Jump to content

-MadCat-

Members
  • Posts

    249
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by -MadCat-

  1. Working perfectly: SPUU-52 Power : {down = device_commands.Button_5, cockpit_device_id = devices.SPUU_52, value_down = 1.0, name = 'SPUU-52 Power ON', category = "Left Electropanel's Dash"}, {down = device_commands.Button_5, cockpit_device_id = devices.SPUU_52, value_down = 0.0, name = 'SPUU-52 Power OFF', category = "Left Electropanel's Dash"}, Coordinates Calculator Controls : {down = device_commands.Button_2, up = device_commands.Button_2, cockpit_device_id = devices.DISS_15, value_down = 1.0, value_up = 0.0, name = 'Coordinates Calculator OFF', category = "Coordinates Calculator"}, {down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.DISS_15, value_down = 1.0, value_up = 0.0, name = 'Coordinates Calculator ON', category = "Coordinates Calculator"}, {down = device_commands.Button_4, up = device_commands.Button_4, cockpit_device_id = devices.DISS_15, value_down = 1.0, value_up = 0.0, name = 'Map Angle Decrease', category = "Coordinates Calculator"}, {down = device_commands.Button_5, up = device_commands.Button_5, cockpit_device_id = devices.DISS_15, value_down = 1.0, value_up = 0.0, name = 'Map Angle Increase', category = "Coordinates Calculator"}, {down = device_commands.Button_6, up = device_commands.Button_6, cockpit_device_id = devices.DISS_15, value_down = 1.0, value_up = 0.0, name = 'Path km Decrese', category = "Coordinates Calculator"}, {down = device_commands.Button_7, up = device_commands.Button_7, cockpit_device_id = devices.DISS_15, value_down = 1.0, value_up = 0.0, name = 'Path km Increase', category = "Coordinates Calculator"}, {down = device_commands.Button_8, up = device_commands.Button_8, cockpit_device_id = devices.DISS_15, value_down = 1.0, value_up = 0.0, name = 'Deviation km Decrease', category = "Coordinates Calculator"}, {down = device_commands.Button_9, up = device_commands.Button_9, cockpit_device_id = devices.DISS_15, value_down = 1.0, value_up = 0.0, name = 'Deviation km Increase', category = "Coordinates Calculator"}, Drift Angle Gauge Controls : {down = device_commands.Button_11, cockpit_device_id = devices.DISS_15, value_down = 1.0, name = 'Drift Angle Indicator TEST', category = "Coordinates Calculator"}, {down = device_commands.Button_11, cockpit_device_id = devices.DISS_15, value_down = 0.0, name = 'Drift Angle Indicator OPER', category = "Coordinates Calculator"}, {down = device_commands.Button_12, cockpit_device_id = devices.DISS_15, value_down = 1.0, name = 'Drift Angle Indicator SEA', category = "Coordinates Calculator"}, {down = device_commands.Button_12, cockpit_device_id = devices.DISS_15, value_down = 0.0, name = 'Drift Angle Indicator LAND', category = "Coordinates Calculator"}, Almost working : Navigation Lights (No difference between DIM and BRIGHT (the code itself works)) :{down = device_commands.Button_12, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 1.0, name = 'Navigation Lights Bright', category = "Right Electropanel's Dash"}, {down = device_commands.Button_12, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 0.0, name = 'Navigation Lights OFF', category = "Right Electropanel's Dash"}, {down = device_commands.Button_12, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = -1.0, name = 'Navigation Lights DIM', category = "Right Electropanel's Dash"}, Formation Lights (No difference between DIM and BRIGHT (the code itself works)) :{down = device_commands.Button_13, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 1.0, name = 'Formation Lights Bright', category = "Right Electropanel's Dash"}, {down = device_commands.Button_13, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 0.0, name = 'Formation Lights OFF', category = "Right Electropanel's Dash"}, {down = device_commands.Button_13, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = -1.0, name = 'Formation Lights DIM', category = "Right Electropanel's Dash"},
  2. Working perfectly: Mi-8MTV2 : Vibration Sensor Test :{down = device_commands.Button_21, up = device_commands.Button_21, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, value_up = 0.0, name = 'Vibration Sensor Test', category = "Left Electropanel's Dash"}, Temperature Sensor Tests :{down = device_commands.Button_23, up = device_commands.Button_23, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, value_up = 0.0, name = 'Temperature Sensor Test Cold', category = "Left Electropanel's Dash"}, {down = device_commands.Button_22, up = device_commands.Button_22, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, value_up = 0.0, name = 'Temperature Sensor Test Hot', category = "Left Electropanel's Dash"}, Temperature Regulator Tests :{down = device_commands.Button_19, up = device_commands.Button_19, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, value_up = 0.0, name = 'Temperature Regulator Test Left', category = "Left Electropanel's Dash"}, {down = device_commands.Button_20, up = device_commands.Button_20, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, value_up = 0.0, name = 'Temperature Regulator Test Right', category = "Left Electropanel's Dash"}, Batteries :{down = device_commands.Button_3, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Battery 1 ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_3, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = 'Battery 1 OFF', category = "Right Electropanel's Dash"}, {down = device_commands.Button_2, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Battery 2 ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_2, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = 'Battery 2 OFF', category = "Right Electropanel's Dash"}, Strobe Light :{down = device_commands.Button_15, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 1.0, name = 'Strobe Light ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_15, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 0.0, name = 'Strobe Light OFF', category = "Right Electropanel's Dash"}, Tip Lights :{down = device_commands.Button_14, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 1.0, name = 'Tip Lights ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_14, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 0.0, name = 'Tip Lights OFF', category = "Right Electropanel's Dash"}, Navigation Lights Code Mode :{down = device_commands.Button_16, up = device_commands.Button_16, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 1.0, value_up = 0.0, name = 'Navigation Lights Code Mode', category = "Left Electropanel's Dash"}, Taxi Light :{down = device_commands.Button_17, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 1.0, name = 'Taxi Light ON', category = "Left Dash"}, {down = device_commands.Button_17, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 0.0, name = 'Taxi Light OFF', category = "Left Dash"}, Fuel Tank Pumps :{down = device_commands.Button_6, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 1.0, name = 'Service Tank Pump ON', category = "Fuel System"}, {down = device_commands.Button_6, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 0.0, name = 'Service Taml Pump OFF', category = "Fuel System"}, {down = device_commands.Button_3, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 1.0, name = 'Left Tank Pump ON', category = "Fuel System"}, {down = device_commands.Button_3, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 0.0, name = 'Left Taml Pump OFF', category = "Fuel System"}, {down = device_commands.Button_5, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 1.0, name = 'Right Tank Pump ON', category = "Fuel System"}, {down = device_commands.Button_5, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 0.0, name = 'Right Taml Pump OFF', category = "Fuel System"}, Shutoff Valves :{down = device_commands.Button_9, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 1.0, name = 'Left Shutoff Cover OPEN', category = "Fuel System"}, {down = device_commands.Button_9, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 0.0, name = 'Left Shutoff Cover CLOSE', category = "Fuel System"}, {down = device_commands.Button_1, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 1.0, name = 'Left Shutoff Valve OPEN', category = "Fuel System"}, {down = device_commands.Button_1, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 0.0, name = 'Left Shutoff Valve CLOSE', category = "Fuel System"}, {down = device_commands.Button_10, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 1.0, name = 'Right Shutoff Cover OPEN', category = "Fuel System"}, {down = device_commands.Button_10, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 0.0, name = 'Right Shutoff Cover CLOSE', category = "Fuel System"}, {down = device_commands.Button_2, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 1.0, name = 'Right Shutoff Valve OPEN', category = "Fuel System"}, {down = device_commands.Button_2, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 0.0, name = 'Right Shutoff Valve CLOSE', category = "Fuel System"}, Crossfeed Valve :{down = device_commands.Button_11, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 1.0, name = 'Crossfeed Cover OPEN', category = "Fuel System"}, {down = device_commands.Button_11, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 0.0, name = 'Crossfeed Cover CLOSE', category = "Fuel System"}, {down = device_commands.Button_4, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 1.0, name = 'Crossfeed Valve OPEN', category = "Fuel System"}, {down = device_commands.Button_4, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 0.0, name = 'Crossfeed Valve CLOSE', category = "Fuel System"}, Rotor Brake :{down = device_commands.Button_11, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, name = 'Rotor Brake ON', category = "Systems"}, {down = device_commands.Button_11, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 0.0, name = 'Rotor Brake OFF', category = "Systems"}, Cut-off Valves :{down = device_commands.Button_9, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, name = 'Left Engine Cut-Off Valve OPEN', category = "Ins Engines start-up control panel and levers"}, {down = device_commands.Button_9, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 0.0, name = 'Left Engine Cut-Off Valve CLOSE', category = "Ins Engines start-up control panel and levers"}, {down = device_commands.Button_10, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, name = 'Right Engine Cut-Off Valve OPEN', category = "Ins Engines start-up control panel and levers"}, {down = device_commands.Button_10, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 0.0, name = 'Right Engine Cut-Off Valve CLOSE', category = "Ins Engines start-up control panel and levers"}, Generators :{down = device_commands.Button_15, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Generator 1 ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_15, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = 'Generator 1 OFF', category = "Right Electropanel's Dash"}, {down = device_commands.Button_16, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Generator 2 ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_16, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = 'Generator 2 OFF', category = "Right Electropanel's Dash"}, Rectifiers :{down = device_commands.Button_7, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Rectifier 1 ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_7, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = 'Rectifier 1 OFF', category = "Right Electropanel's Dash"}, {down = device_commands.Button_5, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Rectifier 2 ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_5, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = 'Rectifier 2 OFF', category = "Right Electropanel's Dash"}, {down = device_commands.Button_6, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Rectifier 3 ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_6, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = 'Rectifier 3 OFF', category = "Right Electropanel's Dash"}, Fire Detection System :{down = device_commands.Button_10, cockpit_device_id = devices.FIRE_EXTING_INTERFACE, value_down = 0.0, name = 'Fire Detection OFF', category = "Fire Extinguisher System"}, {down = device_commands.Button_10, cockpit_device_id = devices.FIRE_EXTING_INTERFACE, value_down = 1.0, name = 'Fire Detection ON', category = "Fire Extinguisher System"}, APU Mode Selector :{down = device_commands.Button_12, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, name = 'APU Mode Selector START', category = "Ins Engines start-up control panel and levers"}, {down = device_commands.Button_12, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 0.0, name = 'APU Mode Selector CRANK', category = "Ins Engines start-up control panel and levers"}, {down = device_commands.Button_12, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = -1.0, name = 'APU Mode Selector FALSE START', category = "Ins Engines start-up control panel and levers"}, Engine Start Selector :{down = device_commands.Button_8, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, name = 'Engine Selector RIGHT', category = "Ins Engines start-up control panel and levers"}, {down = device_commands.Button_8, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 0.0, name = 'Engine Selector OFF', category = "Ins Engines start-up control panel and levers"}, {down = device_commands.Button_8, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = -1.0, name = 'Engine Selector LEFT', category = "Ins Engines start-up control panel and levers"}, Engine Start Mode :{down = device_commands.Button_27, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, name = 'Engine Mode Selector START', category = "Ins Engines start-up control panel and levers"}, {down = device_commands.Button_27, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 0.0, name = 'Engine Mode Selector OFF', category = "Ins Engines start-up control panel and levers"}, {down = device_commands.Button_27, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = -1.0, name = 'Engine Mode Selector CRANK', category = "Ins Engines start-up control panel and levers"}, Attitude Indicators Power :{down = device_commands.Button_4, cockpit_device_id = devices.AGB_3K_RIGHT, value_down = 1.0, name = 'Right Attitude Indicator ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_4, cockpit_device_id = devices.AGB_3K_RIGHT, value_down = 0.0, name = 'Right Attitude Indicator OFF', category = "Right Electropanel's Dash"}, {down = device_commands.Button_4, cockpit_device_id = devices.AGB_3K_LEFT, value_down = 1.0, name = 'Left Attitude Indicator ON', category = "Left Electropanel's Dash"}, {down = device_commands.Button_4, cockpit_device_id = devices.AGB_3K_LEFT, value_down = 0.0, name = 'Left Attitude Indicator OFF', category = "Left Electropanel's Dash"}, GMC Power :{down = device_commands.Button_1, cockpit_device_id = devices.GMK1A, value_down = 1.0, name = 'GMC Power ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_1, cockpit_device_id = devices.GMK1A, value_down = 0.0, name = 'GMC Power OFF', category = "Right Electropanel's Dash"}, Radio Mode Selector :{down = device_commands.Button_4, cockpit_device_id = devices.SPU_7, value_down = 1.0, name = 'Radio Selector ICS', category = "SPU-7, Intercom panel"}, {down = device_commands.Button_4, cockpit_device_id = devices.SPU_7, value_down = 0.0, name = 'Radio Selector RADIO', category = "SPU-7, Intercom panel"}, Radar Altimeter Power :{down = device_commands.Button_3, cockpit_device_id = devices.RADAR_ALTIMETER, value_down = 1.0, name = 'Radar Altimeter Power ON', category = "Left Dash"}, {down = device_commands.Button_3, cockpit_device_id = devices.RADAR_ALTIMETER, value_down = 0.0, name = 'Radar Altimeter Power OFF', category = "Left Dash"}, Doppler Nav Power :{down = device_commands.Button_1, cockpit_device_id = devices.DISS_15, value_down = 1.0, name = 'Doppler Navigation Power ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_1, cockpit_device_id = devices.DISS_15, value_down = 0.0, name = 'Doppler Navigation Power OFF', category = "Right Electropanel's Dash"}, JADRO 1A Power :{down = device_commands.Button_13, cockpit_device_id = devices.JADRO_1A, value_down = 1.0, name = 'JADRO 1A Power ON', category = "Right Electropanel's Dash"}, {down = device_commands.Button_13, cockpit_device_id = devices.JADRO_1A, value_down = 0.0, name = 'JADRO 1A Power OFF', category = "Right Electropanel's Dash"}, RI-65 Power :{down = device_commands.Button_6, cockpit_device_id = devices.VMS, value_down = 1.0, name = 'RI-65 Power ON', category = "Left Electropanel's Dash"}, {down = device_commands.Button_6, cockpit_device_id = devices.VMS, value_down = 0.0, name = 'RI-65 Power OFF', category = "Left Electropanel's Dash"}, VK-53 Power :{down = device_commands.Button_1, cockpit_device_id = devices.CORRECTION_INTERRUPT, value_down = 1.0, name = 'VK-53 Power ON', category = "Left Electropanel's Dash"}, {down = device_commands.Button_1, cockpit_device_id = devices.CORRECTION_INTERRUPT, value_down = 0.0, name = 'VK-53 Power OFF', category = "Left Electropanel's Dash"},
  3. Such a hard decision to me. It basically (for me) boils down to if the more modern version will come at the cost of a lower accuracy and/or fidelity. If BST is able to model the "W" and all its systems just as accurately as they could do the "G", then I'm all for the "W" no doubts about it (pre-order tonight). If not, honestly the (even if more modern) module would be less interesting for me. In that case I'd vote for the next older variant without drawbacks in accuracy/fidelity, even if that means it gets back to the "G" again. I'll hold my vote for now, until we get an official statement about potential shortfalls of the newer models. Greetings MadCat
  4. Hi LiveBait ! Great to see you being inspired ! :) Thanks for your additions, I confirm them all working and added them to the list. The F-86F now has its own post too, see ->here<-,or just look one post above :P. Thanks POLARIS1 for the feedback, most of the commands are already there, just not assigned yet. By the time ED/BST add commands natively, I will delete the obsolete edits here again. I hope this entire thread will become obsolete (sooner than later) and ED adds all those commands natively, so we don't need to put them in again after each update. Broad hint, ED ?! :music_whistling: Greetings MadCat
  5. Working perfectly: F-86F : External Light Brightness{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLtsDimmer, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 1.0, name = 'External Lights Bright', category = 'Right Forward Console'}, {down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLtsDimmer, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = -1.0, name = 'External Lights DIM', category = 'Right Forward Console'}, Battery :{down = electric_commands.F86_CockpitDeviceCommand_BatteryStarterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = 'Battery OFF', category = 'Right Forward Console'}, {down = electric_commands.F86_CockpitDeviceCommand_BatteryStarterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Battery ON', category = 'Right Forward Console'}, Armament Safety Selector :{down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Armament Safety Switch MISSILE', category = 'Center Pedestal'}, {down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.1, name = 'Armament Safety Switch GUNS', category = 'Center Pedestal'}, {down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.2, name = 'Armament Safety Switch SIGHT-CAMERA-RADAR', category = 'Center Pedestal'}, {down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.3, name = 'Armament Safety Switch OFF', category = 'Center Pedestal'}, Rockets Fuze :{down = device_commands.Button_11, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Rockets Fuze OFF', category = 'Center Pedestal'}, {down = device_commands.Button_11, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Rockets Fuze DELAY', category = 'Center Pedestal'}, {down = device_commands.Button_11, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Rockets Fuze INSTANT', category = 'Center Pedestal'}, Gunsight Selector :{down = device_commands.Button_11, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.0, name = 'Gunsight Selector ROCKET', category = 'Center Pedestal'}, {down = device_commands.Button_11, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.1, name = 'Gunsight Selector GUN', category = 'Center Pedestal'}, {down = device_commands.Button_11, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.2, name = 'Gunsight Selector BOMB', category = 'Center Pedestal'}, Guns Selector :{down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -0.2, name = 'Guns Selector OFF', category = 'Left Wall Panel'}, {down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -0.1, name = 'Guns Selector UPPER GUNS', category = 'Left Wall Panel'}, {down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Guns Selector MID GUNS', category = 'Left Wall Panel'}, {down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.1, name = 'Guns Selector LOWER GUNS', category = 'Left Wall Panel'}, {down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.2, name = 'Guns Selector ALL GUNS', category = 'Left Wall Panel'}, Drop Tank Selector :{down = fuel_commands.F86_CockpitDeviceCommand_TankSelector_Sw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 0.0, name = 'Drop Tanks ALL OFF', category = 'Drop Tank Control Panel'}, {down = fuel_commands.F86_CockpitDeviceCommand_TankSelector_Sw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 0.1, name = 'Drop Tanks OUTBOARD', category = 'Drop Tank Control Panel'}, {down = fuel_commands.F86_CockpitDeviceCommand_TankSelector_Sw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 0.2, name = 'Drop Tanks INBOARD', category = 'Drop Tank Control Panel'}, {down = fuel_commands.F86_CockpitDeviceCommand_TankSelector_Sw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 0.3, name = 'Drop Tanks LH OUTBOARD', category = 'Drop Tank Control Panel'}, {down = fuel_commands.F86_CockpitDeviceCommand_TankSelector_Sw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 0.4, name = 'Drop Tanks RH OUTBOARD', category = 'Drop Tank Control Panel'}, {down = fuel_commands.F86_CockpitDeviceCommand_TankSelector_Sw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 0.5, name = 'Drop Tanks LH INBOARD', category = 'Drop Tank Control Panel'}, {down = fuel_commands.F86_CockpitDeviceCommand_TankSelector_Sw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 0.6, name = 'Drop Tanks RH INBOARD', category = 'Drop Tank Control Panel'}, Engine Master Switch :{down = electric_commands.F86_CockpitDeviceCommand_EngineMasterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = -1.0, name = 'Engine Master OFF', category = 'Right Forward Console'}, {down = electric_commands.F86_CockpitDeviceCommand_EngineMasterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Engine Master ON', category = 'Right Forward Console'}, Bomb Station Selector :{down = device_commands.Button_8, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Bomb Station Selector OFF', category = 'Center Pedestal'}, {down = device_commands.Button_8, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.1, name = 'Bomb Station Selector ALL', category = 'Center Pedestal'}, {down = device_commands.Button_8, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.3, name = 'Bomb Station Selector RIGHT', category = 'Center Pedestal'}, {down = device_commands.Button_8, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.5, name = 'Bomb Station Selector LEFT', category = 'Center Pedestal'}, Bomb Fuze :{down = device_commands.Button_7, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Bomb Fuze OFF', category = 'Center Pedestal'}, {down = device_commands.Button_7, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Bomb Fuze NOSE & TAIL', category = 'Center Pedestal'}, {down = device_commands.Button_7, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Bomb Fuze TAIL ONLY', category = 'Center Pedestal'}, Release Mode Selector :{down = device_commands.Button_6, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Bomb Release AUTO', category = 'Center Pedestal'}, {down = device_commands.Button_6, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Bomb Release MANUAL', category = 'Center Pedestal'}, Rockets Jettison :{down = device_commands.Button_12, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Rockets Jettison READY', category = 'Center Pedestal'}, {down = device_commands.Button_12, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Rockets Jettison OFF', category = 'Center Pedestal'}, Gun Heater :{down = device_commands.Button_3, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Gun Heater ON', category = 'Center Pedestal'}, {down = device_commands.Button_3, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Gun Heater OFF', category = 'Center Pedestal'}, Emergency Fuel :{down = engine_commands.F86_CockpitDeviceCommand_EmergFuel, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, name = 'Emergency Fuel ON', category = 'Front Dashboard'}, {down = engine_commands.F86_CockpitDeviceCommand_EmergFuel, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = -1.0, name = 'Emergency Fuel OFF', category = 'Front Dashboard'}, Sight Mechanical Cage :{down = device_commands.Button_16, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 1.0, name = 'Sight Mechanical CAGE', category = 'A-4 Sight'}, {down = device_commands.Button_16, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.0, name = 'Sight Mechanical UNCAGE', category = 'A-4 Sight'}, Rockets Firing Selector (by Highwayman-Ed):{down = device_commands.Button_10, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Rockets Release Selector Cover up', category = 'Center Pedestal'}, {down = device_commands.Button_10, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Rockets Release Selector Cover down', category = 'Center Pedestal'}, {down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Rocket Release Selector Single', category = 'Center Pedestal'}, {down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Rocket Release Selector Off', category = 'Center Pedestal'}, {down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Rocket Release Selector Auto', category = 'Center Pedestal'}, Alternate Flight control (by LiveBait) :{down = device_commands.Button_3, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 0.0, name = 'Flight Control Normal', category = 'Left Side Panel'}, {down = device_commands.Button_3, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 1.0, name = 'Flight Control Alternate', category = 'Left Side Panel'}, {down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = -1.0, value_up = 0.0, name = 'Flight Control Reset', category = 'Left Side Panel'}, Alternate Hydraulics Overide (by LiveBait) :{down = device_commands.Button_8, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 1.0, name = 'Hydraulics Overide In', category = 'Emergency Systems'}, {down = device_commands.Button_8, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 0.0, name = 'Hydraulics Overide Out', category = 'Emergency Systems'}, Emergency Airbrake Lever (by LiveBait) :{down = device_commands.Button_6, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 0.0, name = 'Emergency Airbrake Lever Close', category = 'Emergency Systems'}, {down = device_commands.Button_6, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 1.0, name = 'Emergency Airbrake Lever Open', category = 'Emergency Systems'}, Hydraulic Pressue Selector (by LiveBait) :{down = device_commands.Button_4, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 1.0, name = 'Hydraulic Pressue Utility', category = 'Front Dashboard'}, {down = device_commands.Button_4, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 0.0, name = 'Hydraulic Pressue Normal', category = 'Front Dashboard'}, {down = device_commands.Button_4, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = -1.0, name = 'Hydraulic Pressue Alternate', category = 'Front Dashboard'}, Sight Filament Switch (by LiveBait) :{down = device_commands.Button_15, cockpit_device_id = devices.A4_GUNSIGHT, value_down = -1.0, name = 'Sight filament primary', category = 'Center Pedestal'}, {down = device_commands.Button_15, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 1.0, name = 'Sight filament secondary', category = 'Center Pedestal'}, Instrument Power Alternate (by LiveBait) :{down = electric_commands.F86_CockpitDeviceCommand_InverterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = -1.0, name = 'Instument Power Primary', category = 'Center Pedestal'}, {down = electric_commands.F86_CockpitDeviceCommand_InverterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Instument Power Alternate', category = 'Center Pedestal'}, Emergency Gear Up (by LiveBait) :{down = device_commands.Button_2, up = device_commands.Button_2, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 1.0, value_up = 0.0, name = 'Emergency Gear Up', category = 'Front Dashboard'},
  6. Working perfectly: Fw190D-9 : Rocket Emergency Jettison Cover:{down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Rocket Emergency Release Cover CLOSE', category = 'Weapon System'}, Fuselage Stores Jettison :{down = device_commands.Button_12, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Bomb Emergency Release Push', category = 'Weapon System'},I will investigate on these two remaining commands. I currently don't know if the bomb release handle is spring loaded in the real plane. I thought the Rockets jettison cover/lock was spring loaded in the real plane, or at least could be closed again. Until I know about the correct workings of those two, I'll leave the code in here. If somebody knows about those two, please PM me!
  7. Thanks for the effort, unfortunately they are not in canon with the idea of this thread, see points 2. and 3. in the first post. Thus, please forgive that I will not add them to the existing list. They may fit better in this thread. Have a nice day, still MadCat
  8. @ Devrim You will have a PM any minute. @ Fusious Thanks for pointing it out, will add a "How to" to the first post Greetings MadCat
  9. Indeed some spaces got in there, thanks for pointing it out, will be corrected right away. EDIT: DONE Weird though, as they are not in the lines I edited in my .lua files. Will have a look at the code feature too, didn't work with it yet. EDIT: DONE Thanks Highwayman for the addition, will be added to the list right away. EDIT: DONE There might be some MI-8 commands coming soon too btw :thumbup: Greetings MadCat
  10. As promised, I added lots of stateful commands for the F-86F. See here, post #3: http://forums.eagle.ru/showthread.php?p=2080299#post2080299 @ Furious: You will find the desired commands unter "Armament Safety Selector" Hope this helps!:) Greetings MadCat
  11. After some more fun with the Dora, I most likely will go back to the Sabre to edit more commands in the default.lua that you then can assign in game just as normal. Will post them in this thread then. http://forums.eagle.ru/showthread.php?t=125245 Greetings MadCat
  12. Regarding Dora toggles, have a look here, might be of help too. http://forums.eagle.ru/showthread.php?t=125245 Greetings MadCat
  13. Note: Post #17 now contains all commands for working systems in the Fw190 ! Working perfectly: UH-1H : Anti-Collision Light:{down = device_commands.Button_4, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 0.0, name = 'Anti-Collision Lights OFF', category = 'Ins Overhead panel'}, {down = device_commands.Button_4, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 1.0, name = 'Anti-Collision Lights ON', category = 'Ins Overhead panel'}, Governor Switch: {down = device_commands.Button_14, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 0.0, name = "Governor Emer", category = "Pedestal"}, {down = device_commands.Button_14, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, name = "Governor Auto", category = "Pedestal"}, Landing Light: {down = device_commands.Button_5, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 0.0, name = "Landing light OFF", category = "Ins Collective Stick"}, {down = device_commands.Button_5, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 1.0, name = "Landing light ON", category = "Ins Collective Stick"}, Main Fuel Switch: {down = device_commands.Button_1, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 0.0, name = "Main Fuel Switch OFF", category = "Pedestal"}, {down = device_commands.Button_1, cockpit_device_id = devices.FUELSYS_INTERFACE, value_down = 1.0, name = "Main Fuel Switch ON", category = "Pedestal"}, Starter Generator Switch: {down = device_commands.Button_3, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = "Starter-Generator STBY GEN", category = "Ins Overhead panel"}, {down = device_commands.Button_3, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = "Starter-Generator START", category = "Ins Overhead panel"}, Position Lights Brightness:{down = device_commands.Button_3, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 0.0, name = "Position Lights DIM", category = "Ins Overhead panel"}, {down = device_commands.Button_3, cockpit_device_id = devices.NAVLIGHT_SYSTEM, value_down = 1.0, name = "Position Lights BRIGHT", category = "Ins Overhead panel"}, Radar Altimeter Power :{down = device_commands.Button_7, cockpit_device_id = devices.RADAR_ALTIMETER, value_down = 0.0, name = "Radar Altimeter Power OFF", category = "Circuit breaker panel"}, {down = device_commands.Button_7, cockpit_device_id = devices.RADAR_ALTIMETER, value_down = 1.0, name = "Radar Altimeter Power ON", category = "Circuit breaker panel"}, Battery :{down = device_commands.Button_1, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = "Battery ON", category = "Ins Overhead panel"}, {down = device_commands.Button_1, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = "Battery OFF", category = "Ins Overhead panel"}, Pitot Heater :{down = device_commands.Button_16, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = "Pitot Heater OFF", category = "Ins Overhead panel"}, {down = device_commands.Button_16, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = "Pitot Heater ON", category = "Ins Overhead panel"}, Engine De-Ice :{down = device_commands.Button_2, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 0.0, name = "De-Ice OFF", category = "Pedestal"}, {down = device_commands.Button_2, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, name = "De-Ice ON", category = "Pedestal"}, Wipers Mode :{down = device_commands.Button_2, cockpit_device_id = devices.CPT_MECH, value_down = 0.0, name = "Wipers Both", category = "Ins Overhead panel"}, {down = device_commands.Button_2, cockpit_device_id = devices.CPT_MECH, value_down = 1.0, name = "Wiper Pilot", category = "Ins Overhead panel"}, {down = device_commands.Button_2, cockpit_device_id = devices.CPT_MECH, value_down = -1.0, name = "Wiper Copilot", category = "Ins Overhead panel"}, NON-ESS Bus Selector :{down = device_commands.Button_5, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = "Non-ESS Bus Normal", category = "Ins Overhead panel"}, {down = device_commands.Button_5, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = "Non-ESS Bus Manual", category = "Ins Overhead panel"}, Force Trim :{down = device_commands.Button_4, cockpit_device_id = devices.HYDRO_SYS_INTERFACE, value_down = 0.0, name = "Force Trim OFF", category = "Pedestal"}, {down = device_commands.Button_4, cockpit_device_id = devices.HYDRO_SYS_INTERFACE, value_down = 1.0, name = "Force Trim ON", category = "Pedestal"}, Hydraulics Control :{down = device_commands.Button_3, cockpit_device_id = devices.HYDRO_SYS_INTERFACE, value_down = 0.0, name = "Hydraulics Control OFF", category = "Pedestal"}, {down = device_commands.Button_3, cockpit_device_id = devices.HYDRO_SYS_INTERFACE, value_down = 1.0, name = "Hydraulics Control ON", category = "Pedestal"}, GMC Pointer #1 :{down = device_commands.Button_4, cockpit_device_id = devices.GMCS, value_down = 0.0, name = "GMC Pointer #1 VOR", category = "Systems"}, {down = device_commands.Button_4, cockpit_device_id = devices.GMCS, value_down = 1.0, name = "GMC Pointer #1 ADF", category = "Systems"}, GMC Operation Mode :{down = device_commands.Button_2, cockpit_device_id = devices.GMCS, value_down = 0.0, name = "GMC Operation MAGNETIC", category = "Systems"}, {down = device_commands.Button_2, cockpit_device_id = devices.GMCS, value_down = 1.0, name = "GMC Operation DG", category = "Systems"}, Marker Beacon Sensitivity :{down = device_commands.Button_2, cockpit_device_id = devices.MARKER_BEACON, value_down = 0.0, name = "Marker Beacon Sensitivity LOW", category = "Systems"}, {down = device_commands.Button_2, cockpit_device_id = devices.MARKER_BEACON, value_down = 1.0, name = "Marker Beacon Sensitivity HIGH", category = "Systems"}, Flare Ripple Cover :{down = device_commands.Button_1, cockpit_device_id = devices.XM_130, value_down = 1.0, name = "Ripple Fire Cover Open", category = "Pedestal"}, Flare Ripple :{down = device_commands.Button_2, cockpit_device_id = devices.XM_130, value_down = 1.0, name = "Ripple Fire ON", category = "Pedestal"}, Flare System Safety :{down = device_commands.Button_5, cockpit_device_id = devices.XM_130, value_down = 1.0, name = "Flare System ARMED", category = "Pedestal"}, Flare Counter :{down = device_commands.Button_4, cockpit_device_id = devices.XM_130, value_down = -1.0, name = "Flare Counter Decrease", category = "Pedestal"}, {down = device_commands.Button_4, cockpit_device_id = devices.XM_130, value_down = 1.0, name = "Flare Counter Increase", category = "Pedestal"}, {down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.XM_130, value_down = 1.0, value_up = 0.0, name = "Flare Counter Reset", category = "Pedestal"}, UHF Radio Squelch :{down = device_commands.Button_7, cockpit_device_id = devices.UHF_ARC_51, value_down = 1.0, name = "Squelch ON", category = "UHF Radio Control panel"}, {down = device_commands.Button_7, cockpit_device_id = devices.UHF_ARC_51, value_down = 0.0, name = "Squelch OFF", category = "UHF Radio Control panel"}, Radio Receivers Switches :{down = device_commands.Button_1, cockpit_device_id = devices.INTERCOM, value_down = 1.0, name = "VHF AM Radio Receiver ON", category = "Intercom Control Panel"}, {down = device_commands.Button_1, cockpit_device_id = devices.INTERCOM, value_down = 0.0, name = "VHF AM Radio Receiver OFF", category = "Intercom Control Panel"}, {down = device_commands.Button_2, cockpit_device_id = devices.INTERCOM, value_down = 1.0, name = "UHF Radio Receiver ON", category = "Intercom Control Panel"}, {down = device_commands.Button_2, cockpit_device_id = devices.INTERCOM, value_down = 0.0, name = "UHF Radio Receiver OFF", category = "Intercom Control Panel"}, {down = device_commands.Button_3, cockpit_device_id = devices.INTERCOM, value_down = 1.0, name = "VHF FM Radio Receiver ON", category = "Intercom Control Panel"}, {down = device_commands.Button_3, cockpit_device_id = devices.INTERCOM, value_down = 0.0, name = "VHF FM Radio Receiver OFF", category = "Intercom Control Panel"}, {down = device_commands.Button_5, cockpit_device_id = devices.INTERCOM, value_down = 1.0, name = "INT Receiver ON", category = "Intercom Control Panel"}, {down = device_commands.Button_5, cockpit_device_id = devices.INTERCOM, value_down = 0.0, name = "INT Receiver OFF", category = "Intercom Control Panel"}, {down = device_commands.Button_6, cockpit_device_id = devices.INTERCOM, value_down = 1.0, name = "NAV Receiver ON", category = "Intercom Control Panel"}, {down = device_commands.Button_6, cockpit_device_id = devices.INTERCOM, value_down = 0.0, name = "NAV Receiver OFF", category = "Intercom Control Panel"}, Weapon Systems Safety :{down = device_commands.Button_8, cockpit_device_id = devices.WEAPON_SYS, value_down = 0.0, name = "Weapon Systems SAFE", category = "Armament System"}, {down = device_commands.Button_8, cockpit_device_id = devices.WEAPON_SYS, value_down = 1.0, name = "Weapon Systems ARMED", category = "Armament System"}, {down = device_commands.Button_8, cockpit_device_id = devices.WEAPON_SYS, value_down = -1.0, name = "Weapon Systems OFF", category = "Armament System"}, Armament Sides Selector :{down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYS, value_down = 0.0, name = "Armament Both Sides", category = "Armament System"}, {down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYS, value_down = 1.0, name = "Armament Right Side", category = "Armament System"}, {down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYS, value_down = -1.0, name = "Armament Left Side", category = "Armament System"}, Armament Selector :{down = device_commands.Button_10, cockpit_device_id = devices.WEAPON_SYS, value_down = 0.0, name = "Armament 2.75", category = "Armament System"}, {down = device_commands.Button_10, cockpit_device_id = devices.WEAPON_SYS, value_down = -1.0, name = "Armament 7.62", category = "Armament System"}, Jettison Cover :{down = device_commands.Button_13, cockpit_device_id = devices.WEAPON_SYS, value_down = 1.0, name = 'Jettison Cover Open', category = 'Armament System'}, ADF BFO Switch :{down = device_commands.Button_6, cockpit_device_id = devices.ADF_ARN_83, value_down = 1.0, name = "ADF BFO ON", category = "ADF Set Control panel"}, {down = device_commands.Button_6, cockpit_device_id = devices.ADF_ARN_83, value_down = 0.0, name = "ADF BFO OFF", category = "ADF Set Control panel"}, Throttle Stop (momentary) :{down = device_commands.Button_27, up = device_commands.Button_27, cockpit_device_id = devices.ENGINE_INTERFACE, value_down = 1.0, value_up = 0.0, name = "Throttle Stop (momentary)", category = "Ins Collective Stick"},
  14. Reading and then thinking about different music, this is what immediately came to my mind :pilotfly: Besides that, personally I am fine with the music as is (will try the "cleaned" version too to see if I may like that better), yet I have to say after the Sabre music this is quite a theme change.:D Greetings MadCat
  15. Given you use TARGET, just place the IDLE command on the IDLERON and the START command on the IDLEROFF buttons on the throttle (the little gray bits at both ends of the throttle groves, in case you use the GUI editor), works just fine. Greetings MadCat
  16. Channel 1 is currently inoperable, see current manual page 78. Hope this is going to change along the road, including the ADF functionality and the homing indicator! Apart from that, my findings are as follows: Channel 1 on its own is inoperable, the frequency you set in the ME doesn't do a thing. However, channel 1 mimics the frequency set for channel 2. Channels 2-4 work just as expected and I can reach ATC on any of those (given correct frequency). Greetings MadCat
  17. Hi everyone ! So far I just spent some hours with Dora to assign all the button commands as I saw fit (TH Warthog). Unfortunately not all the commands I liked were available, so I did some .lua editing. You can find all of the added commands in -> this thread <- ,together with many others for other modules too. They all work, and are ready to be copied in the default.lua files just as they are, to be then assigned normally in game. As for the Dora and my personal setup, only missing things at this point are: - command for stopwatch - commands for rotating the compass - commands for the instrument lighting Hope this helps and you all enjoy the Dora!:) Nice greetings MadCat
  18. Fehler, der sehr einfach zu beseitigen ist. Du überziehst die Kiste einfach gnadenlos. Vermutlich ziehst du den Knüppel ganz nach hinten, um auch wirklich sicher zu gehen dass das Spornrad arretiert ist. Das ist nicht nötig, bereits in der neutralen Position des Knüppels ist es arretiert. Erst wenn du den Knüppel nach vorn drückst wird es entkoppelt. Ich persönlich übe wenn überhaupt nur etwas Druck nach hinten auf den Knüppel aus beim Start, dabei bewegt er sich aber maximal ein paar Millimeter nach hinten. Wenn das klappt, solltest du als nächstes versuchen beim Start die Leistung schneller zu erhöhen. Takeoff power ist bei 61" Hg @ 3000 rpm. Wenn die Kiste mal voll beladen ist wird dir so unter Umständen die Rollbahn ausgehen ehe du schnell genug bist. Nochwas am Rande, außer als für einen "minimum takeoff roll", sind auch keine Klappen beim Start nötig. Wie immer, Übung macht den Meister. Stick in der neutralen Position belassen, wenn sich dann das Heck hebt kannst anfangen vorsichtig zu ziehen. So sollte der Start kein Problem mehr darstellen. Grüße und weiterhin viel Erfolg MadCat
  19. Flying the UH-1 as I please, I first handled the Mi-8 in a similar manner, VRS'ing over and over again. The trick is to accomodate to the high gross weight and fly it accordingly. With the UH-1 you can no problem just drop the collective and pull the nose up to decellerate, not so with the Mi-8. The engines will noticably reduce rpm and when you then suddenly need more power as you come to a hover they cannot deliver and you drop into VRS. Plan your approach more carefully, start decellerating early, don't descent too fast and keep the collective at a position where the engines don't noticably power down. Attention to those power stages combined with a handling suited for such a heavy helicopter cured about 99,9% of my VRS. Hope this helps somewhat! Greetings MadCat
  20. Sehr schade das lesen zu müssen!:cry: Ein großes Dankeschön von meiner Seite, ziehe meinen Hut vor dem Engagement welches in das Projekt gesteckt wurde! War immer sehr gerne auf den Servern und habe dort viele nette Leute getroffen, zum fliegen und einfach nur unterhalten. Leider fehlte mir in der nahen Vergangenheit die Zeit mal wieder vorbeizuschauen.:( Viele Grüße und alles Gute MadCat
  21. Page 72, markings on the throttle lever. Correct translations should be: Aus (Off) Anlassen (Engine Start) or just (Start) Steigen (Climb) Start (Takeoff) Greetings MadCat
  22. Thanks a lot for organising the event, was great fun :thumbup: Thanks to everyone participating, enriching the mission even further! Looking forward to the next one MadCat
  23. Hi Slazi, time is about perfect for me.:) Just doing my flight planning, the freq. for the farp is missing, coordinates for the farp and the pickup are the same and times at the pickup cannot be correct! My flight plan: Sukhumi -> 1 : Range : 92,5 km Heading : 044 ° Elevation difference : 1596 m Highest elevation (direct route) : 3385 m Cruise speed : 186 km/h Leg time : 30 min Fuel used (Ka-50) : 491 kg 1 -> 2 : Range : 75,8 km Heading : 083 ° Elevation difference : -262 m Highest elevation (direct route) : 3690 m Cruise speed : 152 km/h Leg time : 30 min Fuel used (Ka-50) : 491 kg 2 -> Nalchik : Range : 60 km Heading : 070 ° Elevation difference : -913 m Highest elevation (direct route) : 2510 m Cruise speed : 144 km/h Leg time : 25 min Fuel used (Ka-50) : 409 kg Nalchik -> closest alternate (Mozdok): Range : 85 km Heading : 061 ° Elevation difference : -275 m Highest elevation (direct route) : 430 m Cruise speed : 230 km/h Leg time : 22 min Fuel used (Ka-50) : 360 kg Together with times on station, warmup, takeoff, landing and reserve, my fuel sums up to 2792 kg. Being the escort, I'm planning to stay airborne at the waypoints. Payload will be 4 external tanks, 72% internal fuel, being 2804 kg total plus full ammo for the cannon. (Will negotiate all that directly with the ground crew at Sukhumi) Hope this helps others with the flight planning too. :thumbup: Greetings MadCat
  24. If possible, I'd like to play an escort role with a Ka-50. Don't care too much about the time honestly, as long as my pc gives me enough fps to enjoy. As many others likely too, I'm used to do my own flight planning, fuel calculations, navigation computer programming and write down all the necessary stuff I need during flight. So I'd only need a "naked" Ka-50 slot, no fuel, no payload, no waypoints, no nothing, just the Ka-50. Therefor, nice to know would be (as soon as it's certain): Mission start time (ingame) Departure time (ingame) Departure aerodrome Lat./Long. of all waypoints Desired cruise speed for all legs Or ETA (ingame) at arrival aerodrome [*]Estimated "time on station" (you mentioned possible pickups) [*]Arrival aerodrome [*]All necessary radio frequencies (apart from standard ATC freqs.) [*]How many unarmed helicopters (= approx. time in landing pattern for escort) Looking forward to this ! :) MadCat
  25. Select the Mi-8 in question in the mission editor. Hardpoints are removable at the "PAYLOAD" page, additional armor and exhaust coolers at the "Additional properties for aircraft" page, both in the bar to the right after you selected the aircraft. (Currently) neither is removable by the ground crew within the mission. Greetings MadCat
×
×
  • Create New...