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SkateZilla

ED Beta Testers
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Everything posted by SkateZilla

  1. I think I'm going to upload a patch in a couple days, - I forgot to add the lines to modify / change for if you wanted to manually do it vs overwriting the existing LUAs, - The description material data for liveries, - I think I found a visual bug w/ noise layers and seams on the inside edge for the 50 Gallon tanks. - The 150 Gallon tank seems to not be loading RoughMets. *(Gotta check debug, as the file is there, but it's not in the description. - The 50 Gallon tank is loading a reflection map from Material chart, when it should just be using PBR Map. *Need to disable and check for issues* For PTB-50 / Wingtip Tanks: {"SZS_F5A_PTB50_BODY", DIFFUSE, "szs_f5a_ptb50_body_dif", false}; -- ALBEDO / DIFFUSE FOR BOTH TANKS BODY {"SZS_F5A_PTB50_BODY", ROUGHNESS_METALLIC, "szs_f5a_ptb50_body_dif_roughmet", false}; -- PBR ROUGHNESS, METALLIC, AND A.O. {"SZS_F5A_PTB50_BODY", NORMAL_MAP, "szs_f5a_ptb50_body_nrm", false}; -- HEIGHT / NORMALS {"SZS_F5A_PTB50_GLASS_ILLUM", DIFFUSE, "szs_f5a_ptb50_body_dif", false}; -- ALBEDO / DIFFUSE FOR ILLUMINATED GLASS / BULB {"SZS_F5A_PTB50_GLASS_ILLUM", SELF_ILLUMINATION, "szs_f5a_ptb50_body_dif", false}; -- ILLUMINATION MAP FOR ILLUMINATED GLASS / BULB {"SZS_F5A_PTB50_GLASS", DIFFUSE, "szs_f5a_ptb50_body_dif", false}; -- ALBEDO / DIFFUSE FOR NON-ILLUMINATED GLASS {"SZS_F5A_PTB50_GLASS", 12, "szs_f5a_ptb50_body_dif", false}; -- REFLECTION MAP FOR NON-ILLUMINATED GLASS {"SZS_F5A_PTB50_PHOSPHER_ILLUM", DIFFUSE, "szs_f5a_ptb50_body_dif", false}; -- ALBEDO / DIFFUSE FOR ELECTRO LUMINESCENT STRIPS {"SZS_F5A_PTB50_PHOSPHER_ILLUM", SELF_ILLUMINATION, "szs_f5a_ptb50_body_dif", false}; -- ILLUMINATION MAP FOR ELECTRO LUMINESCENT STRIPS For PTB-150 Tanks: {"SZS_F5A_PTB150_CENTER_BODY", DIFFUSE, "szs_f5a_ptb150_body_dif", false}; -- ALBEDO / DIFFUSE MAP FOR 150 GALLON TANK {"SZS_F5A_PTB150_CENTER_BODY", ROUGHNESS_METALLIC, "szs_f5a_ptb150_body_dif_roughmet", false}; -- PBR MAP FOR 150 GALLON TANK {"SZS_F5A_PTB150_CENTER_BODY", NORMAL_MAP, "szs_f5a_ptb150_body_nrm", false}; -- NORMAL MAP FOR 150 GALLON TANK
  2. Changelogs for 07.21.2024 - Added Quick Save button in options editor tab for convenience. - Adjustments to Form loading and themes to fix value dumping of opacity. - Adjustments to form open/close, Opacity is now persistent. - Opacity Value changed from local to global, Applied to Form Mini. - Form Mini Size Adjusted to Show/Hide DCS Launcher button. - Revisions to splash screen art. - UI testing panel hidden. - Corrected F-5A fuel tank mod data block in other SZS Products panel. - Enabled Launch Scripts function (was disabled by accident during Ext. Apps rewrite). - Updated Gamblers, Four horsemen and Worlds Apart Stormfront campaign's data blocks w/ steam pages. - Added FC'24 UI/Art Assets, Bundle detection function. - Revision to module scan engine (added FC'24 variable). - Revision to FC Depreciated Behavior, and FCS Modules Detection / Reporting Status.
  3. https://www.digitalcombatsimulator.com/en/files/3339595/
  4. The 2024 Remasters are finished: As soon as I Finish cleaning up some files and package it up, I'll put it on User Files: F-5A Tanks Mod will Include: - F-5A Wingtip Tanks w/o Formation Electro-luminescent Lights - F-5A Wingtip Tanks w/ Formation Electro-luminescent Lights - F-5A Centerline ( 2 Wing), and Underwing ( 3 Wing) 150 Gallon S.F. Tanks - F-5A Centerline ( 2 Wing), and Underwing ( 3 Wing) 150 Gallon S.T.D. Tanks The F-5A 50 US Gallon Wingtip Tanks, have been extensively remastered and up-sampled since the last version: - Re-shaped the Core 3D Model, - Re-smoothed the Core 3D Model, - Re-mapped the UVW Coordinate Mapping. - Merged all textures into a single texture file for Left/Right Tanks, as well as Glass and Illumination. - Converted to use the latest PBR Elements. (Base Textures, Roughness/Metallic, Illumination, Alpha and Normal maps). - Completely new base textures for panels, decals, stencils, details. (Color Matched to the default F-5E Grey Livery). - Added Position Lights to the Wingtip tanks. (Always on but tweaked so they are optimal for day/night). - Added Formation Light Panels, The F-5A 150 US Gallon Tanks: - Merged all 4 Texture Maps into a Single Texture Map. - Converted to PBR - Base textures color matched to the default F-5E Grey Livery - SF and STD Versions Separate, SF Versions are rounded tip, STD Versions are the same general shape as the F-5E tanks. *( If I get around to gathering reference for the 150 Gallon tanks, I may re-map those completely as well.)
  5. Belsimtek was a Team that was detached from ED to demonstrate 3rd Parties, and has been re-integrated back into ED. The Lima was never on the F-5E-3.
  6. that was a different age, sort of like how the 90s-2000 was a different age.
  7. FOr the record, the issues w/ Mods that HotLink FC3 Avionics and Pits has nothing to do with FC2024 itself, FC3 has been depreciated entirely, the Module ID is no longer active, so any mod that relied on "\Flaming Cliffs\..." Paths for cockpit art or systems etc, will no longer work. Also note, during the transition there was wonky Auth access for everyone, so FC3 is no longer part of the builds, users need to install the individual FCS Modules for A-10A, F-15C, MIG-29 SU25A, SU27, SU33 and have them Auth, Then the mods need to be revised to use the FCS Modules paths for Cockpit art and systems (ie Instead of "\Flaming Cliffs\... it should be \<F-15C><SU-27><SU-33>\ etc etc
  8. I may put a "Save Settings" button for simplicity sake.
  9. There's a Button on the top left that brings up the Save/Load/Import Options etc etc
  10. it was in the changelogs, that this particular value cannot be saved due to how the themes/forms work..
  11. They were moved to a separate tab because there are too many launch options to fit on a single panel, and there's more DCS related launch items coming.
  12. Public also doesn't understand, the entire conversation is missing the base context... people will see what they want to. Like I said, if people saw my skype convo's or heard my phone calls from one adult to another regarding some companies, they'd lose their minds, but it's because it's 2 adults discussing a subject off the record. Which is why messages were deleted, it was meant to be and stay off the record.
  13. My App polls the O/S for Envionment.SpecialFolders.UserProfile to get base folder for \Saved Games\ Which is built into windows, If you build a quick app to poll and display that folder and it doesnt match to where you moved it to, then you didnt move it right.
  14. Skype conversations are about as official as my text message conversations with my Ex. You should read the Skype conversations from when I was working with Thirdwire and Turn10... lol. That fact that someone recovered another user's conversation is one more reason Skype needed to die the insecure death it did, Move on to MS Teams.. Skype is dead.
  15. I've blocked reddit in my router, and the expansion of my grey hair seems to have slowed.
  16. Any "Mod" that injects FC3 Aircraft avionics need to be updated, A-4E, T-45C, UH-60L, MB.339 are all self contained Modules and do not rely on FC3 Libraries, or Art.
  17. They are still on the first page on the left. Click on the "?" Icon and click Online Manual.
  18. The lines to disable the radar are standard environment.system time request lines (getSystemTimeAsFileTime), nothing a AV would flag. if the file was deleted by the AV previously, it wouldn't flag after, if the file was "Patched" by the AV it wouldnt flag, nor load the library when DCS Launches. Attach your DCS.Log, But I can almost garauntee your AV Suite nuked the file or tried to patch it, in which case it fails the DRM check and isnt loaded by DCS which causes modules not to load.
  19. Logged: EXT_SCRIPTS_2.0.0.38 Fixed in Version 2.0.0.39 Apologies, that was a goof up on my end, When I re-wrote external apps, the custom scripts part was left off the function order, as it used to be a sub function of external apps. If no other major issues come up, I'll release a update/hotfix this week.
  20. SteamVR is the default when launching DCS:VR in Single Threaded Mode, as OpenXR requires Multi-Threaded Mode. Should be running in MT mode regardless as many things simply are coded for MT Mode only and do not work on ST Mode, ST Mode is only retained for Bug Checking/Safe Mode use at this point.
  21. The Flight Models are the same, however, some of the advanced systems are not available on the FCS Version. FCS: F-5E-3_FC is equivalent to DCS: F-5E w/ some of the Stability Channels turned off performance wise.
  22. The tank is the F-5A/B 150 Gallon used by Spanish Air Force and a few export customers. This particular aircraft is ROCAF, ROCAF Initially Purchased F-5A/B's with the Export tanks. Later Taiwan Built E/Fs under license w/ modifications (Closer to F-5EM Standards, and a few elements from the F-20 Program). They retained the 150 Gallon tanks from their initial F-5A/B Purchase as they are compatible with the F-5E's pylon.
  23. The radar disabling code was fixed in the last patch and unrelated, if your DCS Folder isnt excempt from RealTimeScan/Protection, your AV will continue to put DLLs in quarantine or delete them.
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