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doright

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Everything posted by doright

  1. I fly a desk not an A10 so I'm not in shape (understatement) and flexible like a military pilot. By straining I can see just barely past the wingtips of the A10. Is there a way to use a key or the POV to rotate your view in the headset 45 or 90 degrees without moving your head? Or a way to scale your head rotation versus view rotation like you can do with joystick axes? Another flightsim I fly (AH3) allows the POV to still function in my Rift, but I find it much more comfortable to think of it as a view rotation hat. If I'm trying to look aft of the left wingtip, for instance, pushing the POV fwd-left will rotate the view 45deg, so now I can see most of the way aft. Just eye movement is required to reacquire the same spot as before hitting the hat. Much more comfortable (non-nausea inducing) and natural then pushing the POV to left-aft and having to swivel head and eyes to look at the same spot. As far a being not realistic. Well, I'm realistically not a military pilot nor is their vision constrained as much as we are in a Rift (must really be awful for them when they wear NVGs though).
  2. I've noticed if you come in high the boom doesn't respond at all and is rigid. Straight or turning. It seems like you have to start out at or below the initial position of the nozzle. After the boom moves, then you can move into normal position and it will move around to align with you.
  3. I just tried this in 1.5.4.55... multiplier. I was able to initiate contact during a turn. Disconnected twice and reconnected without a problem. There was one pause once before the boom returned to its usual position. I have noticed in this version that on disconnect when full (refueling complete message) the boom does seem to bump my nose up.
  4. Usually when I start in the A10C (v1.5) my head is sticking out of the canopy, ctrl num5 shoves me into the pit but now my chin appears to be resting on the glareshield (convenient for keying in way points with my nose). So I use ctrl-shift num/ to move back to a more reasonable position. The hud image, however, is now larger then the projection screen and not completely visible. What am I missing?
  5. Thank you, Completely forgot about the saved games folder. Good to fly again.
  6. I was playing with nvidia surround and DCS World 2.0 I only have two monitors. In playing with the settings I tried turning off surround and turning on 3 monitors. OOPs. Now I can't see the DCS world settings button to switch it back. Could somebody tell me which file to edit please?
  7. In game you can actually refuel an A-10 off the IL-76's drogue. Just drive your a/a refueling port into the basket. Gamey, but it works for a interesting change. Catching the drogue is harder then the boom, but staying connected is much easier. Concentrate on the IL not the drogue when trying to connect.
  8. Cool. Do the Brits and US use opposite flow patterns? Like driving on the wrong side of the road?
  9. It would be really interesting to ask what their visual cues are for positioning themselves in the refueling spot. Or even better a go-pro style video from the pilot's perspective, instead of the boom operator.
  10. I practice almost daily and I'm yet to perform a good merge, hook up and complete fill from almost empty. Close but never all three. Don't need rudder. In fact when I find myself over controlling I wiggle my toes. It sound silly but it works to settle you down. Two biggest things a found for a successful tanking: 1. Practice... 2. The view. I adjust my view so I'm low in the seat, looking slightly up, and zoomed out some so entire canopy bow is visible. That position places an air space between the bottom of the canopy bow and the top of the KC's wing. Then I also put the end of the drogue (not the hose) with the top of the wing about slicing it in half. I'm not sure why but it is a much more stable position for me. 3. The throttle. Immediately correct any hose extension, retraction. Whatever correction you made though must be reversed as soon the movement stops. Don't wait until you're back in position. After you stopped the movement correct slowly back to center in the green. The reverse half the throttle movement rule works well here. Changing throttle does seem to pitch the nose so drastic throttle movements are going to cause pitch changes, and things can get ugly fast. So be gentle on the throttle, but be sure to correct hose movement. I have used a MSFF2, T16000m, Warthog Flight Stick all with the same results, if I get the view right and throttle working correctly. I rarely worry about trim, but a little nose down is good so you aren't trying to work your stick across it's center.
  11. I just recently purchased the Warthog Flight Stick (no throttle) to use with my Cougar throttle since MicroCenter had them on sale at a decent price. For DCS I have Target program just the Warthog and keep the Cougar separate so that I'm not limited to 8 axes and can use both rudder/brakes and the microstick. Thankfully DCS makes it somewhat easy to still emulate I/O type functions. I simply used Target to program the S3 button as L_SHIFT. The Cougar I leave "Button and Axis Emulation" off (DX mode). Then in DCS I can assign Cougar DX## buttons as required, but I can also set DCS commands to a L_SHIFT+DX## thereby emulating I/O functionality. My Cougar joystick gimbal mechanism was completely shot and I had been using a T16000m as primary controller, with the Cougar's throttle. But I really missed having all those switches on the stick. Eventually I ran wires to make my throttle pot plug into the Cougar X-axis and my rudder to plug into the Cougar Y-axis so I could use the higher resolution of those axes.
  12. Can't connect to digitalcombatsimulator.com by clicking on the banner above either. That would explain the can't connect to master. Hope those clouds on the banner aren't foreshadowing something bad.
  13. I've seen posts about Freetrack not working in Sabre, but what I haven't been able to find is files I need edit to make it work. There is an column for headtracker in the axis commands, but there are no axes names available for it. The view axes aren't the same ones listed for other modules either. Can someone point me in the right direction please?
  14. I disagree, DCS handles multiple controllers exceptionally well. I always have at least two joysticks connected, and occasionally have left my spacemouse connected and it will show up in the controller column (never actually tried to fly with it, might be interesting).
  15. I have a Microsoft Force Feedback 2 that I love to use to fly the Huey with, but I also have a Thrustmaster T.16000M (mod'ed with Cougar grip) that I prefer for the A10C and P51. Problem is that if I leave the Forced Feedback box checked in the Options tab, when I try to fly the A10C or P51 trim inputs don't respond until they are at the extreme limits of travel. In the P51 I have an analog pitch trim axis and key press roll trim. Both trim knobs move, but there is no aircraft response until the extreme limits of trim travel. Rudder trim acts normal. In the A10C the key presses for trim are visibly moving the trim hat in game but no aircraft response until they have been held down a very, very long time. Again yaw trim knob acts normally. Any prior experience with this problem? Is it worth deleting my input files and setting them all up again :( to see if they go away? Do I just have to live with leaving multiplayer games getting to the options screen and toggling the FF checkbox, then logging back in every time I switch aircraft. Perhaps DCS can have per stick FF enable and option to enable/disable input devices for each aircraft.
  16. Really depends on soil condition, aircraft weight, tire radius, and rolling contact area. So most WW2 planes like P51 no problem. A10C only under optimal conditions. 777 has another problem of sucking the grass, topsoil, and some subsoil into the engines if it were to try taking off from a runway without a hard surface.
  17. Yep, bakes like Julia Roberts and looks like Julia Child. Thanks for the info.
  18. Yep, that's it exactly. (edit) Well kind of exactly, there maybe rig pin holes in the system that will tell you neutral. Not extremely important, I was just contemplating a home brewed floor mounted control system, sensor and USB micro-controller. Meaning I'm not limited by what joysticks manufacturers do (but am limited by Windows DirectInput and USB HID requirements). I just realized my phone has an inclinometer on it, so maybe next airshow I'll pay some pretty girl to distract the pilot while I lean in and take some quick measurements.
  19. Sorry, sometimes I forget that the multiplicity of topics in a thread can make it hard on a OP to know which topic your referencing. I should have quoted my original question: Just out of curiosity I looked up the rigging (erection) manual on the P51. Process was roughly put elevator in neutral position, tension cables, move stick so top is 2 inch from instrument panel, set fwd stop, adjust linkage so elevator is 20deg down, move elevator up to 30deg, set aft stop. So neutral and aft stick displacements are just what you end up with to get desired elevator travel, no set in stone figure. Not to say, however, that there isn't some calculated positions shown on engineering drawings. (edit) More interesting info. On P38 control column neutral was 5.75deg fwd of vertical. Fwd movement 9.25deg, aft 24.75 deg from neutral. Aileron control was a whopping 144deg left and 144deg right on the wheel. Wonder what the process is on the A10? (paulrkii) Thanks
  20. I'm not limiting myself to the Warthog it still may be workable though. I just find equal forward and aft stick throws unrealistic. But more importantly since it reduces the aft travel it has the effect of reducing sensitivity of stick movement. Why use up half your angular resolution on a range of motion you rarely use?
  21. Deadman have you any way to tell stick travel from control surface neutral position for real A10? Roll is probably symmetric but likely there is considerably more aft stick travel then forward starting from a neutral stick position.
  22. Did you turn off the pump to the chem tank that produces chem-trails for the CIA/KGB/MI5?
  23. He seemed to be spending a lot of time looking down in the cockpit, then it struck me why.
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