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About Gierasimov
- Birthday 08/03/1981
Personal Information
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Flight Simulators
DCS - single player only
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Location
DCS World
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Interests
Military aviation
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Occupation
Systems Engineer
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31602 profile views
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OK, back to the wish list then
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Normandy 2.0 Progress | SVAF 2025 | DCS Iniochos 2025
Gierasimov replied to Graphics's topic in Official Newsletters
Nice to see Normandy 2.0 soon out of EA. My favourite "green" map before CWG was released. Hopefully full steam ahead with the Cold War Germany now -
Well well well.... Looks like ED is n fact experimenting with the feature for Fulcrum at least - check out the last 10 seconds of DCS MiG-29A Fulcrum Early Access Launch video...
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Where in game folder i can find texture of kneeboard?
Gierasimov replied to Miro's topic in DCS: MiG-29A Fulcrum
I would expect to put files in a folder like [System drive ] :\Users\YOUR USERNAME\Saved Games\DCS\Kneeboard\MiG-29 Fulcrum -
Very nice wishlist items
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investigating Trim HAT to sensitive
Gierasimov replied to 303_Tees's topic in Controller Questions and Bugs
I wonder how will it work with the WW MiG stick. For sure Gunfighter is not up to this task. Almost as if one hat press should be 0.5 hat press on the virtual stick and not 1:1. -
Emergency landing gear deployment handle non-functional
Gierasimov replied to Tiromir's topic in Wish List
I got shot but the aircraft was flying so I took it for landing. I noticed on gear down and flaps down that neither deployed. I tried pulling emergency gear handle but it wouldn't move, nor I was able to find a binding for it. I am happy that belly landing was a success story for me with all nice flames and sparks but still think this element of the aircraft should be included from day 1 hence the bug report, although I have been here long enough to anticipate the answer. null -
not a bug Engine Flameout - Relight Option Not Available
Gierasimov replied to Drona's topic in Bugs and Problems
You switch this to COLD CRANK if the second engine (left or right) does not light up or if an RPM hang-up occurs (in such cases engine can be cold cranked by the APU) - however I don't think it will ever be modeled in DCS MiG. Out of the two ground start modes and four relight modes NONE of them require touching this switch, hence it is guarded position START NORM. Engines can be started with Ground Power Unit or with the two batteries that 9.12 has got installed (to my knowledge all alert sorties used the batteries for startup). -
Bombing solution seems to use Barometric Altitude only
Gierasimov replied to ldnz's topic in Bugs and Problems
LOL. Thanks Thank you -
Bombing solution seems to use Barometric Altitude only
Gierasimov replied to ldnz's topic in Bugs and Problems
Now, color me stupid but how do I get QNH / QFE for the target in DCS? -
And yet, Wags in his A/G tutorial video sets the target point via DTC and talks vaguely about target altitude. To be honest, I have tried only my custom mission that I built on GCW map and I set up the target point just like Wags explained, I have got wind in the mission 5m/s at ground and minimal turbulence, I still suck at holding a steady aim but I don't miss my targets in CCIP predesignate more than I would expect from my current skill level. I am following this thread and I am glad that ED is also investigating it.
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Even more - it stopped working for me completely. Now I need to set Game Options - measurement units to METRIC + Avionics to NATIVE + MiG special option Cockpit to Default to get full aircraft in its original form. Any other combination and I get either altimeter in Feet (in Metric setting), speed in Knots and some unrealistic English letters in HUD. Either Full RUS or Full ENG, not ideal that I need to change units of measurement between Hornet and MiG but other than that I will learn this limited Russian