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Everything posted by Woogey
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Tanker Tie-in: I really hope that when the A-6 finally goes into production, that Razbam makes a Dedicated KA-6 version just for this purpose. On a typical mission scenario in the Turkey, after launching from the boat, the first thing you did was meet up with the tanker to to off your tanks. -Woog
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I don't know why you would assume a minor incident like this would put a Highly valuable Tomcat out of commission. A new Canopy and an Ejection seat and he was good to go! 164341 seen 4 years later in the Bone Yard at DM. -Woog
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I do have to agree that the A-6 shares a lot of cockpit gauges and functionality with the F-14A, recalling the "systems pioneered by one of our other Modules" statement.
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Maybe they will be doing NAS Adak? Now a decommissioned airbase handed over to the local Alaskan tribes. Adak was once a thriving naval base and air station at the peak of the cold war. http://web.mst.edu/~rogersda/military_service/adak.htm
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I think this probably means system wise it is complete, satisfactorily functioning as intended. More artwork still in the pipeline though. Just my interpretation though. -Woog
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Kind of out of left field, but maybe one of the two unannounced projects is an S-3 Viking? It had A2G radar right? That would be awesome. The Viking has really grown on me over the years. I would build a full 100% scale cockpit of that bad Mofo, if one were created for DCS. -Woog
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Yes, SoCal would be an Amazing scenario terrain. So many military bases. I know my version is a bit larger, but it also opens up the possibility of attack from south of the Border. IE CUBA, promotes an overthrow of the Mexican government through the drug cartels, backed by other Communist factions. Could make for some real interesting gameplay. Lots of open desert for combined arms operations. -Woog
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VEAO have stated their intention to do a Libya map already on their roadmap. -Woog
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If you were to scale the Extension that Nick has "Proposed" to fit the NTTR Map it would look a little closer to this: The Blue Line at the top of the Image is the NTTR Map border. This SoCal Extension would be useful for The F/A-18C at El Toro, the Tomcat at Miramar, and for Razbam's Harrier at Yuma when it is finished. If we ever get a Whiskey Cobra, Twin Huey, or a Phrog, those are all based at Camp Pendelton. NAS North Island, is home to SH-60's, S-3 vikings, and C-2 Greyhounds, Just for fun, look what I spotted out on San Clemente Island. (a Mig-23) -Woog
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I find it Very interesting that you chose the Area you did. I agree, this would be the absolute best map possible for "Tomcat Specific" ops. I find it interesting, because it would essentially be NTTR extended. The northern edge of the map you uploaded, Almost matches up with the southern edge of the NTTR map perfectly. Although, it does encompass the Entire San Diego area, and the vast majority of the L.A. basin. Sadly, my gut tells me this is a little too extreme for a free included theater. An operational area map like that would be as important as the Tomcat is, as it's own separate product. I would gladly pay $99 dollars for a SoCal map, if that price would motivate it to actually be created. It would have to include: El Torro, Camp Pendelton, Miramar, North Island, and Yuma though for that price. San Clemente and Catalina Island would make naval ops a little more interesting as well. -Woog
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See, there you go Exile. Now if we can get Deltasim to bring there Naval Ship Models to DCS we'll have ourselves a little Amphibious Assault Party! Enjoy! -Woog http://www.deltasimstudio.com/
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As far as Razbam/M2M have stated, their intention is to Release the M2000, then The T-2C. The A-7, and then all new A-6 model. The AV-8 will probably come after all of those, as a completely new, first ever VSTOL flight model needs to be developed. In there somewhere is Jose's highly anticipated T-6 Texan II model. Of all the models they are intending, the F-15E will be the most difficult, for technology and licensing reasons. I would be willing to bet the F-15E will not be done after all. ......and if we are lucky RAZBAM will bring us their entire A-4 series..... Crossing my fingers on that one. Please, Oh Please Lord make the A-4 happen. -Woog
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I hope that a VERY optimized ai or Static version is made from this model. I'd love to see 100 Tomcats parked on the Ramp as I taxi out :megalol: -Woog
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Aimless Assumption: WWII Pacific from Leatherneck is Next
Woogey replied to Zakatak's topic in Heatblur Simulations
Hawaii is much too populated. It would be a hell of a scenery to create. Cities, Structures, Many Airports, and a Huge Naval base. Not to mention, too many critics. There are a lot of features, that no one will agree on. Is it do-able? Yes. Is it a likely candidate? No. -
Aimless Assumption: WWII Pacific from Leatherneck is Next
Woogey replied to Zakatak's topic in Heatblur Simulations
I do agree. I want the entire world. What I really want is the FSX Terrain rendering system, in DCS. Of course that is not reality. The map size really boils down to time and detail. As a developer, how much detail do you want to add, and when is enough enough? A primary criteria would be the Aircraft that are going to be used in said map. What is the average combat radius? What is the average cruise speed? These factor into how long your missions will last. Is it realistic to spend 4-5 hours on you computer regularly, and still stay married? If I were producing a map, I would bring the Team together for a brainstorming session to clearly define the goals of the project. After it was all said and done. I would draft a set of project guidelines, that determined roles and responsibilities of each artist, and a check list to determine completion ratios. Once all artwork asset goals were met, It would have to go into the testing phase where more than likely, detail would have to be taken out until it reached the performance requirements set forth in the initial brainstorming session. One aspect that I personally would require, is that standard scripts and trigger Zones be included with the basic scenery to bring it to life. There is nothing worse than a sterile map. One day I hope to attain the skills necessary to call myself an artist. Until then, I am a Researcher/Enthusiast/Historian/Producer :pilotfly: Vroom -Woog -
Aimless Assumption: WWII Pacific from Leatherneck is Next
Woogey replied to Zakatak's topic in Heatblur Simulations
I was putting in in the context of a map the Size of NTTR. This thread could go on forever turning into a wishlist as usual. I think it has moved beyond the original thought of "What would a developer realistically try to achieve as balanced map," all things considered. -
Aimless Assumption: WWII Pacific from Leatherneck is Next
Woogey replied to Zakatak's topic in Heatblur Simulations
I was just highlighting an area Nick touched on. The Pacific is a Big Place. Lots of possible maps/Battles to be simulated. Just slide that red box over a little bit. :music_whistling: I refined the Red Box so as to include Both Guadalcanal, and Vella Levella, without cutting through the middle of any other Islands. X-Plane has a great Vella Levela scenery, but not so great Combat ops. It would be nice to see more cross-platform Developer cooperative efforts. It could save a lot of development time with object creation and such. -
Next DCS (US) Fixed Wing Aircraft Wish List
Woogey replied to diecastbg's topic in DCS Core Wish List
Two Aircraft that need to be added to fulfill the Original 1980's inventory that this Series is based on: The F-111 and the C-141 Starlifter (as Ai only is fine). Then the F-16 is a Must a player operable aircraft. It is unbalanced as it is Currently. FrogFoot Fulcrum Flanker --> Warthog Falcon Eagle. Su24 --> F-111 Just My Opinion. -Woog -
A couple of Pics to help everyone visualize. The Straights of Hormuz map is only scheduled to be 390Km x 390Km. As you can plainly see It is very far from being a little addon to reach Iraq. -Woog
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Hello Razbam team! I love the fact that you guys aren't afraid to expand into new simulator platforms. You've proven yourselves on FS9, FSX, the Strike Fighters series, and Now DCS. Since you had experience with map development in SFS, will you be pursuing the same avenue in DCS? There has been a lot of Talk about Vietnam and Korea Maps, but not from any of the Developers. These are desperately needed! I have high hopes that we will one day be able to have a good set of Vietnam era aircraft, along with a good map that includes colidable AND destructible foliage. -Woog
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aircraft which overlap with Korean period
Woogey replied to FubarBundy's topic in Western Europe 1944-1945
As far as Ai bombers go in Korea, What did the Red side have? Did N. Korea/China/USSR ever employ the TU-4 against the blue side? For those that do not know, the TU-4 is the Soviet Clone of the B-29's that we sold them through the lend/lease act of WW2. They also recieved B-25's, and C-47's among other hardware. -
You know I was going to say that as well, but an Aircraft Carrier is neither a Map nor a Theater.
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All Tomcats were Air to Ground "Capable." ;) http://forums.eagle.ru/showthread.php?t=140137&page=2 Post#11
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F-14A Basic For your viewing pleasure, I present a basic "A" model Tomcat releasing a load of Hell. Tomcats of all types could drop bombs. Even in their early varieties they could be used a "Bomb trucks" with a JTAC, or another aircraft Lasing the target for them. -Woog
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Aimless Assumption: WWII Pacific from Leatherneck is Next
Woogey replied to Zakatak's topic in Heatblur Simulations
Although Nick, VEAO is doing North Africa (Tubruq) to go along with their P-40F. Being Libya, The North Africa part ties the Tomcat Back into the Picture as well. Any way you look at it. DCS will be in really good shape by the end 2016. :) P.S. I really think you are on to something with the Solomon's theory. IF LNS were able to do a map as large as NTTR, it still would not be much for land mass. What is there, would be mostly elevation mesh and Trees. Not much for structures at all. -Woog
