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Silver_Dragon

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Everything posted by Silver_Dragon

  1. Paratroopers has a core feature, no CA. and maque a "FPS" requiere a new tean and a "CA 2.0" Enviado desde mi CPH2197 mediante Tapatalk
  2. ED has confirmed, on a future, use the Supercarrier carrier crew technology to make propper ground crew on bases (as CAG on base Towers). No dates . The actual APA-5D missing all "features" and animations arguments to a propper mobile ground power unit and no animations implemented on the modelviewer . Not bad If ED can build a "APU" funtionality on a vehicle and make the propper "plug-in/unplugin" feature (on fact cables will be a extension on actual sling ropes) to make more inmersive bases and other. Other poing has add the propper connectors and plugs on aircrats and others with open pannels (power, fuel, air, etc).
  3. From Heatblur Discord. (last update on July 2025) Remember F-14B(U) was show on "2025 and beyond" video, with a Sparrowhawk HUD.
  4. CoreMods\aircraft\AircraftWeaponsPack GR66IZ (No implemented, Beluga Submunitions) GR66EG (No implemented, Beluga Submunitios) CoreMods\aircraft\chinaassetpack\shapes\vehicles GD-Load-PL5 (No implemented, GD-20 Lift Truck cargo, Missing vehicle cargo funtionality?) GD-Load-PL8 (No implemented, GD-20 Lift Truck cargo, Missing vehicle cargo funtionality?) GD-Load-SD10 (No implemented, GD-20 Lift Truck cargo, Missing vehicle cargo funtionality?) ZTZ59 (Type 59 tank, No implemented) CoreMods\aircraft\chinaassetpack\shapes\Weapons
  5. Review DCS W Directories: World/Shapes 3M54E + booster (from some years ago and never implemented. 887 Kilo sub?). 3M54E1 + booster (from some years ago and never implemented. 887 Kilo sub?). 7M-1 (Aim-7M. Deprecated?) 9M32 (9K32 Strela-2/Sa-7 Grail) 9M36 (9K34 «Strela-3»/Sa-14 Gremlin) 9M55 (Strangle, use same rocket to simulate 9M55F & 9M55K) 9M82 (Old Lomac/FC Sa-22) 9M83 (Old Lomac/FC Sa-23) 9M119 (Deprecated?). 9M119_Svir (Deprecrated? 9M133 Kornet?) 48H6E2 (48N6E2 S400 missile?, very old) AGM-65I (AGM-65A?) AGM-78 AGM-84 (Deprecrated?) AGM114 (Deprecrated) AGM-114 (Deprecrated) AGM-123 (Old Lomac/FC AGM-123 Skipper) AGM-130 (Never implemented. F-15E?). AIM-120A (Never implemented) AN-M66 (Never implemented) AN-M69 WP (Never implemented) BetaB 250 (Old Lomac/FC, antirunway) BGM-109E + booster (No implemented?) CATM-9X (No implemented) CATM-88 (No implemented?) CATM-120C (No implemented) CBU-100 (No implemented?) CBU-24B (No implemented, Similar 3D model to CBU-52 with name changed on texture). CBU-78 GATOR (Never Implemented, Minelayer system). Cluster_E6R2 (Never Implemented, M69 WW2 Firebomb). DRA (Decrepated? pod) durandal (Decrepated). GBU-15 (Old Lomac/FC Never implemented). GBU-22 (Old Lomac/FC Never implemented). GBU-27 (Never implemented?) gl-bomba (Old Lomac/FC Never implemented, Depth charge?, PLAB-250-120?) grab-raketa (Decrepated). malahit (Old Lomac/FC Never implemented, P-120 Malakhit [SS-N-9 Siren] from disapear Nanuchka-class corvette LC). MINE_BLU-91 (Never implemented). MINE_BLU-92 (Never implemented). MINE_BLU-92_coil (Never implemented). Mk-77 (Never implemented, Fire Bomb). Mk-40 (Never implemented, DST Mine). Mk-82a (Decrepated). ODAB (Old Lomac/FC Never implemented, ODAB-500PM FAE-Blast bomb) PB-250 (Old Lomac/FC Never implemted, OF-250 MARS?) PULA (Old Lomac/FC implemented as generic artillery proyectile, to Decrepated). R-37 (Old Lomac/FC Never implemented, Mig-31?) Rastrub (Old Lomac/FC Never implemented, Rastrub Anti-Ship Complex [SS-N-14b Silex], ASW Standoff Weapons, carry AT-2U/-2UM ASW/ASuW Torpedo / On Kirov ship). RBK-500 SHOAB (Never implemented). RBK-500 SPBE-D (Never implemented). RBK-500U BETAB (Never implemented RBK w/ BETAB-M, antirunway). RBK-500U OFAB (Never implemented, RBK w/ OFAB-50UD) Strela-2M (Old Lomac/FC, Never implemented, decrepated? Sa-7b) t-Mk-18 (Old Lomac/FC, Never implemented, bomb) ub-32M1 (Old Lomac/FC, Decrepated) UPK-23-25 (Old Lomac/FC, Decrepated) V-611 (Old Lomac/FC, Never Implemented, M-11 Shtorm [SA-N-3 Goblet], from Old Kerch [Kara cruiser]) x-15 (Old Lomac/FC, Never Implemented, Kh-15 [AS-16 Kickback]) x-23 (Old Lomac/FC, Never Implemented, Kh-23 Grom [AS-7 Kerry], implemented on Leatherneck/M3 Mig-21Bis) x-23L (Old Lomac/FC, Never Implemented, Kh-23 Grom [AS-7 Kerry] laser guided) x-28 (Old Lomac/FC, Never Implemented, Kh-28 Nisan-28 [AS-9 Kyle] Antiradar) x-55 (Old Lomac/FC, Never Implemented, Kh-55 RKV-500 [AS-15 Kent] Cruise missile) x-59MK (Never Implemented, Kh-59MK Ovod-MK [AS-18 'Kazoo] Cruise missile) ZAB-500 (Old Lomac/FC, Never Implemented, incendiary bomb)
  6. Has claimed by ED as others, but actualy has no confirmed, yet. Of course as Wags has talked, if resources, time, dev team and available info. I think that sooner or later all FC aircraft (A-10A/F-15C/Mig-29A/G/S/Su-25A/Su-27S/Su-33) will come to DCS World as full fidelity modules sooner or later.
  7. No by ED of other 3rd Party yet.
  8. If Ugra Confirm a Assets pack team, outside of the Map team (diferent SDK).
  9. 17 hour and 13 to unpack? what system are your computer... and your internet conection? I have a 1 Gb conection and download and install DCS from scratch only take arround 1 hour (from 2020). The last big updates will take 20-50 minutes... I have a exclusive SDD (2 TB) and working on DCS from 7 years ago and none problems. And before claim... I have install SC, and other Steam game on the same drive. If you have many maps, you have 400 GB of data on your SSD... My instalation has 974 GB and has none problem... Welcome to the expensive world of flight simulation (from 20 years ago)... I have a Hotas Warthog from 5 years ago and many other perifericals (check my firm), a 1080 Graphic card and and 2 32 Gb RAM DDR4 and work properly. The comunity has part of the comunity... but remember, ED and 3rd parties maintain them. ED has your propper VIACOM system and working on update and expand them. Part of CurrentHill assets pack and other assest creators has been added free to DCS as official content from the last 2-3 years ago. Welcome to the real Simulation on PC...
  10. Koka map has a ORBX 3rd party map, no a ED map, the IA problems, has none to do with a map building. Enviado desde mi CPH2197 mediante Tapatalk
  11. Red Storm Simulations Mig-17F update
  12. Whole earth technology has a true realistic curved terrain and by the Wags talk on your last video, we will fly from one to another map.
  13. PTO has only a part of WW2. On fact, ED has confirm Battle of Britain modules coming after PTO and Octopus-G continue build modules to ETO.
  14. ED has no talk nothing about a WW2 FC, and no into your plans. On fact, I dont like that convert on a WT..... has better continue building FF modules. and more and more teams enter into DCS. On fact has many "size" to expand WW2: Missing teams centred on WTO size and missing war teathers as mediterranean and east front maps (By Ugra media / Orbx / OnReTech on a future), has only matter of time. Missing a real UK 3rd party team to build Commonweal WW2 stuff, as others centred on Germany, Italy, France, etc. Stuff A expansion on WW2 Assets pack as content with the PTO to improve WTO, and more on others teathers (ED show a T-34 on 2025 and Beyond video). Remember, build modules has no a "balance", has a problem about the available info and other stuff to make cool modules.
  15. ED has building the F6F Hellcat and the A6M5 Zero, with plans to make Battle of Britain Aircrafts and the Me262 on a future. The start of WW2 aircrafts coming from ED as a "legend" series initialy by ED P-51D / Fw-190D9, no has a real WW2 scenery. Remember WW2 was planned by RRG Studios 3rs Party as a Standalone product outside DCS W, with totaly irreal aircrafts (Spitfire Mk IX, P-47D, Bf-109K-4, Fw-190A8, Me262), as a Kickstarted with end defunt, and ED recover the proyect and complite many of modules. On fact, ED has continue make "legends" as Mosquito, and now has start to centred on PTO WW2. The other 3rd parties centred on WW2 aircrafts has: Magnitude 3: the actual WW2 F4-U Corsair (has plans to more WW2 modules on a future, surely PTO). Octopus-G: I-16 type 24, and on production La-7 and the future Po-2, centred on Soviet East Front modules. No more 3rd partes has claimed WW2 modules yet. And actualy, only ED has intent centred on "historical accuracy" with Marianas WW2 1944, and expected move to BoB 1941 on a future. Build acurated modules has a complex work, and no, that not easy. If someone like make some more content, recomend build a 3rd party team centred only on WW2.
  16. Add IJA/IJN/Imperial Japan Transport fleet to the list.
  17. Nevermind, I dont check them when I refloat the post. Meanwhile has the exact model, ED has the total control about add and implement new weapons and funtionality (by 3rd parties).
  18. Has two Mk-46 into DCS directories, one on the SA assets pack SouthAtlanticAssets directry and another on ED CoreMods > Tech > TechWeaponPack directory. RAZBAM was unable to implement a ASW Weapon (has no a funtionality on the core to make a active/passive guided torpedoe). I talked about the ED TeckWeaponPack, none about 3rd party weapons.
  19. Meanwhile that lisk can be use by Modders to build Mods, I only put on them the official ED/3rd Party content. Waiting to see if some "Assets teams" expand the AI units.
  20. Correct, missing many countries here: ToDo: To add Finland, France, Germany, Italy, Japan (IJA/IJN/JSDF), Neederlands, Neutral, Norway, Spain, Sweden, Yugoslavia Partisan Ships, Aircrafts, SAMs, AAA, Weapons, Electronic and others equipment from WW1, WW2 to actual. Wait to add Nato/other countries stuff
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