

klem
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[MOD] DCS Kneeboard Position by uboats
klem replied to uboats's topic in Utility/Program Mods for DCS World
I had the same problem unitil a recent update, maybe two weeks ago. I run four viewports (left, center, right, bottom) on a windows arrangement of 4 wide 1 high, all 1920x1080 and in-game resolution 7620 x 1080. After that recent patch it moved my kneeboard to the bottom right of the bottom screen (or perhaps the bottom right of the whole 7620 x 1080. Have a think about your screen arrangements and maybe play with their placements. -
Multi-monitor set-up guide & help (unofficial)
klem replied to MadTommy's topic in Multi-Display Bugs
My apologies, in the file I sent you the Bottom view has viewDy = 0; That is a straight ahead look. In the attached file I have changed it to viewDy = -1; which is looking down. Try that one, just delete the previous one and replace it with this one. If the top of the lower screen doesn't align with the bottom of the upper screen for a contiguous vertical cockpit image try lower Bottom screen values for viewDy = such as viewDy = -0.75; until it does. You can edit using say Notepad++ FPS: You are asking you graphics card to generate two separate Viewports which roughly halves the fps and your new ingame resolution may be more than twice the original. It all costs. What was your original ingame resolution? The GPU load is influenced by the total number of pixels to be generated and then the number of Viewports to be created. Your lower screen looks squished compared with the upper screen. That is because I thought your monitors were the same physical size (width). It should be possible to match physical size of the bottom image to the top image by 'cutting out' the appropriate part of the total ingame image but of course you would lose some side area of the bottom image. 3840 over 1920 for resolution 3840 x 3240.lua -
Multi-monitor set-up guide & help (unofficial)
klem replied to MadTommy's topic in Multi-Display Bugs
I can't be sure if this will work but save the attached into your DCS World\Config\Monitorsetup folder, set your in game resolution to 3840 x 3240 and select the screen option '3840 over 1920 for resolution 3840 x 3240' and see what you get. If it isn't what you want post a screenshot and explain. 3840 over 1920 for resolution 3840 x 3240.lua -
Multi-monitor set-up guide & help (unofficial)
klem replied to MadTommy's topic in Multi-Display Bugs
I don't know if I can answer this but are your monitors arranged in Windows 1 over 1 or 1 beside 1? What are the physical sizes of your monitors? -
The integrity chech Fail is very annoying for such a minor, non-combat, change. It wold be very helpful if it could be incorporated under \Saved Games\ changes or excluded from the integrity check altogether.
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Latest update 18/1/19 - Today I are mostly flying backwards
klem replied to klem's topic in Multi-Display Bugs
Ahh thank you. I did a search but returned nothing. -
Am I the only one who has side screens reversed. I have tried my own multi-screen setup and the standard 3Screen. I have tried both Spitfire and FA-18C. I have tried reversing the view_DX = -1, view DX = 1.0 for each screen but no change :( Only since the latest patch. See attached. Oh, and the screen identify correctly in Windows desktrop.
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Hi Philstyle. May I give a little feedback (not criticism). Talisman and I have been in the SoW server on a few recent Friday evenings. Usually there is no-one in there and we wondered if that is because the mod pack is necessary and may be putting people off? I don't suppose there is a way - with a warning - that the mod pack will be installed when the mission loads? Would probably mean some coding to find the Saved Games folder or perhaps an input request? Just a thought. The main thing we found was that there was no enemy opposition even to incoming RAF bombing raids. Last night we escorted a couple of Dakotas down form Selsey then along the Normandy beaches before they turned for home with no opposition. On other occasions I have escorted bombers with no opposition. Is there some way to 'turn up' the enemy AI fighters? Trying to get back into DCS WWII and so far yours is one of the very few decent servers/missions available :(
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Make a backup copy of 3Cameras.lua then add the following to the bottom of the 3Cameras.lua: GUI = { x = screen.width / 3; y = 0; width = screen.width / 3; height = screen.height; } UIMainView = GUI Bit please don't start a conversation on the GUI here, it is covered in many other places.
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URGENT please Same here. Used to be that some GUI drop downs called on the centre screen popped up on the left screen where you could at least get to the list without it closing. The latest patch fixed that but not the weapon selection problem where you cannot even get across to the list.
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[REPORTED] F10 Map Is Not Confined to GUI Coordinates in 1.5.4 OB
klem replied to Deezle's topic in Multi-Display Bugs
Yes we have drifted OT so this is my last post on this point. I conducted tests with various configurations using exactly the same instant mission (F/A-18C 'Ready on Ramp'). You might like to see the FPS results in the attached zip file. 5260 x 2160 is more pixels but I am only generating one viewport. The more viewports you generate the harder the card has to work. Also, Helios can save you FPS if you are not using glass cockpits, just instrument data exports. For glass cockpits you have to have another viewport to fill the glass holes in the Helios panel. Anyway, good luck and have fun. Settings.zip -
Reworked Cockpit Views with proper Neck
klem replied to PeterP's topic in Utility/Program Mods for DCS World
Are you injecting it into your main game installation through JSGME or similar. That is where integrity checks take place. You should have it under your Saved Games folder structure (can't remember exactly where) which is not vetted. -
[REPORTED] F10 Map Is Not Confined to GUI Coordinates in 1.5.4 OB
klem replied to Deezle's topic in Multi-Display Bugs
Glad it helped slicker55 I am running a T-shaped 3 over 1 but the Viewports method hits the FPS too hard so I am running 5760 x 2160 and don't need Helios etc.. However, because that puts the HUD/Gunsight right on the bezels between the top and bottom monitor I set y = -300 for the 'top' to be 300 px above the top monitor, i.e. raised up 300px including the gunsight which is then in the bottom half of the top monitor. Of course I lose 300px at the bottom of the lower screen but it still gives me enough instruments down there :) Have a look at this: Cheers! -
[REPORTED] F10 Map Is Not Confined to GUI Coordinates in 1.5.4 OB
klem replied to Deezle's topic in Multi-Display Bugs
This has been fixed for a while now. Try this ( I think its the defaullt 3Cameras.lua):- if you are using one widescreen and the default 1Camera.lua doesn't do it add this to the bottom of the lua file:- -
no longer works The Ultimate DCS World JSGME Guide - If you use mods, you need this.
klem replied to Ebs's topic in DCS Modding
Did you check folder paths and move all your _MODS to openbeta installation? Or just update the Release to Openbeta and it should still work. My 'openbeta' update is now in "DCS World" not "DCS.openbeta" and Saved Games still DCS. -
something in exporting MDI AMPCD was fixed in latetst :)
klem replied to majapahit's topic in DCS: F/A-18C
Many thanks for this. I have one problem, I am running 5760 x 2160 over four screens arranged in a T-shaped three-over-one (central) in three separate 1920 x 2160 viewports so that I get the instruments in the lower central screen. It is the best balance I can get for performance without using four 1920x1080 viewports. Of course that means that the image is being generated in the areas where I do not have lower side screens so when I use your method I get the MDI on the Tablet with the game background. Is there a way to black out the background. Also is there a way to include the buttons? -
Deck Crew? Absolutely. I need some help hooking up that ruddy launch bar!
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no longer works The Ultimate DCS World JSGME Guide - If you use mods, you need this.
klem replied to Ebs's topic in DCS Modding
When you open JSGME does it show your game path greyed out under the heading "Generic Mod Enabler - v2.6......"? I can't remember how it gets there but if it doesn't you could try reinstalling JsGME. -
I'm not sure but I think that is effectively what I have done, here's my KB structure under Saved Games. It seems that the DCS kneeboard facility will not recognise subfolders. The folders and contents simply do not appear in the KB when it is opened in-game.
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It's a nice idea especially as I have several folders in my FA-18 kneeboard which simply 'roll through' in-game. Unfortunately I think it is a function of the game and not controllable by the kneeboard builder.
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Thanks Steven, I did just find such a file mod in another thread and all fixed now.
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How to get DCS to accept Android keystrokes?
klem posted a topic in PC Hardware and Related Software
I am using the PC server SuperMacroKeys.jar with Remote Macro Keys on my Samsung tablet. It will happily send keytrokes to Notepad and even into this post I am writing but they don't register in DCS settings. Is there a DCS file I have to modify to get it to accept these keystrokes? -
[MOD] DCS Kneeboard Position by uboats
klem replied to uboats's topic in Utility/Program Mods for DCS World
It would be nice if the kneeboard could be sized and positioned higher or lower. Yes I know that's what KneeboardBuilder does but 2.5 seems to/ignore my profile. EDIT: Actually I found a crude fix by editing the ViewportHandling.lua. I inserted fixed values into the special function "update_screenspace_diplacement_uboats" to suit my screen layout, see bold text in the spoiler. EDIT2: That didn't work on line, squished the kneeboard into the top left corner. :( I've hard coded it into the ViewportHandling.lua. -
Incorrect Kneeboard position I have been using the Kneeboard builder for some time but now have a problem with the position of the kneeboard. The attached images show the settings and the actual result. I left the screenshot whole to include all screens to explain that I am running the four screens separately, i.e. 3 over 1 and not in surround, which is a fairly recent change from surround so it may be the cause, also I can't be sure how it relates to DCS updates as I haven't used DCS for a few months. I also attach my /Kneebuilder/Config/All/klem's profile.prof and /Kneebuillder/KneeboardBuilder.exe.Config in case they help. klem's files.zip
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Well I've been away from the forums for a while so that would be good news but I can't agree with their policy of not keeping us informed through news letters etc. Your other point about the clients not having the maps is also worrying. I would hope they will be able to use other maps downloaded/enabled solely through the mission files but not for their general use unless purchased. Yes, again I am pointing to the way others do it. Anyway, thanks for your comments.