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Akula

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Everything posted by Akula

  1. OK, I must be missing something because going off of this blurb in the E-shop about the Assets pack, it gives me the impression that I will see more ground assets on ANY map regardless of whether or not I'm flying a WW2 aircraft. Can someone either confirm this or tell me what I'm missing? I bought the assets pack, *installed it* and didn't see a single increase in ground assets in the Normandy map or any other map for that matter. ------------------------------------------------------ The DCS: World War II Assets Pack provides numerous World War II air, land and sea assets to populate the Normand and other DCS World maps with. Eagle Dynamics has spent several years creating an entirely new set of combat vehicles to support DCS: World War II, and each unit is created with an exceptional level of detail and accuracy. In addition to populating World War II era maps, this asset pack can be used with all other DCS World map modules. ------------------------------------------------------
  2. Yup, it's cosmetic and not a priority with all the projects ED has going on.
  3. F = Fighter A = Attack E = electronic countermeasures & recon (for example, EA-6B) C = Cargo T = Tanker or trainer B = Bomber and so on and so on.......
  4. November 1st and nothing but crickets :noexpression:
  5. I really need to brush up and learn the Hornet better. I'll pm you as soon as I can. Thanks for the invite. Most servers treat noobs as fish bait.
  6. Good point... This may backfire on ED if the intention is to generate more interest. Casual players want to fly and learn, not fly for a few mins and then get shot down. There should be training servers for noobs or a strong recommendation that noobs stick to Single player until they are up to speed on everything.
  7. Thank you as well. Tired of looking at a naked carrier
  8. The seasons change on the 21st or 22nd of every third month. Plain and simple lol.
  9. No worries. Better to get it right than make people pay for an inferior product and suffer the backlash.
  10. Wags released the exact same video again on his YT channel just a few days ago..... Not sure what kind of hint he's trying to drop but not holding my breath either.
  11. Everyone's been pretty quiet so far
  12. All of it. But I voted for the helmet thing...
  13. You running 2.5 stable or Open Beta?
  14. Akula

    Modern Air combat

    Compatibility when your noob friends buy it to fly with you lol... That's the only reason I can see for buying it.
  15. Akula

    Modern Air combat

    I agree 100% I'd definitely buy it if it was an improved version of FC3 but if the campaigns are just as trashy as they are in FC3 then why bother? Just for a few more planes? Fluff if you ask me. I know I'm repeating home fry's question but what would be the difference between THIS and FC3? If it's just more planes then I'll pass, thanks. In all honesty I just want a campaign that works.
  16. It works!! Thanks!!! These are the little things you miss when reading the manual.
  17. OK I'll test that now thanks
  18. Is there any way to toggle Hi gain NWS so you don't have to hold down the "S" key?
  19. Does anyone know how to get the Mode selector knob to act as a modifier? I'm trying to create a profile that does takeoff and landing for mode 1 (green) waypoint navigation and refuelling mode 2 (orange) and ACM mode 3 (red) and even though I set the modes as modifiers it didn't work. I tried binding them in DCS but they bind as modifier in the way that rotating into mode 1 just triggers mode 1 as a modifier but doesn't, for lack of a better description, hold it in place or hold it down like you would hold down ALT as a modifier to the "F" key.... This really sucks because it pretty much renders this mode knob useless. Not interested in using the Saitek or Logitech software to accomplish this because all it does is screw everything up. Been there, tried it and I play other games so not interested in going through the hassle of using it. Trust me I have tried so spare me the "you just don't know how to use it" comments lol.
  20. That's not the way I do it and I really don't care if it's the right or wrong way, for me, it works. I find that the lag in engine response to throttle input makes staying on speed very hard so I compensate by using both stick and throttle. In real life, LSO's don't really care what you do as long as you score well and catch the no. 3 wire. "Do your pilot shit to get the plane on the deck safely." Check out this video @ 2:10 and see how much the pilot uses both Stick and throttle. Take the weather conditions out of the equation and he will still be using both to land although not as vigorously.
  21. Yeah it's there ZoSo. For some reason the forum will not let me post YouTube videos. Could be due to shoddy Forum software. It worked on other Forums :)
  22. Tip: Turn off Ship Labels
  23. You gotta learn to power up as you pitch up... It's a delicate touch but it works for me.... It's all about keeping the Velocity Vector in the middle of the E. Even if you manage to do it at the last second (Which I usually do) it works.
  24. In short, no. The FCS over compensates so the margin of stress on the airframe between what the Fly By Wire system will allow vs what is needed to actually TEAR the plane apart is HUGE. This means that yeah if the pilot overides the FCS then he's more or less on his own but he'll be OK as long as he doesn't overdo it. Most pilots I've talked to say they can feel and hear when the airframe is reaching it's true limits and if they overstress a jet, believe me, they *do* hear about it from their CO and the ground crew.
  25. Corrected, thanks :)
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