Jump to content

=Andre=

Members
  • Posts

    3061
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by =Andre=

  1. maybe cockpit shaking filter would be more clear?
  2. string #53 in \Saved Games\DCS\Scripts\simshaker.lua local aoa = LoGetAngleOfAttack() I guess that's what you need for MiG-29
  3. Hi Neon, I answered by PM.
  4. Yes, you can. There is a slot in the cover and a plastic fastening stripe on the other side.
  5. Changes to the intensity values should be applied immediately as well. I don't think any special actions to make them take effect. Maybe the changes just do not so much noticeable. That's got a bit complicated with time. It happened that different JetSeat/JetPad units and versions are equipped with a bit different motor types, which may have different params. So, SSA controls range developed having in mind a certain motors type, may not fit perfectly to other motors type. I don't think that SSA developer is able to test all the variants. I think that's to filter out unwanted vibrations during the flight which can be caused by small flaps movements. I'm not sure about the wings and canopy since I have not followed this topic closely. Please check in the [Official] SimShaker for Aviators thread.
  6. Yes, you can. That will be your "dedicated" sound card.
  7. Just a guess. I would try to add 5 degrees to AoA value for the Mig-29 in the simshaker.lua script file and made the file read only so SSA could not re-write it.
  8. I guess more decimal digits after the point in the flaps position value could be helpful?
  9. The SimShaker Sound Module by me is an addon to the SimShaker for Aviators by f4l0.
  10. The Test volume slider affects effects caused by pressing the Test button ONLY. If you enable the Boost option, its slider will affect every effects. No, this is not correct. SimShaker for Aviators by f4l0 doesn't use the games sounds at all. A kind of that. I don't know. You can try it with the SimShaker Sound Module demo mode.
  11. I'm not a guy who develops SimShaker for Aviators. Please refer to this thread [Official] SimShaker for Aviators
  12. I guess that enabling VR may change sound output devices list at your PC. In such a case you will probably need to re-select the sound card in the SimShaker Sound Module settings.
  13. G-Feeling Dead Zones at the SimShaker for Aviators 2nd tab
  14. You can always test the SimShaker Sound Module with its test button.
  15. Yes, the initial samples design is by me. But I will not help you. As I mentioned above, I'm mostly focused on JetSeat/JetPad related tasks. Please excuse me.
  16. Yes, in general that's correct. You can take any "base" file and replace its waveform with your own, changings the vibration frequency and increasing its amplitude, if the latter is less than 1. You can even make its wave form a complex thing, using audio editor tools. You can fill in some of the channels with the waveforms and make some others empty. You've got a space for creativity and imagination.
  17. It needs Gametrix Control panel software to be installed.
  18. FSE black covered unit only. Other types of units can be shipped from Russia. DHL delivers it within a few business days.
  19. UWV files are for JetSeat/JetPad only. No, that's not always true. In case of SSA it may be so and may be not. You can see in the log window in SSA or SSM which files are used in a particular case.
  20. I think you can find a few files/file sets here in the related forum threads, but not much. I'm sorry. I'm mostly focused on JetSeat/JetPad related issues.
  21. I'm afraid there is no such a source.
  22. Hmm.... What do you mean under the source? You can use whatever you want as a source.
  23. You are supposed to edit samples accordingly to your preferences (I have no idea what you'd like to have under the seat and what - under the pedals). Base information about samples editing is presented in the User Guide https://simshaker.com/guides/
  24. I think that the whole thing is distributed between the SSA and the SSM. The SSA is a commander in chief. The SSM is a kind of a private. It's not very much intelligent. But it's a kind of a "last mile" where you can make some changes to the channels content.
  25. There is a troubleshooting guide in the User Guide https://simshaker.com/guides/jetpad/
×
×
  • Create New...