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Everything posted by xxJohnxx
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Maximum allowable according to the included manual is even less. 700l without payloads, 500l with payloads.
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Here, check out this link: http://www.topedge.com/panels/aircraft/sites/kraft/fuel.htm Suggesting that the engine can be used without the main pumps, just not in afterburner.
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Well, decent I guess. For a single monitor it is not worth it though, the gains are not justifiying the price of such a setup (at least in DCS at the moment. Might change with EDGE). The reason I am running two cards, is because I play on 3 screens (5760x1080) which wouldn't be doable on one card. I also hoped to see benefits when rendering video, however the video editing software I use can't really make advantage of the added GPU processing power.
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You can attach files to your post. Click on "Go Advanced", which brings you to the full editor. There are a couple of controlls below the textbox, one of them is called "Manage Attachments". If you click that, a new window will open which allows you to upload files that are then attached to your post. Depending on the filetype you might have to .zip the logs though.
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As Golo already said, it is just airflow that is missing. The BLC System uses bleed-air from the engine to increase lift on low speed situations when the flaps are extended. This is done by injecting air between the trailing edge of the wing and the flap (and various other places) which leads to the airflow sticking to the wing at higher angle of attacks which allows to approach at lower airspeeds. If the engine rpm gets to low, the bleed air is not enough to keep the effect going, and this will cause a sudden loss of lift. To prevent this happening on approach, there is a mechanical interlock mechanism, that prevents that in the real aircraft.
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Nope, that is actually the full possible deflection. It will extend to about 50% during some flight parts.
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This seems to be some kind of wonkiness introduced with the last patch, where they improved a lot in regards of the suspenssion. I guess they will be able to adress it within the next updates. For now, try to adjust (decrease or increase) the load on the front wheel, by either pulling or pushing the stick.
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I have done much better at 320 km/h and touchdown at arround 290 km/h. Those are the speeds they used on the East German MiGs at least. But there are two things you have to have in mind as well: -Be at the correct weight. There are strict landing weight limits for a reason. Overweight landings just risk damaging the bird unecessarily. This means it you have no weapons anymore, you should have less than 700L of fuel on landing. If you have some weapons left, you should be at 500L or less. -Don't reduce the throttle to idle until your wheels have touched down. This was something you couldn't even do in the real MiG. An interlocking mechanism preventet that you could pull the throttle to normal idle as long as the gear and the flaps were extendend whilst being airborne. This was to prevent that the BLS system wouldn't stop working, which would cause a drastic and dramtic loss of lift at low altitudes. The interlock is not in place within the MiG, so we have to keep the throttle up ourselfes. I personally just pull the throttle back a tiny bit, to prevent exessive floating. However, you just can leave your throttle on the approach setting, which will just do fine.
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Probably quit much, because they sure have the full maintenance and possible also other manuals for the aircraft available, else a simulation to this depth wouldn't have been possible. But as you already wrote, the ASP gunsight does not receive any data from the radar when used in Air-to-Air engagements. It calculates lead for the optimum firing range, which is as you already know, 300m. I am also not sure why the Auto mode must get the data from the radar in your opinion. Yes, it would be more practical if it would get data from the radar, but even if it is fixed range only, it is still much easier to use than completely manual lead.
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That seems to be how these modes work. Cancelling frees the TDC gates again.
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Hi, Can you upload a track file of one of your attempts? It would be easier to see what you actually do wrong to help you out ;) Maybe, in the meantime have a look at this video: This should point you into the general direction how to set up the PRMG for guidance and also automatic approaches.
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Yes, they are included to some level. Let's start with the Low Speed mode. It should be used whenever you try to find a target that has a low relative speed to either you (aircraft flying in the same direction) or the ground (helicopters). Then there are the three anti-jamming (ECCM) modes: passive, temporary and continues. The exact usage of those modes is beyond my knowledge, but I personally use them from left to right, trying to find a mode on which I can acquire the target. This means, whenever I get a jamming target, I go ahead and press the continues mode button. If I can see the target, I will use it to engage, if I can't see it I will switch to the temporary mode. Same thing, if it works, I will keep it, else I will switch to the passive mode. Maybe not the exact procedure, but it works fairly well.
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Thanks for reporting. Turned out problem was related to only one file being in that folder. That single file was not related with the logs, and therefore this problem occurred. Having saved some actual logs fixed the problem as it turned out when trying to investigate the problem (per PM). I will see if I can prevent this rare problem in future versions.
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Kind of risky on short runways. I try to approach at around 320km/h and touch down at around 290km/h. Being on the correct weight is a key factor for successful (and realistic) landings.
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Why the next addition should be the Dassault Mirage
xxJohnxx replied to Pilum's topic in Heatblur Simulations
Not sure. I guess, people will be buying the aircraft they might see flying around at their "local" airport. Might not be interesting for us, but I guess LNS sure base their decisions on the probable market they could serve, which is often depended on such factors. I will be happy about everything they make. Maybe a forced happiness for WWII stuff, but happy nonetheless ;) -
Why the next addition should be the Dassault Mirage
xxJohnxx replied to Pilum's topic in Heatblur Simulations
Draken-Countries unite! -
Regarding bug no. 1: Does it only freeze from +10°C to 0°C or does it freeze from +10°C to - 10°C? If it is the later, it would be technically correct. Icing can occure from +10°C to - 10°C whenever within visibile moisture (rain, snow, fog, clouds).
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Just gave the new update a try and what to say. Really nice improvements on the suspension. No wonky behaviour so far anymore. The sounds, oh my god, the sounds. I really like how the engine whines when you go out of after burner after take-off. Really cool! :thumbup:
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I will take all the MiGs I can get. 23, 25, 27, 31. The more the better ;)
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For all it's worth, I have been hosting my stuff on www.df.eu Not sure about your exact traffic numbers, but the prices aren't to bad, and the customer service is very good as well. No problems so far. EDIT: Actually no clue if theire website is English as well, if you view it from a different, non-german speaking country.
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Some prefer videos, some prefer the actual training missions we have now. I personally prefer the missions themselves. Being interactive, you have to find and locate the switch by actively looking at it, and having to press it yourself as well. If the text disappears to fast, I can recommend using the "Pause" button on your keyboard, which will pause the sim. "Unpause" once you are done with reading.
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The nose cone is not only moved by throttle inputs. It is moved by current speed and altitude as well as other flight relevant parameters. Also it is dependend on other settings, such as if the gear is extended or not. On the left of the ASP gunsight there is an indicator showing the noscone position inpercent (0 to 100%, where 100% means fully extended). The indicator needle will move during the flight, giving you valuable information if the automatic system is still working properly. If it isn't you would have to reduce your speed, stop hard manuvering and take manual controll of the noscone. Then land ASAP.
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Maybe you want to run the integrity check on both DCS World and the MiG, just to make sure everything is properly downlaoded.
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That is true actually. We have the Fishbed-N for the Soviet Air Force. The Fishbed-L for the Soviet Defence Force has the Lazur equipment installed.
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Yeah. GND Power is such a thing. You don't need it under normal conditions, but often it is better to have it connected. If it is very cold, the airplane has been standing for quit some time, or someone forget to turn of all electrical consumers, the battery might not have enough charge to crank that APU. That's when GND power comes in handy.