnetic brake button (same as T key, no hold needed) that's all The helicopetr should try to maintain the trimmed attitude.
  18. Hi This has been fixed and will be part of a next update.
  19. Hi What has been fixed is the ability to land/start in grass (and shut down engine) without exploding. Gliding in grass will be later.
  20. Hi, Forward flip won't be possible anymore in a next update and damages due to over g will limit too numerous hard manoeuvers.
  21. Hi, Some parts have not been updated today, I updated the first post to reflect what has been changed and what will be updated later. The anti aircraft Mistral missile version is on the way and will be part of a next update. The first post will be edited to let you know all new changes.
  22. Hi, Some features were not updated today, I updated the change log thread first post to reflect what has been changed and what will be in a next update. custom cockpits and module name (1.5.4) will be corrected then
  23. Please show me a video about that (a track would be great too), I'd need it to fix if it really happens in game I can only turn about 15° left or right above 90km/h with full pedal in straight flight and then the helicopter comes back to the forward flight, the max angle will decrease with speed. What you're saying is a bit confusing me if you're above 90km/h.
  24. Hi Gents The Gun+rocket version we are going to release is fictional if we refer to what ALAT used. That's why the liveries are named "fictional" the same way there's no british or american "Viviane" Gazelle.
  25. Hi Gents It has already been reported and fixed. It will be part of a next update.
×
×
  • Create New...