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durka-durka

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Everything posted by durka-durka

  1. It's running at most at 60% when I look at performance. Maybe I'm looking at it wrong.
  2. I'm scratching my head here trying to find every conceivable way to up my frames. On any regular server, whether it's 1 or 30 people, I'm getting 29fps on the taxiway and somewhere around 35-39fps in the air. I don't get it. My Ryzen 7 3700x isn't THAT old, and I would think my 4090 would get me up to at least 40fps on the ground. This is abysmal and frustrating. No matter what settings I use, I can't seem to get past those numbers. I'm even getting similar numbers in MSFS with DLSS on. Anybody have ideas on why this is? Or is this what I should seriously expect with this setup?
  3. Reading the mini-updates and previous ones, it mentions tuning the "look-down" on the radar. This may be a dumb question, but what exactly does this mean? I'm thinking it means how well the radar can "look down" and distinguish aircraft from the ground. Say, if you're at a higher elevation and currently, sometimes you lose a track on a lower elevation target, this is the "look down."
  4. Hello all, I just finished the first draft of a mission I created to help virtual pilots train for Time-on-Target situations. For this one, you will be conducting a fly-over of Las Vegas Speedway during the National Anthem. Get there too early, and you'll see the fireworks ahead of you. Too late, and they'll be behind you. Available aircraft: F-16 F-18 Available fly-overs: Take off from Creech as a single formation. Flight lead does all the work while wingmen follow. Take off from Nellis. Each flight has to follow their own ToT/ToS, angle of approach, and deconflicted altitude. I'm asking you to test: Timing of firework triggers (two sets during "rockets red glare" and "bombs bursting" then final is climax 3 volleys one sec apart as you hit target) Input on mountain hazards. It's in a weird valley but the only real stadium I could see. How could I clean up triggers? It seems like the timing is always off. Maybe it's because I fast-forwarded each mission, I dunno. Any input before I publish it is greatly appreciated. FlyOver_Nascar_DRAFT.miz
  5. I transitioned from the 18 to the 16 a little over a year ago, not for any valid reasons except for that I wanted to do more Air Forcey stuff. I didn't really appreciate the airframe as much back then, but have grown to absolutely love the module. My ADHD loves the colored MFDs.
  6. Ahh, so "Time More" means time into mission. I guess I've been thinking of it as in terms of Mission Time, rather than "this many minutes after mission start." Thanks, I'll be trying this out!
  7. Hello! I'm trying to make a trigger for some flares to simulate fireworks and I want it to go off at a certain time, rather than a proximity or something else. Is this possible? I don't have a lot of experience with the ME, but thought someone here could help. Thanks in advance!
  8. Wondering if there are any Time on Target training missions for the F-16? It would be cool to have one where your mission is to do a stadium fly-by for the National Anthem. Anything like this out there?
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  9. I got bushes on the taxi way at Puntas Arenas.
  10. Thanks all for the thorough and easy-to-understand responses. This helps a lot!
  11. Don't jinx us.
  12. What's the difference? Why should I use one over the other? Thanks.
  13. I ended up just getting a Be Quiet 1200w "Straight Power" Platinum. It should be plenty and future proof.
  14. Yeah I've got OpenXR running. It's a lot smoother, but the biggest problem I have with it is the awful MSAA or whatever it's called (the jagged lines) just to get enough FPS to be comfortable.
  15. I appreciate the recommendation. I have a Bequiet box. It's not as quiet as I wish, but that's probably my fan's fault. I'll look into their PSU. I'll wait. I'm just frustrated at the amount of work and visual sacrifice I have to put in with my 2080Super and Reverb G2.
  16. Hey all. I bought my last PSU back in 2012 and it's served me well. It's a 910w system, but is NOT modular. I'll be upgrading my 2080Super soon to a 4090. Should I upgrade the PSU as well? If so, what do you recommend?
  17. I did a few weeks of research before I could build my setup. (some 2-position switches and 3-position switches). For the life of me, I could not figure the DCS Bios out. Probably because the instructions were (or seemed to me) out of date and inconsistent. I had an Arduino Leonardo, wires, and a set of some 3-pos and 2-pos switches. I watched this video and used the code he had to make a simple joystick. If you're doing just switches, you should only have to pay attention to that part of the code. It helped tremendously and made something that I thought was really complicated into something really easy. That being said, I bet you could make it even easier since you don't already have a board. You could also use this video with a zero-delay encoder.
  18. As you can see in the image below, the autopilot ROLL has support for a 3-pos switch, but the Autopilot PITCH switch (ALT/off/ATT Hold) does not. This would make programing physical switches (since I suck at coding) much easier if both autopilot switches had the 3-pos support.
  19. Once I worked through it line-by-line and tried to understand it, it worked beautifully! Thank you! This has been a few weeks of frustraition. I'm almost tempted to make another panel now. Does that make me a masochist? lol
  20. UPDATE: I finally got it to work, mostly. I used the video below to code my arduino as a regular gamepad with buttons only, and tied each switch state to a button. Funnily enough, the DCS F-16 Controls have some 3-position switches as controls, such as the Master Arm/Off/Simulate control. UNfunnily enough, the even though the two autopilot switches are 3-position, only the STG/HDG switch shows up as a 3-position switch, while the main autopilot is just tied to 3 separate buttons. So, I have to now figure out a way to get my 3position switch to work for the ATT/ALT Hold switch and I'm golden. Thanks all for helping me out. Video I used to code: Code I used in Arduino IDE: Final picture: (It'll be painted and closed up soon)
  21. I'm going into Sketch>Include Library>Add .ZIP Library and selecting that zip file (I'm not unzipping it). Right? Because, when I do that, and then it says "library installed" and I go to verify the Sketch, it gives me the same error code. Is it in the wrong directory or something?
  22. Thanks, now I'm getting an error for when I hover over : When I try to compile, the error goes to lines 45. When I hover over it, it shows this: No member named 'setup' in namespace 'DcsBios'; did you mean simply 'setup'? (fix available)clang(no_member_suggest) MasterArmPanelSketch.ino(44, 6): 'setup' declared here View Problem (Alt+F8) No quick fixes available
  23. Ok so I had a long post that seems to have been edited out all the good stuff. Here's how I currently have it wired for the Master Arm Switch using the code @No1sonuk posted above. I haven't tested yet, but just wanted to see if I'm on the right track. 1. I have a GND (green), then the "ARM" going to Pin 4, and "Simulate" going to Pin 3. Also, I'm using Arduino IDE 2.0.0 and when I go to validate the code, I get a big long error message. Obviously, I have no idea what it means, but I'm guessing it has something to do with how it's communicating with DCS-BIOS or the computer in general? Here's the error code: I feel that if I can get this one switch to work, the rest will be easier. As always, any help is greatly appreciated!
  24. My goal is to make a small panel of switches in the F-16. Top Left Panel: 1x Laser Arm (on/off) 1x Master Arm (on/off/on) 2x Autopilot function switches (on/off/on). I'm pretty confident I can wire the switches up, but I feel like getting it to work in DCS is over my head, or I'm just overthinking it. What's the best way to go about this?
  25. Thanks. I'll check this out. Didn't know it was so complicated just to wire some switches up and use in game.
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