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Woogey

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Everything posted by Woogey

  1. If anyone is good a 3D modeling, or can find good 3D models of these missing structures, they can be added in a standard mission template. However I believe that the Major religious landmarks, and things like Ferrari World that have trademarked names will not be touched by ED. I would like to see these airports added along with the Sports complex just adjacent to Al Bateen. Very distinctive structures there. -Woog
  2. Find the Virpil Mod Packs, It will give you a lot of stuff for both Redfor, and Bluefor.
  3. There aren't any missions yet for the other aircraft. You have to create you own mission.
  4. I hope for this as well!
  5. I find it very odd that this map does not include country options for UAE, Saudi Arabia, Qatar, Oman, or Bahrain. Will these countries become available in the future? -Woog
  6. Yes the props are just one aspect. The Current model is a D, not a C. As accurately as ED aims to be for individual modules, the overall platform lacks consistency and congruency in the modules operating together. DCS used to have an E-2C. My request speaks simply to a desire to put like aircraft together. F-14, F/A-18, A-7, S-3, etc served with the E-2C model with 4-bladed props. This change/Alteration to the existing model could be implemented by one 3D artist in a couple of days. I would even be willing to front the bill for 3 days salary out of my own pocket. If anybody else wants to chip in, I won’t complain! -Woog
  7. I was playing around with the Hawkeye a bit and noticed a couple of things that I hope ED will address. 1: The Rotodome spins the wrong Direction! In game now it spins Counter Clockwise. It should spin clockwise. 2: The engine start up sequence should be engine one, then engine two, and should take at LEAST 5 minutes, not 30 seconds to start rolling. 3: Most of the time the Hawkeye crews will taxi with wings folded until they are near ready to turn onto the Runway and/or just behind the JBD on the carrier. Currently the wings are unfolding right at start-up. Lastly I request that ED create a 4 bladed E-2C model for use with our F-14's and older generation Naval assets. The French, Japanese, Portuguese, and other military's that only operate the E-2C Hawkeye surely would appreciate it. The E-2D did not go IOC with the first squadron until 2014, and even now is has not been distributed to the entire fleet yet. The E-2D model is lovely, but a little bit out of place as it is state of the art brand new hardware, nothing else in DCS is of this era. Please consider my request ED. Sincerely, -Woog
  8. Thank You! But How Do I load these into PhotoShop? I had them once upon a time, then I built a new computer reinstalled PS, and have not had the FS colors since. I forget how I did it last time. -Woog
  9. You know after thinking about it for some time now, I have a new list of Aircraft that I am theorizing could be part of the new pack. Jaguar Buccaneer Skyhawk Fitter Possibly Etendard Possibly the Original Mig-29K, not the new one. This list is based on a couple of factors: 1 factor is the announced maps coming up (Persian Gulf, Syria, Falklands). Another factor, is that some of these have been in development as independent mods, and I could see ED making a deal with each group to make them "Official" but on the simple side just to expedite completion. The Last thought I had was the other aircraft that did not make this list: Mig-23, F-16, Tornado, etc. These will become full fledged, High fidelity modules, no need to include them here. With one caveat: Sub-models. It is possible that ED might throw us a less capable F-16A model or even an early F/A-18A model for example, in the same way that the A-10A is to the A-10C. Any way it turns out, I am excited and will be purchasing FC4 on day one! -Woog
  10. This statement is partially wrong. The carrier that you are seeing in the Hornet videos is an all new (to DCS) Nimitz class model of the USS John C. Stennis. It is NOT an update to the old Carl Vinson. -Woog
  11. The Solution to this problem is quite simple. Add a calendar to the mission editor on the user side. On the developer side add a timestamp to all objects with an "Service Entry date" and a "Service End Date". If the object whether a building, Air, Land, or Sea asset has a service date later than the date you choose for your operation, then it will not even show up in the mission editor. This could even be done for complete airfields. Spitfires and Mustangs Still exist in the modern world, so you could leave the Service end date open. Buildings or airfields that no longer exist, you would use the "Service End Date" to exclude them from modern maps. -Woog
  12. As RAF Tangmere had a prior history long before WW2 and is the only English Airbase on the Normandy Map to continue operation long after WW2, you would think that the Map Developer would at least try to make it accurate? Tangmere had paved runways in 1944, and a completely different layout than what is provided in the Sim. In fact it NEVER had the layout that we are given. Also Tangmere had a rather large infrastructure of permanent buildings which can easily be researched by going on location the the RAF Tangmere Museum which has a very Nice Diorama of the Airfield layout during WW2. It just kind of baffles me as to this lack of Detail? Could we please get some more detail and accuracy for the Normandy Map? -Woog
  13. Alpha, I'm not starting ANOTHER wish list thread, just Asking for confirmation that DEKA will do what they did to the Su-27, to create the Chinese version J-10. The J-15 is of course the Chinese version of the SU-33 more or Less. With that I am Guessing/Asking if it will get the Deka treatment since this is a Relatively Simple Modification as compared to an "ALL NEW" module. -Woog
  14. Just in case you guys had not seen this video, I post the link here, Fightertown USA BABY! -Woog
  15. I just find it interesting that the CVW-8 guys are simulating the late Super Tomcat Air wing when HeatBlur have not actually announced the F-14D. One could argue that the Early CVW-8 airwing is more famous and anticipated to be a part of IE: F-14A’s from VF-84 Jolly Rodgers and VF-41 Black Aces. Awe the intricacies of simulating historical Air Wings. Back to the Topic, I am down for a HeatBlur Tomcat Driver shirt or two. -Woog
  16. With China coming online, I am guessing that two of the new aircraft will be the: J-10 (already released) J-15 with Liaoning I also am going out on a limb here, but I theorize that maybe some previously cancelled full fidelity modules might just show up at an FC4 level. Namely: A-7E and the T-2C However, it is possible that ED could make the new S-3 model into an FC4 module....... Lastly there is a very good possibility that they will give us the original single seat Mig-29K and the Navalized Frogfoot variant. -Woog
  17. I am guessing that the J-15 will be next on the agenda as well as a properly modified carrier to represent the Lioaning. The question I pose, are these two of the four jets ED have been quoted as bringing to DCS as Flaming Cliffs 4 modules? Or are they talking about 4 all new modules? -Woog
  18. While I see your point, a solution would be to update the standard free map just slightly. Where the Existing airbase ramp and taxiway layout would change to match the new High Detail Version. This way in multiplayer, taxi position, and parking would be synced. I see on the TBS site the Crimea is already WIP, I really hope this comes to the DCS version of the map as well. -Woog
  19. Although the “new” Caucasus Map is a definate upgrade, I agree that it needs infrastructure updates. There is a need for a greater variety of region specific buildings. The airbases do not currently match real world layout at all, and the Road network though the Urban areas is very basic. I may be in the minority, but I would pay for upgrades to the Caucuses map. Even if it were an idividual airbase or Cityscape product. I would especially be interested in products that would add detail to the outer edges of the Black Sea. Turkey, Romania, Bulgaria, the Crimean Peninsula, Etc. Caucuses could be used as a test bed for expansion products. In this way, a new series of “mini-Scenery” products could be developed, drastically reducing the time between product releases of the larger regions. -Woog
  20. Hey Guys, Has anyone done any PBR updates for the Titanium Engine Cowling on the rear of the F-15? Most of my Liveries I downloaded work, except that the Metal panels in the back just look like a painted gray color? Has ED updated the Texture template by Chance? -Woog
  21. Hey Guys Does anybody know where to find the actual Map textures? What Folder they are located in? I would like to mod the Thunderbirds hangar to more accurately represent its real world coloring. -Woog
  22. For Anyone who may have figured this out, Is it possible to paint up A-10A's without having Formation "Slime Lights." A-10's did not have these formation lights for nearly half their careers. If I want to portray some nice Euro 1 schemes from RAF Bentwaters and Woodbridge, then these lights need to be deactivated some how. Any advice would be greatly appreciated. Edit: I can remove the Occlusion Shadows, I can delete the light strip graphic from the Paint Kit, I am not sure if the Raised bit is part of the Bump Map or the Model itself? Is there a file for configure of the Light effect itself? -Woog
  23. This is the first I have heard of a New S-3 Model. A big thank you goes out to the entire E.D. Crew for slowly but surely updating the Naval Aviation assets in DCS. Here's to wishful thinking that you guys do the same for the SH-60, and eventually get an Ai EA-6B Prowler into the Sim. -Woog
  24. Maybe you guys can get in touch with Henry Tomkiewicz http://htai-models.com/downloads.html and get some of his models into DCS? He has a very large collection of models that he has modeled based on the fact that they are operated in both the civilian market and for military use. He also has a complete Cessna Singles line. There are a couple caveats to his models: being optimized for low resource/high FPS, they have basic animations only, and Opaque Cockpit glass. I would love to see his King Air Series, the Beech 1900D, some Lear Jets, Cessna 150 and 170 series, and most of all the venerable C-141B Starlifter needs to be a DCS thing. Hopefully ED updates their AI traffic and Ground Routes system Soon. In theory Civilian/Heavy traffic logic should be more simple than a dog fighting aggressive Fighter Aircraft. One would think that standard SIDS/STARS routes and CHARTS could be used to implement a standard template for both Single player and Multi-player mission sets in the game. The Random traffic generator is helpful, but without the ED's refinement of Ground routes, will never be viable for a realistic implementation of civilian traffic. Maybe Pilot edge will have some influence with ED? -Woog
  25. Are these civilian Aircraft still being actively worked on? I would like to suggest that the winglets be removed from the 747. This is essentially a 747-200 which never had winglets. Also, it could be used as Air Force One which never had winglets. It will also be a great addition to the Iranian inventory which got their airframes prior to the Winglet revolution. The other thing I would like to see is refined animations. Flaps, Elevators, Rudders, Spoilers, Nose wheel steering, Fan Blades, and Thrust reversers. What you guys have done is a great start, and a sorely needed addition to the Ai pool. Please don't take my request as anything more than constructive criticism. -Woog
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