

Golo
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Everything posted by Golo
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That is simply not true at all. I can get fom the deck to 10 000m in les than 90s. And climb from 10 000m to 20 000m can take ages. It is all about climb profiles. Nowhere in manual it states that that climb profile is a maximum limit the MiG can do, it just states recomended procedure for reaching service ceiling and altitudes above it. Tested climb at 2.1+M from 16 000m. Max altitude in screenshot. Let me ask you again. So what ?
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It is a button, I use it too with no leaking and no other problems. Permanently leaking air on brake axis controls sure sound like bug.
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Why are you keep talking about 29km? That is not altitude that can be sustained in level flight. It is just some crazy climb profile at M2 from 16 000m.
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Have you actualy tried to fly in those altitudes in sustained flight, not just zoom past them? I just tested it and in behaves prety close to what manuals say. What manual states (higher isnt shown) is for 15 000m at 2M at 3g max. I made a climb and achived level flight at about 17 300m at 1.8-2M 5-6AOA and was able to make a tunrn at 2,2g max. So its pretty much what I would expect given the higher altitude. Even so I climbed to about 20 500m at 1.9-2M 10-13AOA no turning this time because I didnt realy feel like it, but it could centainly go higher. And I dont see why real MiG-21bis would not depending on the engine performance. As for max Mach number, 2.05 isnt its maximum speed its just its maximum allowed speed, it can certainly go faster. And it did, there are sorries about 21s that went somewhat faster so that their paint got sort of brownish color to them when they exceded this limit. So there is still a power reserve in that engine for sure. Maybe the FM its not perfect but its pretty damn close.
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And what did you actualy tested and why it should be bug? Have you tested service ceiling, absolute ceiling, max mach number, or just plain and stupid rocket climb to death? Well, from what has been shown if you get to 15km at 2M and point the nose to the stars it will climb as a rocket it is, even after engine stall because of its momentum and it will get to 29+km. Why this should be bug exactly? Actual aircraft performance in service ceiling and absolute ceilnig has nothing to do with what you shown here.
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Yes, I see it like that too.
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I would also like to know. Putting chat almost in the middle of the sceen is not a brightest idea. Making it movable in position and lenght would be nice too.
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[REPORTED]Stutter/Frame Drops when moving Camera
Golo replied to Verdi's topic in Game Performance Bugs
Im getting that too, when I look to the sea or sky the movement of mouse is smooth, but when I look over land with many objects it slows the movement of the view to about half. I think it has nothing to do with fps which is stable and caped at 30FPS. -
I belive this is just a graphical bug, physicaly the chute was torn away so it has no effect on FM. I remember this happening to me pre 1.5 during spin recovery once.
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Yes it does follow cursor :thumbup:, thats nice, it used to folow view as i remember. And cockpit illumination is perfect with it.
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When using pilots flashlight (torch) it follows view about 5 seconds and that is stuck at the same position regardles of the view change. For it to work againg one have to change to external view and that back to cockpit view, but the same thing happens again and again... Well at least for me.
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I was just flying 10min ago, works fine for me. Anyway be sure not to open in above 320kph or it wil get ripped right off.
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May I suggest you check main pneumatic pressure gauge next time, because the drag chute fairings and drag chute is operated by main pneu system. In other words put your L/G handle back in neutral position after take off :book:
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Definetly way better than before. Easier to stall it and spin it but also recover, it even recovered by itself if i let go of controls. Feels more alive now and no more unrecoverable flat spin to death, I like it.
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Hi all, does anyone else experience smoke from pods and contrail propagation in small blobs instead of continuous effect? Does not happen to engine or chimney smoke. See pic.
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Agreed, this **** mouse cursor needs to go away, ASAP.
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The problem of keeping the nose up after touch down is in vertical speed. If you touch down on main gear with considerable vertical speed, nose of the aircraft at given AOA will still have that vertical speed in it and will slam front gear down. If you touch down verry verry gently you hold the nose up without problems.
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No you cant because they are behind protective FOD screen covers (which btw are not animated either in game (bug?) (the switch for them is)).
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Look here - http://forums.eagle.ru/showthread.php?t=139634
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Well major bugfix would not hurt either since EDGE is nowhere near its release as it seems. I dont want to wait for next mig update till next year because of EDGE.
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I know what handle it is and I know its not modeled, thats why Im asking about its status (among other things). It has been over 6 months and its still not implemented.
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Mind if I ask whats the status on implementing this ? I could have realy used this today, but ...
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Yes, I have exactly same impression of the two FMs.