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Everything posted by VH-Rock
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DCS: Me 262 Discussion (Development on hold currently)
VH-Rock replied to NineLine's topic in Western Europe 1944-1945
I agree. I know I'm in the minority, but I've never fired a weapon in DCS... I'm interested in flying the most accurate representations of these aircraft in any sim. The 262 will be an awesome aircraft to just go and fly... -
Absolutely! But a T-6 really would be an amazing addition to DCS, I think. Done in a similar style to the Yak with full dual control capability etc... It would also give a new lease of life to campaign creators. You could start off at a small field in basic training in a PT-17, move through to the T-6 and then on to the P-47/P-51 in combat. That would be awesome! But first, please give us a rear seat in the Mustang :)
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A T-6 in DCS would be epic, in my opinion. An aircraft that really deserves to be simulated to DCS level and would be the perfect tool for training newer pilots to fly the high powered tail draggers. That said, I think just enabling the second seat in the TF-51 would be much more feasible... I really don't think it would be a huge amount for work for a game changing experience for Mustang / Taildragger pilots.
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Would it be possible for us to get the rear seat functional in the TF-51? It would add a great deal of fun to using the TF online and there's no addition systems to add so I can't imagine it would be a huge challenge to enable it. It would also be a good way to demonstrate the multicrew capabilities of DCS to new players and provide a significant training aid given the lack of period trainer (PT-17 or T-6).
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DCS: de Havilland DH.98 Mosquito FB Mk VI Discussion
VH-Rock replied to msalama's topic in DCS: Mosquito FB VI
I'd like the second seat to be there even if it doesn't really have any specific function. It would be nice to be able to take people up in the second seat... I'd really like to see multicrew working for the jump seat in the TF-51 some day. -
DCS: de Havilland DH.98 Mosquito FB Mk VI Discussion
VH-Rock replied to msalama's topic in DCS: Mosquito FB VI
Absolutely can't wait for the Mosquito! The development screens are looking lovely. -
P-47 D Thunderbolt 'Nellie B' by VH-Rock - Special thanks to Keith for his excellent template. Skin made for the Virtual Ultimate Fighters team. Information from flyinglegends.com This P-47D Thunderbolt was built in 1945 at Republic’s Evansville factory in Indiana. Serial No. 45-49192 the aircraft was built originally as a P-47D-40-RA. Detail of its service with the USAAF is not known, although it did serve with the Air Training Command during the last few months of the War, and was eventually stored at Tinker AFB in Oklahoma with the Air Material Command. It was restored to full operational status at Hensley Field in Texas in 1952, after the Rio Pact had been signed by the USA, and was assigned to the Military Assistance Program in September of that year. In 1953 it formed part of a group of P47’s which found their way to the Peruvian Air Force, who paid the princely sum of one dollar for each of the 25 aircraft it took fr om the USA. In the hands of the grateful Peruvians it gave good service until 1967, initially as a front line fighter and then as a fighter trainer, and having had an all over silver paint scheme applied. Six Thunderbolts, number 119 among them, were stored in the open at the Piura Air Base until 1969 when, after long and difficult negotiations, aviation historian and enthusiast Ed Jurist was able to recover them, with over 45 tons of spares, to the USA. Each of the aircraft was given a new FAA registration, the TFC machine being allocated N47DD. The CAF had N47DA (Peruvian 114) in the air on the 26th August 1971, after four months of reassembly. The 2nd of December the same year saw N47DB airborne again and by February 1974 all six were airworthy and being operated by the CAF from Harlingen, under their adoption; scheme. N47DD wore the colours of a 12th Air Force machine, from the 86th Fighter Group, 527th Fighter Squadron, which was based in Italy during the war. In April of 1975, Ed Jurist sold all his aircraft holdings to restaurateur David Tallichet. The deal included a Mosquito, a Mustang, a Spitfire and the six Jugs. Each of the aircraft were flown to Barstow-Dagget Airport, by Tallichet himself, wh ere they were stored in the open for some time. The collection was effectively split up with the formation of Tallichets Yesterdays Air Force with wings of the organization being set up around the country. N47DD was delivered to the Kansas Wing of the YAF, at Forbes Field in Topeka, in February of 1977. The silver paint applied by the CAF had worn and the Peruvian markings were showing through and the aircraft was looking rather disheveled. The airframe was stripped to bare metal by a team of volunteers, and the scheme and markings of Col David Schilling from the 56th FG, 62nd FS, were applied with the aircraft forming the star exhibit in the new YAF museum at Forbes field, which opened on July 2nd 1977. Two and a half years later, in January 1980, N47DD was sold by Tallichet to a B-52 pilot from Texas. Robin Collard had just restored and subsequently sold a P-51 Stump Jumper and was looking for a new challenge. After some preparation, N47DD left Kansas on the 8th February 1980 bound for Del Rio, Texas, although it made a stop-over in Tulsa, Oklahoma, that night. The following morning, the engine refused to develop sufficient power to take off normally, and then failed completely leaving the ferry pilot no option but to force land in a field about half a mile from the end of the runway. Maintaining the Jugs safety record to the full, the pilot suffered only minor injuries. The Thunderbolt was badly damaged. Robin Collard intended to restore the aircraft to flying condition, although in June of 1980 all the parts, the two fuselages and the complete project were sold to Jon Ward. Everything was then shipped out to Truckee-Tahoe airport in Nevada, wh ere the massive rebuild job was started. Four years later, the project was sold on again, this time to Ward’s friend, Jim Kirby who, in turn, parted with it, to the benefit of The Fighter Collection, in late 1984. The aircraft was about 70% complete at this stage. The aircraft was sent to Steve Hinton’s Fighter Rebuilders in Chino, California. Fighter Rebuilders had just completed a P-47G-15 for the Planes of Fame Museum at the time. With an overhauled P& W 2800 engine installed, and the metal work, systems fit and testing completed, in August 1985 the aircraft flew again for the first time since the crash of February 1980. It appeared at the 1985 Gathering of Warbirds at Medera, CA, USA in the hands of Steve Hinton himself. It was disassembled for shipping to the UK in October the same year and arrived at The Fighter Collection, Duxford on the 22nd of January 1986. Sold to Claire Aviation Inc and shipped to the USA in 01.03.2007. Returned to the UK in 2018 and operated by Fighter Aviation Engineering LTD. Available here: https://www.digitalcombatsimulator.c...files/3313163/ Rob.
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A Hurricane is certainly something that I would love to see! BoB era would be great and it wouldn't be a big stretch to get a Mk IIC or other versions...
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Great work - well done!
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Maybe - Still got a few things to tidy up and there's some work I want to do on the internal colours to get it correct to the actual airframe. Thanks man!
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Thanks for the template, Keith! Spent a few days getting to know her :)
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:thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup: Absolutely yes! A full C-47 module would be an insta buy for me. One of the most important aircraft ever built...
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Did you have the tank pressurized? Lower right hand side of the instrument panel is a small handle to pressurize the tank when flying at altitude.
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[ALREADY REPORTED] DCS World Net code Bug (Aircraft Misplacement)
VH-Rock replied to PanicMan15's topic in Multiplayer Bugs
Live inconsistencies. The screenshots I posted were taken whilst flying live. The wingman sees himself in the correct position. The leader sees the 2 wingmen sitting much further forward than they actually are. As we pull through a loop, it gets worse and worse to the point that DCS thinks we have collided... From the wingman's perspective, he has maintained the same position all the way through the loop. -
[ALREADY REPORTED] DCS World Net code Bug (Aircraft Misplacement)
VH-Rock replied to PanicMan15's topic in Multiplayer Bugs
Great post, Coop. I'm hoping we'll get a few more coming through posts like this so people can see how wide spread the issue is. It's really made flying our demo in the latest versions of DCS impossible :( -
[ALREADY REPORTED] DCS World Net code Bug (Aircraft Misplacement)
VH-Rock replied to PanicMan15's topic in Multiplayer Bugs
I can confirm that the Virtual Horsemen are also experiencing some sever netcode issues since the release of the Super Carrier module... This has unfortunately resulted in us having to use an older version of DCS (like Camel) to rectify the issue. Initially we were seeing the aircraft sit 2-3ft low in a loop from the external view when the pilots were actually maintaining the correct position. Obviously very frustrating when precision formation flying is the reason you fly DCS... In recent weeks, the issue has become more pronounced and we have been experiencing several phantom crashes or contacts per flight as the sim thinks we have crashed... This is the position the pilot sees and maintains: This is what the lead aircraft sees at all times. (Noticeably further forward than the wing pilots view): This in itself is bad enough as it ruins the look of the formation. However, the biggest issue is that as G is applied, the position of the aircraft shifts in sim (Even though the wing pilot is maintaining the position showed in pic 1): As you can see, the sim thinks we have made contact, but the wingman is still holding his correct position on the wing. Please, please look into this and get it fixed as soon as possible. This is causing some major disruption to our hobby... -
See Shahdoh's reply above. Not reading the forums? Kinda annoying.
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We've been experiencing multiple phantom crashed since the super carrier update. We, along with many other teams, fly close formation aerobatics and we are experiencing a number of collisions since the release of the super carrier. From the cockpit, it doesn't look like we have touched. And from the external camera when reviewing the track either from the server or from a 3rd party machine shows no contact either. Yes, we we close (probably withing 2 ft), but this was never an issue before... It's almost as if the netcode is predicting where we will and thinks we have collided, when we haven't. Unfortunately, it is making trainings and live shows very, very difficult right now. We're also seeing some issues with plays aircraft lagging behind our actual position... When pulling up into a loop, we fly split wing. In other words almost level with the lead aircraft. However, we we pull into a loop, the wing pilots always look a good 2 - 3ft low through the entire loop and we're seeing some small rubber banding as the netcode catches up with our actual position and then lags behind again. It always used to be the case that the flying looked far better from the external camera than it did from on board. Now, it is the complete reverse... I know some other teams have been experiencing some similiar issues and it really is having a horrible effect on our shows.
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We can dream! I'd love to see a Razorback. (And a high back P-51, too!)
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For what it's worth, I'd also like the option to have a modern pilot in the other warbirds, too. Especially if you just use the Mustang pilot model so our pilot suits stilll work...
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Oil cooler door switch is on the left hand side of the cockpit, just below the canopy frame. The oil dilution switch is next but one to the Generator switch, lower left hand side of the pit.
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If you do, Please give us the option in the lua file to have either modern or WWII pilot...
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Roughly align the Boost & throttle levers and then click on the little latch on the boost lever. It latches to the throttle and moves together with it.