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Everything posted by Woogey
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	Hello Sir, Do you know if there is a way to set dual commands for a single position of a switch. For example: Run command 1 when switch is flipped on Run command 2 when switch is turned off -Woog
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	I can't make any promises on the Iranian F-5, but I'll see what I can do. I Already have 4 F-5 skins in the que. That will keep me busy for a month! Also I have a sneaking suspicion that E.D. Will direct Belsimtek to create an Iranian skin with the SOH map coming out and all. -Woog
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	Working on this one from the early 1980's now..... -Woog
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	I can't wait to get to work painting this bad boy! I have a few of these on my agenda.
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	https://www.facebook.com/aviationphotodigest/videos/824425770992312/ -Woog
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	As a member of the Hoggit team, will this become a full project worked along side the A-4E, or is this a solo project? Please Please on both fronts get them to us as Ai at the very least! so many projects never see the light of day. but that doesn't mean we can't at minimum get Ai out of them.
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	  Helios Issues with the latest updateWoogey replied to sobe's topic in PC Hardware and Related Software Well I thought that guide was going to be helpful! Unfortunately, I still have no connection to the sim. I set the path to DCS in the editor. I copied the Lua file over to Saved Games, started the sim, no sync up. I haven't got to the configuration of my viewports yet, because I can't even get the engine instruments to go active. I only have 2.0 Alpha, and 1.5 Beta installed. Not sure if that matters? Very frustrated at this point. I will try to pick up on this again tomorrow. Going to go watch some T.V. now. P.S. If I ever get this working, is it possible to use the BMS F-16 profile in DCS in conjunction with one of the Flyable F-16 mods, and F-15 instruments? -Woog
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	  Helios Issues with the latest updateWoogey replied to sobe's topic in PC Hardware and Related Software Hello Sobe, I am not a programmer, and Have been trying to get Helios up and running. Could you throw some tips my way? I can get Profiles up on my touchscreen, but getting them to connect to the sim and sync is proving to be an issue. Help would be great! Sincerely, -Woog
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	Just a heads up guys, I am a texture artist, and would love to throw some paint on her once you get the Fuselage all texture mapped. I can't wait for this bad boy! -Woog
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	Has anyone had any luck customizing the NTTR map yet? I'd like to back date the Control tower for Nellis a little bit. I know it has a different shape now, but it would be cool to repaint it like this photo shows. -Woog
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	All the more reason for Razbam to drop their KA-6 Ai into the Sim. It would be a perfect companion to accompany the Hornet and Tomcat in SOH combat operations!
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	Actually the map is huge, and Fallon is on this map, unfortunately it is not modeled. The area where Fallon is located is towards the edge, and the imagery is very lowrez. In case you were wondering, You can also fly over China Lake and Edwards AFB, neither of which are modeled. NTC Ft. Irwin is also on this map, good news here as ED DOES plan to develop out the NTC in the future some time. -Woog Edit: I have revised the Google map I posted current to 07-13-2016. I am not sure if E.D. updated and enlarged the map size, but it does in fact cover even more area than I originally thought.
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	Humpless I respectfully add my vote for a hump-less bent probe variant. No doubt you guys are aware that the Blue Angels version was actually the Hump less "Z" bend re-fueling probe version. What you might not be aware of, is Jester's Aggressor bird in later part of the movie (Grey #53) was actually the A-4F prototype. Initially Having a sensor probe in the place of the refueler, this was later removed, and never replaced. So it is also possible to have a no probe Scooter. I very much look forward to this aircraft, and can't wait to wrap some Aggressor paint around it! P.S. Boeing will license any of its aircraft for a variety of purposes including recreational game use. It is very much possible to get a license for this aircraft if you wanted to persue this avenue. I have already inquired to our legal department about game license in general (not this project Specifically). The royalty based licensing agreement terms are negotiable. -Woog
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	I Too am standing by, although I purchased mine on 11-10-15. I get one free campaign, and I did not have an option to pick. I hope mine is the F-15C!
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	+1 I would love to see the status as well.
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	OK next question. How do I make an F-16 skin available? I've done a US Navy F-16N variant for use in the NTTR, I created a new Livery folder which shows in the Mission editor. However it will only show one of the default skins. I have my 2 template files in the Specified US Navy VF-126 Livery folder that I created. I tried changing the Skin number to 12, as this is the next unused number, but no go. As a Side note, I can not locate the Default Nellis Aggressor F-16 texture files anywhere in the DCS World architecture. They are there though. I found Greek, Israeli, US standard, Netherlands, Turkish, textures, but not the Nellis (WA) Aggressors. Do you know where they might be located? Basically, I just want to create a variety of aggressor liveries to offer the Virtual Thunderbirds an alternative ride. This in turn, may offer live manned F-16's to fight against in a DACT manor for Multi-player. -Woog Sent from my iPhone using Tapatalk
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	  Please fix this irrational vision problemsWoogey replied to wumas0201's topic in View and Spotting Bugs I liked the model enlargement, and am sad to see it go. It is realistic to be finding the aircraft with your MK.1 eyeball. Most good pilots are only glancing at the radar screen in order to tell them which direction to look at out the canopy. Depending on the size and profile of the aircraft, I think 100km may in fact be realistic. I have no technical solution to the problem, but instead offer a phrase "hyper focus." There term can be interpreted differently, and its implementation is anyone's guess. I do suggest keeping the Alpha open even after moving to Beta, just for experimentation of these types of features. -Woog Sent from my iPhone using Tapatalk
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	Hello NRG, Will this template work for the F-16 that is currently in the siim?
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	Really, why do you still have vista installed? lol Win 10 is a free upgrade and work s great with everything! Vista was the Crappiest program Microsoft ever made! To each their own I guess, but I and Most others couldn't wait to get rid of Vista. It was probably the shortest lived operating system ever. -Woog
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	The map does not need to be expanded for Fallon. It is well with in the existing map borders. The entire Fallon range complex is as well. I flew over them yesterday. The Detail and objects just need to be added in. I would gladly pay for a Highly Detailed Fallon as a DLC add-on to this NTTR map. -Woog
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	I completly agree Vincent. The only factor that would really affect this in my mind would be the Elevation mesh that is used. To this point, I believe E.D. would need to implement a high quality mesh everywhere. This way add-on airports and scenery would not need to alter the mesh itself. The clarity or resolution of the imagery that is "Draped" over the top of the mesh near the new airport, would only be seen by the happy new owner of said scenery. If I don't own a particular airport, I would just see an airplane or Helo landing at a blurry detail less airport. The important aspect, is the Land and Hills are the same for everyone. We don't want to see airplanes sunck into the ground, or floating while parked and stationary. Flying around the NTTR map really gives me the feeling that Eagle Dynamics has broken through a major barrier in development of the next big thing. I hope they have the forsite to realise that this platform can be used by Mil-simmers, and others at the same time. E.D. doesn't haveto lose their focus on Combat Simulation, just Allow other Devs to bring forth all the capabilities that this new engine and map offer. -Woog
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	I am requesting E.D. start the implementation of Seperate Airport DLC that adds to existing maps. Similar to ORBX buisness model, this would be a perfect way to detail out each world as we see fit for our own needs. Secondly, it would decrease the initial download size and time of new area maps. I am most certain that these additional airports would be just as popular as the Aircraft modules themselves. Flying around the Alpha NTTR, we see various civilian airports all over the place as part of the base imagery. These beg to have even basic details added to them. Let alone the 6 or 7 other Military Airfields that fall within the Nevada Map borders. More detailed Imagery could be part of each individual Airfield add-on. Personaly, I will buy, and add as many details as I can to make my military flight in DCS as authentic as possible. -Woog
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	I just did a flight out to the corner of the map to see how ED implemented the West Coast. Guess what, there isn't one. Once you leave the detailed imagery area, you get a repeated generic desert texture pattern that goes on to infinity. My request or hope is that E.D. can cut out a rough California coastline from this generic desert pattern. At least then we can then use Aircraft Carriers in conjunction with the NTTR map. -Woog
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	With all the terific Mods people are able to bring into DCS, I have high hopes that a high quality 737 will be brought into the sim as an Ai model. This is the most common airliner in the world of course. Not only that, but the prefered ride of Janet Airlines. Other airliners would be welcome as well, but I would be happy if we could just get that one. -Woog

 
         
                     
                    