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Morkva_55

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Everything posted by Morkva_55

  1. Done already. But probe does not have animation in this model.
  2. I checked all points you mentioned... All arguments (standart and 500-503) works well without bone's animation. Problem is solved.
  3. Need some help from the community. In my mod I have to use lua script for additional aircraft external model animations (LEF, Prandtl–Glauert effect, airflow separation effect, wings bending animation etc.) Everything works fine until I'm start to animate wings bending. I'm create some bones and add bounding box for my model as this a requirement for correct model conversion by EDM wrapper. In ModelViewer all arguments animation works as intended. But... !!! In the game none of my brand new animations does not work at all! I rolled back to the model without bone's animation. And again, it worked without any problem! That the ... Seems like that bounding box prevents setting proper animation arguments to the model. Do you have any idea how to make it work? Added: Got all functions work right. In the rush I forgot to close the modifier stack. Big mistake... I apologize for my lack of experience.
  4. Thanks! Got it and reading now. Why I like to be on the English-speaking side of the forum? Yes... I can't forget about vodka, fur hat and my domesticated bear. But... The constructive dialogue! That says it all... Thank you all for the help and advice!
  5. I would be very grateful if you share your's IRL payload in this thread. Only plane and weapons declaration is compliled - One plane/No fork's. I can share CLSID's if needed. Now I'm working on combined ISVA/VFA-113 mod. SEAD role (Su-25T eng cockpit) will be added as an variant.
  6. That's LAU in this list is not necessary? { CLSID = "{9BC82B3D-FE70-4910-B2B7-3E54EFE73262}" }, -- LAU-68-MK5 * 3 (HE) { CLSID = "{174C6E6D-0C3D-42ff-BCB3-0853CB371F5C}" }, -- LAU-68-MK5 { CLSID = "{A021F29D-18AB-4d3e-985C-FC9C60E35E9E}" }, -- LAU-68-M151 { CLSID = "{647C5F26-BDD1-41e6-A371-8DE1E4CC0E94}" }, -- LAU-68-M257 { CLSID = "{0877B74B-5A00-4e61-BA8A-A56450BA9E27}" }, -- LAU-68-M274 { CLSID = "{319293F2-392C-4617-8315-7C88C22AF7C4}" }, -- LAU-131-MK5 { CLSID = "{69926055-0DA8-4530-9F2F-C86B157EA9F6}" }, -- LAU-131-M151 { CLSID = "LAU_131x3_HYDRA_70_M151" }, -- LAU-131-M151 * 3 { CLSID = "{DAD45FE5-CFF0-4a2b-99D4-5D044D3BC22F}" }, -- LAU-131-M257 { CLSID = "{6D6D5C07-2A90-4a68-9A74-C5D0CFFB05D9}" }, -- LAU-131-M274 { CLSID = "{FD90A1DC-9147-49FA-BF56-CB83EF0BD32B}" }, -- LAU-61 - 19 2.75' (COM) { CLSID = "M261_MK151" }, -- LAU-61 - 19 2.75' (HE)
  7. It's the only way to get out from the deck without catapult... Ramp start requires power at low mach (0.0-0.2) values.
  8. <Google translate On> Yes it is. :music_whistling: I have to obfuscate plane and weapons file (like MiG-21 declaration) to prevent any dirty hack and unwanted modification. Just say that you need to add in payload, and we will make it. It's about 5 minutes question. This is originally German mod was redone by me and SLebedeff. MK-83, MER, payload, main declaration file, gui theme... Almost all mod structure was written from the scratch. If you have any suggestions and additions please share them in this forum thread. Since we in principle/historically do not start our own thread on the forum. Added: Working on loadouts...
  9. All of your's point (connector) need to be oriented that way and animated by appropriate axis:
  10. OK. Sorry. Cleaned up...
  11. В личку к ALF. Можем сейчас потестить. Заходи в наш ТС. Отправил ЛС.
  12. This is our's abandoned project. RIP.
  13. ПТУР уже сделали: ПТРК Конкурс, (Метис, если честно :music_whistling:) ПТРК Корнет, ПТРК TOW. Стреляют и поражают как положено...
  14. Планирую сделать стрелка с ДШК на треноге и Корд на мини-станке. Есть наметки для огневой точки с ПТРК и пулеметчиком. Пока доводим до ума ПТРК и БТР-90. P.S. Рапиру без расчета - хоть завтра. Был бы снаряд...
  15. За свое "исполнительство" я уже получил горчичников еще до Вашей регистрации на форуме. Да и сравнение было бы не в Вашу пользу... :music_whistling: Остановимся на этом.
  16. В этой ветке - все пародия. Рипает человек модели - ОК, пусть занимается. Не может довести до ума - зачем выкладывать убожество?
  17. Товарищ просто добавил одну строчку в файл (human_playable=yes) и приписал дженерик вью. Толку от этих автоматчиков... Мы сделаем турели с кордом и дшк, это полезнее, КМК.
  18. Колонна из 4 Т-72 и 4 БМП-2 уничтожена 3 расчетами ПТР TOW менее чем за 10 минут. :music_whistling:
  19. "Слона" на предыдущем скрине не заметил?
  20. Корсара взяли отсюда. Модель сама по себе еще более убогая, чем текстуры на ней. Особенно умиляет симметричность предкрылков и воздухозаборника. ИМХО - на RAZBAM-овский не похож от слова "совсем".
  21. Дополню, если позволите... Карта с NDB, VOR маяками: Надеюсь не положу форум крупно-джипегами...
  22. No, it is not difficult. It is stupid...:doh: I don't want to make Frankenstein. "Flyable mod" does not mean "UFO like mod". L-39ZA has no laser, has no optic station, it has radio rangefinder only. In our case: "Shift+O" - means rangefinder ON. Thats all.
  23. MI-24 mod by ISVA updated to DCS World 1.2.16 DCS Ka-50 module required. Download
  24. L-39ZA mod with SU-25 cockpit (Flaming Cliffs required) Download
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