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OmasRachE

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About OmasRachE

  • Birthday 07/02/1986

Personal Information

  • Flight Simulators
    DCS, BMS, MSFS2020
  • Location
    Germany
  • Interests
    Diving, Flying

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  1. Yeah, sounds like the most boring and redundant thing they could have come up with. Hopfully there is a plan to develope this for all maps and different timeframes as well as MP.
  2. Hey sterny, I flew the mission again and was able to distroy the SA-2 with my second shrike. I aproached low with some terrain cover and poped up like briefed. I made one slapshot likely out of range and had the luck, that the SA-2 targeted my number 4. So I flew straight towards the SAM in about 4000 ft AGL and released my second shrike which finally did the job. My number 4 sadly got shot but there was no issue with the shrike hitting the radar. I felt like going for a 100 % score since an Igla shot me right from below while distracting the SA-6. At the end my score was a crap since I somehow screwed the procedures at some point and also was about 40 seconds late on TOT. But the shrikes did a fairly resonable job.
  3. Had a similar mishap 2 month ago. Not nice...
  4. At least everyone I fly with.
  5. Maybe you would create a whole new sim category. Think about those guys only doing ATC like on Vatsim and then think about a groundcrew waiting for you at the last chance to unpin your ordonance. So that is your fashion, and thats totally fine. I prefer to do it every single time. I only did hot starts like 5 times or so and just because I wanted to fly an aircraft, I did not learn at all. Only remembering my first flights in the Huey and the Viggen.
  6. For example.
  7. Given that there are a lot of hardcore milsim guys only playing that other sim, it could pay off better than you think. And when people who don´t even make a cold start are the benchmark, there would be tons of other features you could abandon as well. I´m not sure if ED wants to develope DCS in the direction of Ace Combat ,but hey maybe I´m totally wrong.
  8. In fact, that is what happens in reality before every flight. But yes as a passionate VR user with the love for hardcore millsim procedures I would love to do so. We also do a battle damage check after each sortie, what is also kind of useless given the fakt, that you could just use F2 and there is no real connection between visual damage and systems. You could perhaps make it even bigger in the future. Give us a briefing room on the carrier and airbases with the oportunity to use a virtual briefingboard instead of just doing the briefing in discord. Maybe not everyone would use this features and I am totally fine when people just join a PvP Server for some Instant action, but I guess there are a lot of people out there that would appreceate.
  9. I would like to have the ability to walk and even run around the aircrafts. Would give some opportunities for campaign makers and also ad some immersion on a server environment, since a last walkaround is standard procedure before every flight IRL. Would be also very cool if you could actually run (mouse and keyboard or gamepad support) like in a shooter after ejection to cover from enemy forces and later get picked up by a SAR Huey!
  10. Little update from my side. Seems like the slow repair didn´t solve the problem. Yesterday I had no chance of getting in the cockpit. What worked for me was to kill the metashaders2 folder.
  11. So its a feature not a bug.
  12. I had similar problems the last two or three weeks, where I sometimes could not enter a cockpit, since the game froze after I selected an aircraft and wanted to start the session. After yesterdays patch I could not start and restarting the game or restarting my Quest 3 did not help. But luckily for me a slow repair solved it. At least for yesterday evening. Could you check if there is a crash report window in the background? I did see such a window and even sent a crash report with it. I´m curious if this will be a problem again this evening or if the slow repair did the job once and for all.
  13. Is it spring loaded? And if it is, is this simulated? I´m not saying your wrong, but to state the connection between these bugs as obvious seems a little too enthusiastic to me. But man, enough of this, at the end, we both won´t fly the corsair today, nor tomorrow and much more interesting things are going on right now on reddit. #zoom
  14. Yeah I did not say, there is no problem with a broken Tail wheel. Its obvious that there is one and that they mentioned it as fixed although it is not, is bad. Politely spoken. But again, when there is no wind, the Aircraft turns, at least good enough to manouver on the ground as you need. So if the tailwheel was restricted due to that spawn damage, why should this be only a problem when you try to turn against the wind? Even a fully functional tailwheel does not give any aditional force to fight the wind. The initial turn on that Nellis transfer flight mission is absolutely no problem and the diff brakes are very responsive.
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