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Sorin

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Everything posted by Sorin

  1. Evrybody seems to miss that Oculus Rift has its own head tracking, supposedly better than most on the market. I expect to be much better than TrackIR. That means we will be able to look in the 3D cockpit and just use all the marvelous switches with a mouse. Add HOTAS and you have everything. No need for keyboard. At least not in a fully modeled aircraft like A-10C. Less than 1080p resolution is a valid concern, but this will be fixed on the next version of the OR.
  2. I have done all the other exports with background as per Weltensegler's method. If anybody needs them please let me know. Thanks again Weltensegler.
  3. Overclock that 930, it will make a big difference. 670 GPU should be plenty fast for one monitor.
  4. As I have written above, there are zero compatibility settings except "ambient occlusion" which is irrelevant for DCS (that stuff is for first person shooter games).
  5. Falcon, if I may ask why don't you buy a normal PC? With that kind of money you can get real good hardware that will destroy any laptop...
  6. Yes, there is DCS under Nvidia 3D program settings but except "ambient occlusion = not supported" everything says "use global settings". This means there is nothing special about DCS as per Nvidia. Which is good, DCS is a standard program, done well.
  7. I have found that Oculus Rift requires something that is not easy to do: This is from http://www.oculusvr.com/faq/ All these mean that only Eagle Dynamics can make DCS compatible with Oculus Rift... I hope they will. I would pay double for such software that works with a good HMD. Higher resolution Head Mounted Displays (1080p and more per eye) are coming. That is the future of simulation.
  8. Great stuff, I am using 5 monitors and just badly needed this mod. I will try to do backgrounds for all the other exports based on how you did. Thank you Weltensegler!:beer:
  9. I have also found DCS 1.2.3 on Windows 8 64 bit working better without SoftTH. Got 5 monitors now...:D maybe I should stop adding...
  10. Thanks again to Manuel and everybody helping here.
  11. I have found that the 1.2.3 update does nothing that is kept after Helios Profile Editor changes the Export.lua. This means that the fix after 1.2.3 update becomes much simpler, 2 steps: 1. Create a new folder called Scripts in [DCS World User Settings Folder] 2. Copy Export.lua from [DCS World Program Folder]\_backup.000\Config\Export to [DCS World User Settings Folder]\Scripts Please find your 2 base folders because they can be different. In my case (Windows XP) these 2 folders are: [DCS World Program Folder]=C:\DCS_World [DCS World User Settings Folder]=C:\Documents and Settings\Admin\My Documents\My Games\DCS For the Windows 8 I have it: [DCS World Program Folder]=C:\Program Files\Eagle Dynamics\DCS World [DCS World User Settings Folder]=C:\Users\Admin\Saved Games\DCS Default installation for Windows 7 and Vista should be the same as above, but of course with your name instead of Admin.
  12. Manuel thanks for the fix, but what do you mean by "Do your typical script update through HELIOS (Export.lua in the directory config/exports gets modified)"?
  13. BDMSTUDIOS thanks for your offer but those links do not work...
  14. The 4G video memory will help only if you do multi-monitor with 3-4 monitors. Otherwise a 2G card is enough.
  15. Thunder is really loud and it will mess badly the detection by sound... Same for various explosions, if we talk a war scenario.
  16. You have hit the nail in the head, VRAM is the limit, it uses all 2G VRAM all the time. Luckily Windows 8 has much better internals for handling video memory in normal RAM. Doing 40-50 fps in areas without too many objects and about 30 where is busy. Happy so far. SLI limits the multi-monitor usage (not sure if 2 ports of each card can be used). That is why I may never try it, but thanks for the good info about your SLI. What kind of frame rates you get?
  17. That's it, please consider it ED.
  18. I know that the game will work with SLI, but does it help on multi-monitor? Does it increase the frame rate? My setup is Nvidia 680 with 4 monitors (one 2560x1600 and three 1920x1200).
  19. Sorry but from what I have read so far both crossfire and sli do not help the frame rate for multi-monitor configurations (where it matters as a single monitor can be easily driven fast). I would love if either multi-GPU solution would work...
  20. Oculus Rift includes a supposedly great head tracker ["Head tracking: 6 degrees of freedom (DOF) ultra low latency"]. That means it will allow looking naturally inside the 3D cockpit and use only the "virtual" switches with a mouse, plus HOTAS. For something as good as A-10C it will be 100% usable, just look at the desired cockpit switch and mouse click it. Also they advertise a wide enough FOV, 90 degrees horizontal (for the relatively low resolution per eye 640x800). And don't forget that this HMD can do great 3D easily by sending different video to each eye, with zero cross. HMD is the future for simulators IMHO. Higher resolution HMDs will be just to good to pass.
  21. Any links to support the statement that DCS works with SLI?
  22. If you talk DCS A10C the default for mouse is to "click the cockpit" and it will not do zoom or camera control. Easy to change with Alt-C and then will do both.
  23. I think that the best is a 30" monitor with 2560 x 1600. That is probably the best quality you can get without going ridiculously expensive like the new 4K monitors. 3 x 30" in portrait mode would be great (4800 x 2560 resolution), if you are willing to spend the $$$...
  24. Thanks! Wish there are more like this.
  25. I think that the smoothest camera movement is by mouse. If in 3D cockpit view first press Alt-C to change mouse to control camera.
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