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Everything posted by Kameni
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That's ok. But it is ok to give ideas to people like I maybe did now. Listen... it is very arguable that "it is a small gain". If they don't bother ED, would you still say no? Or it would be "whatever" to you? :) There are more people than you and me. If it is functional, why get harsh on ideas? We all want as compact sim as possible...right? :)
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Forgeting about the 3rd party developers again? :)
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Yes I like how this is developing. I am glad that people who fly in squads understand the possibilities. I just had an idea. It's not even so much of an original idea, but if I can help pushing toward raising quality - here I am. Ofcourse developers are capable people, but they can't think of everything :D
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Especially regarding the fact that 3rd party modules can and may be produced.
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However, I am eagerly waiting for an input by someone from ED team and their views on this subject. :)
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YES SIR! Regarding all you've said: That is why I am not talking about "DCS Voice Engine" but an integration of TeamSpeak trough GUI. Having that we already have a TARS and TS, there is no need for immense codding required to make own "Voice Engine" and the best solution would be TS Client GUI integrated into DCS. That way, user's won't have to leave app. that they're familiar with (TS and TARS). I am dreaming that DCS will, in time, become immensly rich simulator, regarding the functionality. And I believe we, users, should share ideas with developers. Good ideas don't have to be implemented right away. Yes, I agree that this is second to making the sim itself more stable, to do some coding on more important stuff... But hey - if it is something people like and need, let it be on queue. Or even give some 3rd party developer an idea to make this by himself - and earn some money ;)
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Come to trees, it would be nice if you remove that anoying tree that is few meters from the runway end in Novorosiysk (the runway end toward the hills). Honestly, do you believe that airport management would leave a tree to grow - and become a danger? :D I don't :D According to FAA: "Wildlife Each certificate holder must take immediate action to alleviate wildlife hazards whenever they are detected. A Wildlife Hazard Assessment must be conducted by a qualified Wildlife Damage Management Biologist if: An air carrier aircraft experiences: :doh: Multiple wildlife strikes *Substantial damage from striking wildlife * Engine ingestion of wildlife * Wildlife in size, or in numbers, capable of causing one of the above, is observed to have access to airport flight patterns or movement areas. An assessment will identify if a Wildlife Hazard Management Plan is needed. Wildlife Hazard Management Plan: * Must meet all requirements of 14 CFR part 139 * Must be approved by the FAA and become a part of your Airport Certification Manual. * Must be reviewed and valuated every 12 consecutive calendar months or following a trigger event (above). * A training program conducted by a qualified wildlife damage management biologist must be provided to all personnel responsible for implementing the plan." It's not really a serious issue, but it anoys me for years :D
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No it would not be a nightmare. That's way simple task for someone who made DCS with all it's coding. TARS is not a MUST for anyone. But having TS integrated into DCS, you would be capable of easier use of DCS+TARS+TS. Maybe if you could quickly enable/disable TARS from the integrated GUI - you could use communication with people on TARS and people without TARS without having to Alt-Tab. That would pretty much solve the problem of having to choose TARS or noTARS. ;) Now, what do you think? Don't be hasty mate... It could get many improvements to coms... It is a free vote and I am always glad to see people explaining their motives, thank you :) EDIT: having the GUI integration would not make problems to anyone who decide not to use TARS, no damage made. But it would help other people maybe. This is NOT a TARS thread or idea, have that in mind please. It is rather hasty to say NO to something that wouldn't make you problems, but would maybe help many other people :)
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There are pros and cons for both deals. On one side, if ED develops TS Overlay integrated in DCS - you would have it fully compatible with the sim, probably with tools that are made by specific needs of sim comunity. Other than that - you would have it all "in-game", so no process from "outside" would not be meddling with the stability of DCS. On the other side, I am not aware of what would possibly happen with every new update from TS. Probably - ED would have to be well aware of the coding of TS Client and make the integration so that updates would not, or minimally affect the integrated funtionality. But there are far more capable and knowledgeable (what a word that is lol) people than us who can deal that sort of problems with one hand. :) I don't, personally, like the idea of a 3rd party program NOT developed specifically for use with DCS messing around my DCS.exe process when it's running. I also like what has been said about TARS used with the eventual integrated TS into the DCS (I don't use TARS for now, and never did, so the possibilities and ideas of advanced functionality in that field are there for the rest to state them here). Now, imagine yourself playing an event. 3 fighter pairs. Your flight leader dies, you want to rejoin with squad no2. You can simply switch channels and rejoin both physically and on comunications channel with squad2 without Alt-Tabing the whole simulator. (I am aware of whispers, but this is more functional) That way, you get the "Frequency-Switching-Like" capabilities even in FC3. That is awesome, eh? ;)
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It would be nice if you could write a piece of code and make GUI that would integrate the TeamSpeak functionality into the DCSW platform without the need to Alt-Tab when you want to do something on your TS Client. Something like X-Fire has. You have GUI that is brought up INGAME by a specific keystroke. Aditionaly - instead of making something similar to Hyperloby (as I've read that you plan on long-term) it would be a much cheaper and faster solution to buy TS Server with large number of slots and make public ED TS Server. There, free players could meet pre-match, join together to make private DCS Servers etc... With implementing GUI for TS into DCSW, combined with public ED TS Server you would bring great functionality to users for low price and without large amount of work and time-loss
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what about a lobby like hyperlobby for dcs world!
Kameni replied to 9.JG27 DavidRed's topic in DCS Wishlist
EDIT: I have made a thread where you can discuss what I've proposed here. DCSW TS GUI How About DCS bying a TeamSpeak Server with large number of slots for users? That would be a great step to help users, it wouldn't cost them too much and it would give us loby where you can get people to play with you, make your own room, start server and enjoy. That would solve the problem, give us space for the pre-match activities. Have in mind that the Net Code for DCSW is yet to be refurbished. Having that in mind - personally - I would like them (ED) to be focused on setting things straight for the network based coding, instead of wasting time on creating an in-game loby. EDIT: Or they can simply write a piece of code that would integrate GUI for implementing Team Speak that runs behind the sim, something like X-Fire. You enter the game and have a keystroke assigned to bring up GUI that controls TS without Alt-Tabbing. I prefer this solution. And anyway, it is a feature that would be of use even without making a ED TeamSpeak server. For example - I change server but then I must alt-tab if I want to go to public TS of the DCSW Server which I join... Anyone agrees to that? -
Svaka čast :)
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It is not accurate. There is a thread in the forum with accurate kneepad for DCSW, but I don't remember the name. Try to find it, and if you don't PM me so I can send you the files.
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Dear ED, since you are able to make this beautiful 3D model of a missile, on a ground units payload, would you consider remodeling some other missiles... I'm not gonna list them, you know what is not remodeled for a long time better than me :):helpsmilie: Good work on this, amazing actually:
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Cool :D Svaka čast :D
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joystick from russia manufacturer
Kameni replied to leafer's topic in PC Hardware and Related Software
He should come here and work for 200$ A MONTH, or have no work while he wants to work, like majority of people here do. I just can't bare with narow minded people... :doh: There are people who's work is really worth 2000$ but they work for 200$ or less. How about that Mr. Weta43? I am glad that you are happy in your life, but pi**ing over other people for not being so lucky is just rude. -
Never even thought about what crossed my mind. If I spent 30 seconds thinking, I would probably come to same conclusion. :doh:
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Not true. Never happened for me. And I used this feature for more than DCS for a long time. Then again, my PC is well maintained and does not run unnesecarry processes. (e.g. startup junk)
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Fact: Flying over highly populated areas makes your computer to compute more objects. Question for ED: Theoretically - IF you would revamp populated areas so that they're not multiple 3D object but one large low poly 3D object, would that make rendering easier for hardware?
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Kameni replied to rekoal's topic in Screenshots and Videos
1. Escort watching over me 2. Tu+Su=Fun; I almost s**t my pants when I paused to make a screenshot and saw this below me. -
I like your taste in movies :D (not sarcastic, anime watcher here)
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Does any of people here know hot to properly connect a Laptop screen (disconnected from laptop) to work as an aditional monitor?
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Excellent, Tasselhof! Thank you. I will test this over the weekend.
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Kameni replied to rekoal's topic in Screenshots and Videos
Yeah... Plan is: Wait for couple of months to hit full FC3, maybe even buy A10C while waiting for a DCS Fighter, and about year from now to buy new PC...and then "fugget'bout life" :D And have a romance with DCS XD :pilotfly: -
You're welcome, mate. :)