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pepin1234

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Everything posted by pepin1234

  1. Will be great have satellites for intelligence info. I’m not sure that’s possible without spherical earth map
  2. Good point. The thing is ED F-16 AI have a particular skill been a 4th Gen fighter. Then what we should expect for next incoming modules about older Era? also I’m talking about this F-1 and I did the test F-1 vs Mig-21 and the F-1 overpass the 21 in all aspect. Missing only in missile performance. AI behavior is really important because most of the people face AI in single player mode and campaigns. done dogfight against this turning rate behave in a modern fighter could be an extreme challenge. Latest missiles versions apart…
  3. Both ACE skill. below the track and the .miz by the way with human pilots is quite overpower too. F-1 on steroid.trk F-1 on steroid.miz
  4. It's hard for people believe this aircraft can beat F-16 and Mig-29 in less than 1 min. Here is a track that confirm such a overpower turn rate. I set the skill to Ace but still... I'm talking about the aircraft. F-1 on steroid.trk
  5. How can I hide notifications that show the name of the killer pilot and kills list in Multiplayer?
  6. please make it them transportable in helicopter. I will suggest adding an ammunition group of infantries separated, so we can transport both group, mortars with his ammo personal. This ammo group could be generic to use for light logistics transport operation like replenishing an ATGM, Manpads position.
  7. You have a different problem on that .miz... Nothing wrong with the missile AShM-testv2.miz
  8. Moto info about the Shtil missile. Please notice that features are for export version… http://charly015.blogspot.com/2018/11/el-destructor-chabanenko-completara-su.html?m=1
  9. You are doing great improve. I'm going to donate soon. Very impressed with your job. it is mainly against torpedoes. I guess if AI can defeat missiles probably with some code changes, they can defeat torpedoes too.
  10. here is the mission to try give an order or action that make AI Mig-21 land, rearm and take off to keep fighting. Please give it a try and if you get that share the track. Rearm after landind using CA.miz
  11. it's not a order actually. It's a action that makes them land and rearm and keep flying. Actually, when you set a wtp on the airfield mark they land but for example if I add another wpt they get nut and just keep flying and whatever.
  12. I want they land, rearm and refuel then take off again. How can I do that using Combined Arms? No Editor… I remember we managed to do that with CA commander order, but I forgot how to get that to work.
  13. How can I hide Airplanes on MFD using the option when inside a zone? I want to avoid that data from blue AWACS to the blue MFD datalink when red airplanes are in a particular zone.
  14. It's hard that we gonna get all like IRL but something that confuse me is the superpower of AWACS for Data link in DCS. AWACS keep showing my position and reporting all my flight profile while I'm 300 km away with ECM ON. I don't want to know the last military secret but I'm curious how was for real thing 25 years ago with enemy having ECM. and if you are master in Mission editor can you PM me for a hind to make it close to realistic in DCS.
  15. USA (currenthill.com) Russia (currenthill.com) China (currenthill.com) I dont know what kind of redfor fighters you set on the Sky, but what DCS have on red is mostly 80s Era. So why you want set even better SAMs against older redfor opponent?
  16. Pretty impressive!! please can you make some landing ships included the one below? by the way this idea. IRL depending on the target condition (lateral speed and distance) this missiles can be used without SR radar. Can you add that difficulty? Of course the terminal guidance is active radar but my question is we actually have in core code active radar for sea missiles?
  17. I would love to have some kind of Hovercraft from RU and US. With the ability of transport.
  18. I was expecting that one! Thanks
  19. I would like to see in DCS a Vietnam variant of Mig-21. PF or PFM. I understand is easier make a Mig-17 due the many units in private hands so the information for Mig-17 is wider spread. So probably we get close to a Mig-21PF as next project? I hope Red Star team get success in the current Mig-17 project. I can't wait for that first day purchase.
  20. I don't know if that is possible but will be epic control the drone from ground and TV and armaments included. If we can control missiles from cockpit, probably we can control this thing as well. good luck!
  21. This mod fixes the sound when I get missile hit. I'm not able to hear the impact and I just realize I'm hit after engine RPM go down. It's a bug?
  22. I'm able to lock with Enter key, but what about unlock?
  23. Just make two different rules triggered by range. Basically will make the S-350 a multi platform as Ships do. This is needed because S-350 is a multiple missiles types platform and DCS core don’t have that. One of the HighdigitSam S-300 have a smaller missile too but I never tested. I will. But, yeah with multiple missiles on the Sam group you should have independently separate the smaller missiles launchers and do it as a war ship do in DCS. Otherwise will shoot first the long range missiles until get over… ignoring the use of short range in closer range threats.
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