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gregzagk

DLC Campaign Creators
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Everything posted by gregzagk

  1. Of course :) But this was a workaround due to the reason that the lights were not turning on. Greg
  2. Really nice approach! This is the only way to constantly improve. Of course when it comes to a paid product there are more expectations, but you are actively here fixing any initial issues and getting the campaign better. As far of the concept, you won't manage to satisfy everyone's desires but the quality should be the thing that matters mostly to you. Keep it up! Greg
  3. Hi Plon, Unfortunately, the search light issue is not possible to be fixed through mission design, so in case it's still happening you might want to skip the mission (try the F10 menu option in the first seconds of the mission). Greg
  4. Hi there, thanks for reporting this. ADF freqs are not dictated by the mission design so it would be strange if this is happening only in specific missions - campaigns. Will check it tonight though and let you know. Greg
  5. Thank you. Will work on fixing some issues that were reported in the forum. There should be a "skip mission" option in the start of each mission. It was working until recently but I saw other reports too stating that it stopped working. Greg
  6. Hi, I hope you were able to sort things out after the last updates. Please let me know if you still face any issues. Thanks! Greg
  7. Hi, yes lighting seems weaker that's why I changed the time of the mission. Will check how to improve this even more. Greg
  8. Hi all, As most of you know, the DLC Argo campaign, has been affected mostly by the updates of the Huey module (EGT Limits etc). As the engine limits were a work in progress, the campaign had to follow the changes and from time to time this made some missions unplayable (e.g. Mission 3). All missions of the campaign have been tested again now and fixed according to the newest Huey module & DCS Updates. Thanks to Petritis (extented testing) & all feedback through forum posts/ pm's. Notes: Mission 3: Adjusted payload & rope length according to new EGT Limits/ Added Helipad & instructions to rearm during the mission Mission 4: Adjusted weather Mission 5: Adjusted payload & rope length according to new EGT Limits Mission 8: Adjusted payload & rope length according to new EGT Limits Mission 10: Adjusted internal weight & payload according to new EGT Limits Mission 13: Fixed enemy units positions, adjusted convoy behaviour Mission 14: Fixed issue with Transport aircraft stopping the mission progress Mission 15: Fixed issue with the last landing trigger Fixed starting positions (after recent DCS Updates the choppers were starting facing the opposite direction The files were sent to ED to upload on next DCS update. Updates & fixes from now on should be faster from my side, as I now have normal access to my hardware after relocating to another country. Sorry for any delays. Best, Greg
  9. Hi all, sorry for the delay. Didn't have access to my PC. Missions have been edited according to the new changes and are currently tested. It seems ok so far but will keep backups in case there will be new EGT tuning in the future. Fixed a trigger issue for mission 15 too (due to elevation changes). The missions should be available in the next DCS World update as I will send them to ED on Sunday. Best Greg
  10. Please check the story behind the bugs before taking something like this for granted. The campaign was solid and released without bugs one year ago. A new engine model for the Huey got released, cargo mechanism gets frequent updates and new caucasus got released. The campaign had to be done from scratch in many missions for the new caucasus. We got early access to the new theater and prepared the campaign months ago before the release. Otherwise you wouldn't be able to start it now. So there are no bugs related to triggers etc. The "bugs" coming from cargos and engine performance are NOT related to the campaign mission building. I changed multiple times and tested along with Petritis new weights for the cargos to make them work despite the fact that when the campaign was designed, the Huey was working completely different. In the last update it was ok now we get reports that something changed again. Even if I change the weights and other stuff every day, it won't work if the Huey and cargos change frequent. The other major thing is the version you fly it. Open Beta was different than the stable one. So updates that fix things in Open Beta weren't available for the stable version. Will check AGAIN now for any issues, but I can only promise that I can fix issues related to campaign bugs which at the moment are not present. Greg
  11. Buddyspike's June Newsletter Link: https://www.buddyspike.net/news/m/34326321/article/4845238/page/1
  12. Welcome back Daniel! It's bin like this for a while due to balance reasons and it works nicely :) Greg
  13. Buddyspike Newsletter May 2018
  14. Promo video contest! We are working on bringing back to life, the popular official "Blue Flag" rounds! Let's combine this with a new "Blue Flag" promo video. You are all invited on taking part to our video-making contest. Please submit your video link on a comment below in this link, before the 31st of May. We will then pick a winner, who is going to get a F-18C or Persian Gulf Map key! There are no rules or limits regarding the video material so please feel free to impress us & the community with your creation! You are free to contact us in case of any questions. Let's roll! Buddyspike team
  15. Promo video contest! We are working on bringing back to life, the popular official "Blue Flag" rounds! Let's combine this with a new "Blue Flag" promo video. You are all invited to take part to our video-making contest. Please submit your video link on a comment below in this link, before the 31st of May. We will then pick a winner, who is going to get a F-18C module or Persian Gulf Map key! There are no rules or limits regarding the video material so please feel free to impress us & the community with your creation! You are free to contact us in case of any questions. Let's roll! Buddyspike team
  16. Thanks, the campaign missions have been updated a lot the last months and this is definately not the latest version. The targets are not anymore in the trees but if you still get this version, then I guess the campaign files were mixed wrongly during the update. Will contact ED to be sure. Greg
  17. It should work after today's update. Please let me know if not but it's ok on my side so far. Greg
  18. Made changes that will be available in the next update. Didn't manage to make extensive testing but it should solve many issues. Greg
  19. Please check this post: https://forums.eagle.ru/showthread.php?t=201097 I think this is an issue that will be fixed by ED as it seems that messes up the AI F-4 with the one that is in the works. Greg
  20. Hello all, As DCS 2.5 version is out, I would like to inform you about the campaign status. With the new Caucasus terrain and the updates to the Huey engine performance, the campaign needed many changes to make it playable again. This is totally worthy though as I am sure you will all love all these new features that ED released (not only the graphics). The campaign was massively tested before its initial release back on April and by that way we fortunately avoided bugs in triggers etc. Unfortunately the available free time decreased a lot since then and I am expecting to face some issues at start that may missed out. Howerer I will try to provide fixes asap and get it back soon to its prior status. As a temporary solution in case you face any issues, I added a "Skip mission" option that you can select through the F10 radio menu at mission start. Thanks and have fun! Greg
  21. Hello, yes its normal for the official DLCs campaigns. You cant get access to the mission triggers etc. I am looking into the bug. Sorry for the delay. Greg
  22. Thank you! The mission should be ok for the stable version as I tested there before giving it for the release. Don't know what changed in the Open beta version but I guess if I resave the mission it may work ok. Greg
  23. Mission 3 is fixed and shall be available in the next DCS update. Greg
  24. It seems that we face this issue due to some new limits regarding the cargo's weight. That's why it works in a new fresh designed mission in which you may leave the default cargo weight. I am fixing the mission now and am planning to add a trigger in case you need to skip the missions when you face an issue like that. Don't know when it will be available though (I mean the date of the next update). Sorry for the delay and the issues. In case someone wants to move to the 4th mission you can still do it through the logbook.lua. Please let me know if someone needs help with this. Greg
  25. Sorry guys I was without a proper internet connection for the last days. Will check asap the issue and see if it's a mission error. Greg
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