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Everything posted by Woogey
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	I really hope that E.D. considers bringing highly detailed ADD-on airports as DLC for existing maps. It might help with the whole HUGE download fiasco. For NTTR, I would love to see Tonopah (KTNX), Fallon (KNFL), Edwards AFB (KEDW), and China Lake (KNID) as airports for Purchase. -Woog
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	  NTTR Request: Can we fix the tower frequencies?Woogey replied to gospadin's topic in DCS Core Wish List +1
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	Welcome Jose! Hello Jose, Your T-6 would be very welcome, as would an A-6E. In fact any of Razbam's library would be very welcome additions. As the Tomcat and F-5 are both on their way, an A-4F/TA-4 would be spectacular. Then of course the elephant for any DCS Wishlist is an F-16 of course. Thanks for taking the time to ask. Sincerely, -Woog P.S. I had to add this Edit: An OV-10A/D Bronco would be absolutely awesome, especially once we get a Euro or Vietnam map!
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	Hello, BelSimTek Staff, I was hoping you guys could add a few more configuration options to the Huey. Namely, could we have the option for Front AND Rear Hardpoints. The Front Hard points were rarely ever used except by Australia. I would like to mount only the Aft Hardpoints. With that said, you should be able to mount Miniguns and rockets to the same hardpoint, at the same time. Option 2: Can you make the Flare dispensers independent options? As if you load flares, they appear, if your flare count is at zero, then the launchers will not be mounted. Option 3: Can you make the Cable cutters have there own check box? Essentially If you could implement a separate Check Box for: A) Cable Cutters B) IR Suppressors C) Front Hard Point D) Aft Hard Point It would be greatly appreciated. It would give us better options to configure the Huey more closely to what it normally was during the peak of operations with the U.S. Military and Our close allies. Sincerely, Preston "Woogey" Martin
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	I also believe ground crew is a VERY important missing feature. In the Carrier Deck environment, you can forget the Hangar Deck for Aircraft operations. It would be a good place for some people to walk around in set patterns like ORBX has created for their sceneries. Aircraft are only moved by tugs below decks. Jet engines are not typically run in the hangar. As far as top side goes, there are some very specific aircraft travel paths that would need to stay clear for successful operations to happen. There are also a lot of start spots that could be assigned, but not so many shut down spots. A "push back" script would need to be written that called a tug to hook up and park you. As for multiplayer, the aircraft would already be parked on deck, as you login, you would choose a tail number, and there you would be after the SIM loaded. To enable realistic ops, either an automated launch cue would have to be created that would essentially act like the ammo clip in a gun, Sequentially sending ready players to the Cat, and using radio voice cues in conjunction with the desired deck crew pointing you in the right direction. It could be done, it is feasible. LEATHERNECK Sims will prove my words to be true. Just be patient. The other option to the cue system, would be a true player operated deck boss feature, where the Carrier is a module to be operated unto itself. -Woog
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	U.S. Naval Ops Package I voted for for maps, but what I would really like that was not included in the pole, is U.S. Aircraft Carrier ops, and more U.S. Navy ships to fill out the fleet. E.D. Has done a beautiful job modeling the Tico and Perry. I would love to see a cold war era black mast Spruance class, Virginia Class (CGN), Iowa, Knox, Tarawa/Wasp, Whidbey Island, Newport, LCAC, and a couple of oilers. -Woog
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	UH-1N IROQUOIS The Twin Huey! I would love a pointy nosed USMC Huey, and a Boat to fly her off of. -Woog
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	I was just going to post about this. All canopy glass on all modules is a little funky. I suspect an alpha channel has changed somewhat. it is most noticeable in the Huey's top green tinted windows. They are very hard to see through, and are no longer green. From the outside they now appear to be "mirror tinted". I think this is an issue all dev's will have to adjust on their models glass mapped texture files. -Woog
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	"Roman 86" VFA-106 Gladiators Roman 86 has been submitted to the user file directory, and should be available for download soon. -Woog
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	Hey Eddie, I have downloaded, but not installed these awesome carriers yet. Do they have the correctly assigned air wing on board, or are they the same on all 4 boats. I am speaking in terms of the squadron liveries. -Woog
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	It would be fun to gather all the Korean era mods together into one place. I am working on some Repaints for the B-29 Ai right now. Putting together a scenario with bomber bases, and fighter bases would be great fun! Not to mention heading up North to Mig Alley. Has anybody seen any Korean war era Aircraft Carrier Ai floating around on the forums anywhere? -Woog
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	My thought is, that most of the WW2 era buildings are still there. 3/4 of the AIRFIELDS have disappeared, but then again they were grass, so they blend into the countryside anyway. In the case of the larger paved bomber fields, some of those made the cut, and still survive today. I don't think it is too much of a stretch to think the base map can just have more objects added to it to become a modern era map. Think along the lines of the ORBX scenery configurator. A separate interface that plugs in and out scenery objects as needed for your particular mission at hand. That would make a great little app actually. A "Time Machine Clock" where you could roll back the date, and it would automatically pull newer objects out of the mission planner. Then the only items available for use would be period pieces. -Woog
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	I'm not sure if this has been stated elsewhere, (I could not find any info) When the Channel Map is released, will there be anything stopping us from flying modern aircraft in it?
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	I'm calling this one "Brake Failure." Just a few details left to add, then you guys can add this the Warrior Flight. -Woog
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	In addition to Roman 86, I plan on doing this Local L-39 from nearby (to me) Olympic Air Museum. -Woog
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	Thank you Vicx, I will give it a go. I just gave your rep a little bump.
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	Hey Vicx, The modelviewer you speak of, is this a DCS feature? Also, What is ARGS? -Woog
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	Well, we need a better representation of the naval assets of the world anyway. I just been perusing the 3d marketplace for ship models, and there is quite a nice selection. Almost tempted to build a naval warfare add-on, if I knew what E.D. 's plans were in this arena.
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	Hey Guys I have a curious question. Where do I find the .LUA file that calls up the Ship Textures for the Ticonderoga Class and the Oliver Hazard Perry Class? When you place a ship in the mission editor, there is only one ship for each class, however, there are in fact multiple Skins ready to be called upon for that distinctive battle group scenario. Oliver Hazard Perry Ships Ticonderoga Ships I just don't know where the associated "Control .Lua" is located in the Sim. How do we activate these other ships? -Woog
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	The real F/A-18 grip is made of resin, not metal.
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	The benefit of having purchased 2, is that you can now give one away to a friend through your account management.
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	There are definitely two different trains of thought on this subject. There are very valid points to consider on both sides of the fence. I know which side of the fence I am on, and here is why: Machines of war are made for one purpose, kicking your opponents ass better than he can kick yours. The machines themselves are direct reflections of a countries ingenuity and industrial might. Fantasy paints can fall into a few categories, and Really I am not a fan of any of them. I think they are cheesy. One exception to this opinion of mine relates to movie paints. Yes Maverick's version of VF-1 was not real, I will sport his Livery, Same goes for Iceman's. In fact, you could create a fake virtual squadron based on either one of these and I would except them. I guess the main point here is, I will not have any of the purely fantasy paints loaded into my SIM. Therefore visibility will not be present unless accepted by the developer as an official livery. To each there own, I happen to know that real world pilots enjoy DCS as well as us ARM chair jet jockies. Not everyone is riding on the coat tails of the real world fighter pilots, some are those pilots. You just never know. -Woog
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	Cool Razor, I am a diehard VF-111 guy, so there is two of the Air Wing 15 Squadrons already! Now here are some secondary benefits to an airwing. You could share server costs across multiple Virtual Squadrons. Different squadrons could have different schedules or time zones. All squadrons could share one website, with the webmaster serving as the "CAG." As an airwing, you potentially have a large group of people, that are familiar with similar operational procedures, thereby making Topgun style competitions much easier to implement. A standard set of scenery and object mods could be instituted as a group. In a private setting, unofficial mods and or Maps could be created by members for development and testing. These are just a few that immediately came to mind. For those that are more casually available, a reserve squadron could be implemented as well. -Woog
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	Hello Nick, I like the airwing idea. In fact I vote for CVW-15. It is an airwing that was decommissioned in 1995 I believe. I am in the same camp as you with regards to authentic liveries and paying tribute to the legacy of those who served to create the heritage and ritual that is the U.S. Navy. CVW-15 last served aboard the USS KittyHawk with such squadrons as: The Sundowners, Screaming Eagles, Royal Maces, the Warhawks, the KnightRiders, Hormel Hawgs, Dragonfires, Garudas, etc..... If that isn't a mixed bag I don't know what is? That covers, F-14's, A-7's or F/A-18's, A-6's, E-2C's, S-3's, and EA-6B's respectively. As the airwing transitioned from A-7's to F/A-18's it also transitioned Helos from the venerable SH-3 to the H-60 series. Now, we will probably never get an S-3 or a E-2 as full modules, but Razbam is doing an A-6 eventually. If you are a naval aviation fan, no doubt you will buy all of these modules. Why not have a dedicated group of like minded individuals to fly with? -Woog

 
         
                     
                    