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LeCuvier

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Everything posted by LeCuvier

  1. There are many reasons for wanting to pop one or several CB's mostly by the ground crew of course. But if the ground crew could pop them as you say, how do you prevent the pilot from doing the same? And why would the airforce want to prevent the pilot from isolating a possibly damaged part of the electrical system?
  2. P-47D key binds: {down = device_commands.Button_35, up = device_commands.Button_35, cockpit_device_id = devices.CONTROLS, value_down = -1.0, value_up = 1.0, name = _('Undercarriage 2-Pos UP/DOWN'), category = {_('Systems'), _('Hydraulic system')}}, {down = device_commands.Button_39, up = device_commands.Button_39, cockpit_device_id = devices.CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Compressibilty Recovery Flaps 2-Pos EXTD/RETR'), category = {_('Flight Control'), _('Systems')}}, {down = device_commands.Button_26, up = device_commands.Button_26, cockpit_device_id = devices.MAIN_SWITCH_BOX, value_down = 1.0, value_up = 0.0, name = _('Pitot Heat 2-Pos ON/OFF'), category = {_('Main Switch Box'), _('Systems')}}, {down = device_commands.Button_32, up = device_commands.Button_32, cockpit_device_id = devices.MAIN_SWITCH_BOX, value_down = 1.0, value_up = 0.0, name = _('Battery Switch 2-Pos ON/OFF'), category = {_('Front Dash'), _('Systems')}}, {down = device_commands.Button_24, up = device_commands.Button_24, cockpit_device_id = devices.MAIN_SWITCH_BOX, value_down = 1.0, value_up = 0.0, name = _('Generator Switch 2-Pos ON/OFF'), category = {_('Main Switch Box')}}, {down = device_commands.Button_19, up = device_commands.Button_19, cockpit_device_id = devices.K14_GUNSIGHT, value_down = 0.0, value_up = 1.0, name = _('Gunsight fixed ring 2-Pos ON/OFF'), category = _('K-14 gunsight')}, {down = device_commands.Button_28, up = device_commands.Button_28, cockpit_device_id = devices.ENGINE_CONTROLS, value_down = 0.3, value_up = 0.0, name = _('Magnetos 2-Pos BOTH/OFF'), category = {_('Front Dash'), _('Engine Controls')}}, {down = device_commands.Button_28, up = device_commands.Button_28, cockpit_device_id = devices.MAIN_SWITCH_BOX, value_down = 1.0, value_up = 0.0, name = _('Oil Dilution Switch 2-Pos ON/OFF'), category = {_('Main Switch Box'), _('Engine Controls')}}, {down = device_commands.Button_7, up = device_commands.Button_7, cockpit_device_id = devices.WEAPONS, value_down = -1.0, value_up = 0.0, name = _('Gun Safety 2-Pos FIRE/SAFE'), category = _('Weapons')}, -- 2-position commands combined with cover Open/Closed {down = device_commands.Button_3, up = device_commands.Button_3, pressed = device_commands.Button_7, cockpit_device_id = devices.WEAPONS, value_down = 1.0, value_pressed = -1.0 , value_up = 0.0, name = _('Gun Safety 2-Pos and Cover'), category = _('Weapons')}, {down = device_commands.Button_36, up = device_commands.Button_36, pressed = device_commands.Button_39, cockpit_device_id = devices.CONTROLS, value_down = 1.0, value_pressed = 1.0, value_up = 0.0 , name = _('Compressibilty Recovery Flaps 2-Pos and Cover'), category = {_('Flight Control'), _('Systems')}}, {down = device_commands.Button_11, up = device_commands.Button_11, pressed = device_commands.Button_13, cockpit_device_id = devices.WEAPONS, value_down = 1.0, value_up = 0.0, value_pressed = 1.0, name = _('Left Wing Bomb Arm & Cover'), category = {_('Weapons'), _('Input.Generic.drop_ordnance_arming_panel')}}, {down = device_commands.Button_15, up = device_commands.Button_15, pressed = device_commands.Button_17, cockpit_device_id = devices.WEAPONS, value_down = 1.0, value_up = 0.0, value_pressed = 1.0, name = _('Right Wing Bomb Arm & Cover'), category = {_('Weapons'), _('Input.Generic.drop_ordnance_arming_panel')}}, {down = device_commands.Button_19, up = device_commands.Button_19, pressed = device_commands.Button_21, cockpit_device_id = devices.WEAPONS, value_down = 1.0, value_up = 0.0, value_pressed = 1.0, name = _('Belly Bomb Arm & Cover'), category = {_('Weapons'), _('Input.Generic.drop_ordnance_arming_panel')}}, -- Gun circuit breakers {down = device_commands.Button_51, up = device_commands.Button_51, cockpit_device_id = devices.MAIN_SWITCH_BOX, value_down = 1.0, value_up = 0.0, name = _('CB LH Inboard Guns 2-Pos ON/OFF'), category = {_('Main Switch Box')}}, {down = device_commands.Button_55, up = device_commands.Button_55, cockpit_device_id = devices.MAIN_SWITCH_BOX, value_down = 1.0, value_up = 0.0, name = _('CB RH Inboard Guns 2-Pos ON/OFF'), category = {_('Main Switch Box')}}, {down = device_commands.Button_51, cockpit_device_id = devices.MAIN_SWITCH_BOX, value_down = 0.0, name = _('CB LH Inboard Guns OFF'), category = {_('Main Switch Box')}}, {down = device_commands.Button_55, cockpit_device_id = devices.MAIN_SWITCH_BOX, value_down = 0.0, name = _('CB RH Inboard Guns OFF'), category = {_('Main Switch Box')}},
  3. @Barrett_g: Remember that, when you do an update or repair, your modified file will be overwritten with the stock file. You need to have a way to back up and restore your modification. I have modifications in all my modules and use OvGME to manage this quite easily. You may be interested in the tutorial I've posted here: https://forums.eagle.ru/topic/270080-lua-editing-for-additional-key-binds-tutorial-no-discussion-here-please/?tab=comments#elControls_4646929_menu PS: this thread also has collections of added lines for various aircraft, incl. the Jug.
  4. It's normal practice in electrical engineering to design circuits breakers so that they can be popped out by the user, for example because you suspect that there is a problem and you want to isolate the failure so it doesn't spread. Probably, in this case, you push them to make them pop out.
  5. The functionality for controlling these CB's to OFF is actually defined in "clickabledata.lua", but apparently the programmers did not make it available in the cockpit. You can create control bindings for "Pop commands" by adding these two lines to "default.lua": {down = device_commands.Button_51, cockpit_device_id = devices.MAIN_SWITCH_BOX, value_down = 0.0, name = _('CB LH Inboard Guns OFF'), category = {_('Main Switch Box')}}, {down = device_commands.Button_55, cockpit_device_id = devices.MAIN_SWITCH_BOX, value_down = 0.0, name = _('CB RH Inboard Guns OFF'), category = {_('Main Switch Box')}}, These lines create new bindings "CB LH Inboard Guns OFF" and "CB RH Inboard Guns OFF" to be bound to a pair of pushbuttons. You can push the CB's back in with the existing CB Reset bindings or with the mouse. I'm not sure that it's worth the trouble; I was just curious to see if I could do it.
  6. So the activation guide ("DCS World Activation Guide EN.pdf") which is still in the "Doc" folder is totally obsolete? My PC does not pass the test for the upcoming Windows 11 and I will have to at least replace the motherboard, but will keep my disks. So I was beginning to wonder about de-activating and re-activating my 36 or so licenses. It seems from the above posts that I don't need to worry about activation. Correct? It might be a good idea for ED to replace the obsolete Activation Guide document with a succinct document telling the user what to do in this scenario (PC upgrade) or a totally new PC.
  7. Removing the armor plate would require a change in the damage model as the likelihood of the pilot being killed would be much higher. Anecdote: At the beginning of the war the Bf-109 did not have the armor plate, but Galland's mechanic added one to his fighter. Galland coming back from a mission complained about the unauthorized addition and wanted it removed. But the mechanic showed him the bullet impacts in the rear of the armor plate, and Galland was very happy to keep it.
  8. It has always been "surprising". The problem is mostly with maintained ON/OFF switches. The issue Captain Orso describes also happens quite often when your mission has started airborne. Your Gear UP/DOWN switch is in the UP position and the physical switch on your controller is ON. The software has not registered a OFF --> ON transition and therefore doesn't "notice" the transition OFF --> ON when you set the switch to "Gear Down", and so the gear stays up. I have done a few belly landings this way. Nowadays I check that the gear is really extending. The cause of the issue seems to be that the software does not scan all bound switches at mission start. That's not a problem with pushbutton commands, because every command will generate a OFF --> ON transition (followed by a ON --> OFF transition). Sometimes you can "wake it up". When you cycle one of the maintained ON/OFF switches it will recognize the ON status of the others. I have often seen that in the hog. ED could reliably fix the problem by scanning the status of all bound switch commands that have a "up" and "value_up" statement in the "default.lua".
  9. As the title says, the incremental commands do not work. The "NEXT" command sets the switch to OFF and the "PREV" command doesn't do anything. As a work-around I have bound the "OFF" and "SINGLE" to pushbuttons and those work. But the "NEXT" and "PREVIOUS" commands of the switch are broken.
  10. If you want something that feels heavy, fly the P-47D!
  11. Spitfire LF MKIX key binds: {down = device_commands.Button_9, up = device_commands.Button_9, cockpit_device_id = devices.ENGINE_CONTROLS, value_down = 0.0, value_up = 1.0, name = _('Mixture Control 2-Pos. IDLE CUTOFF/RUN'), category = _('Engine Controls')}, {down = device_commands.Button_33, up = device_commands.Button_33, cockpit_device_id = devices.CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Radiator Flap 2-Pos. ON/OFF'), category = _('Systems')}, {down = device_commands.Button_35, up = device_commands.Button_35, cockpit_device_id = devices.CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Pitot Heating 2-Pos. ON/OFF'), category = _('Systems')}, {down = device_commands.Button_43, up = device_commands.Button_43, cockpit_device_id = devices.ENGINE_CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Fuel Pump 2-Pos. ON/OFF'), category = _('Engine Controls')}, {down = device_commands.Button_45, up = device_commands.Button_45, cockpit_device_id = devices.ENGINE_CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Carburator Air Control 2-Pos. ON/OFF'), category = _('Engine Controls')}, {down = device_commands.Button_37, up = device_commands.Button_37, cockpit_device_id = devices.ENGINE_CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Main Fuel Cock 2-Pos. ON/OFF'), category = _('Engine Controls')}, {down = device_commands.Button_7, up = device_commands.Button_7, cockpit_device_id = devices.CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Nav. Lights 2-Pos. ON/OFF'), category = _('Front Dash')}, {down = device_commands.Button_15, up = device_commands.Button_15, cockpit_device_id = devices.ENGINE_CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Magneto 1 2-Pos. ON/OFF'), category = _('Engine Controls')}, {down = device_commands.Button_17, up = device_commands.Button_17, cockpit_device_id = devices.ENGINE_CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Magneto 2 2-Pos. ON/OFF'), category = _('Engine Controls')}, {down = device_commands.Button_33, up = device_commands.Button_33, cockpit_device_id = devices.ENGINE_CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Tank Pressurizer 2-Pos. ON/OFF'), category = _('Systems')}, {down = device_commands.Button_16, up = device_commands.Button_16, cockpit_device_id = devices.WEAPONS, value_down = 1.0, value_up = 0.0, name = _('Gun Sight Tint Screen 2-Pos. ON/OFF'), category = _('Gunsight')}, {down = device_commands.Button_18, up = device_commands.Button_18, cockpit_device_id = devices.WEAPONS, value_down = 1.0, value_up = 0.0, name = _('Gun Sight Master 2-Pos. ON/OFF'), category = _('Gunsight')}, {down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.WEAPONS, value_down = 1.0, value_up = 0.0, name = _('Guns Safety Lever 2-Pos FIRE/SAFE'), category = _('Stick')},
  12. Ka-50 key binds: {down = 3002, up = 3002, value_down = 1, value_up = 0, cockpit_device_id = 23, name = _('Helmet-mounted System 2-Pos. On/Off'), category = _('Ins Targeting Mode Controls Panel PVR')}, {down = 3002, value_down = 1, cockpit_device_id = 23, name = _('Helmet-mounted System ON'), category = _('Ins Targeting Mode Controls Panel PVR')}, {down = 3002, value_down = 0, cockpit_device_id = 23, name = _('Helmet-mounted System OFF'), category = _('Ins Targeting Mode Controls Panel PVR')}, {down = 3001, up = 3001, value_down = 1, value_up = 0, cockpit_device_id = 11, name = _('Laser standby 2-Pos ON/OFF Switch'), category = _('Ins Targeting Mode Controls Panel PVR')}, {down = 3017, up = 3017, value_down = 1.0, value_up = -1.0, cockpit_device_id = 12, name = _('Automatic tracking/gun sight 2-Pos AT/GS'), category = _('Ins Targeting Mode Controls Panel PVR')}, {down = 3001, up = 3001, value_down = 1.0, value_up = -1.0, cockpit_device_id = 12, name = _('Master arm 2-Pos ON/OFF'), category = _('Ins Weapons Status and Control Panel PUI-800')}, {down = 3006, up = 3006, value_down = 1.0, value_up = -1.0, cockpit_device_id = 12, name = _('Cannon round selector 2-Pos HE/API'), category = _('Ins Weapons Status and Control Panel PUI-800')}, {down = 3004, up = 3004, value_down = 0.2, value_up = 0.1, cockpit_device_id = 12, name = _('Weapon mode Burst Length 3-Pos HIGH/MEDIUM'), category = _('Ins Weapons Status and Control Panel PUI-800')}, {down = 3004, up = 3004, value_down = 0.0, value_up = 0.1, cockpit_device_id = 12, name = _('Weapon mode Burst Length 3-Pos LOW/MEDIUM'), category = _('Ins Weapons Status and Control Panel PUI-800')}, {down = 3020, up = 3020, value_down = 1.0, value_up = 0.0, cockpit_device_id = 12, name = _('Cannon rate of fire 2-Pos LOW/HIGH'), category = _('Ins Weapons Status and Control Panel PUI-800')}, {down = 3005, up = 3005, value_down = 1.0, value_up = -1.0, cockpit_device_id = 12, name = _('Weapon Control 2-Pos MAN/AUTO'), category = _('Ins Weapons Status and Control Panel PUI-800')}, {down = 3007, up = 3007, value_down = 1.0, value_up = -1.0, cockpit_device_id = 51, name = _('Lighting Night Vision Cockpit Switch 2-Pos ON/OFF'), category = _('Ins Wall panel')}, {down = 3006, value_down = 1.0,cockpit_device_id = 2, name = _('Battery 1 Cover Open'), category = _('MODDED')}, {down = 3006, value_down = -1.0,cockpit_device_id = 2, name = _('Battery 1 Cover Close'), category = _('MODDED')}, {down = 3001, value_down = 1.0,cockpit_device_id = 34, name = _('Gear Lever DOWN'), category = _('Ins Forward panel and gauges')}, {down = 3001, value_down = -1.0,cockpit_device_id = 34, name = _('Gear Lever UP'), category = _('Ins Forward panel and gauges')}, {down = 3001, up = 3001, value_down = -1.0, value_up = 1.0, cockpit_device_id = 34, name = _('Gear Lever 2-Pos UP/DOWN'), category = _('Ins Forward panel and gauges')}, {down = 3022, up = 3022, value_down = 1.0, value_up = -1.0, cockpit_device_id = 12, name = _('Jettison Fuse 2-Pos ARM/DISARM'), category = _('Ins Weapons Status and Control Panel PUI-800')}, {down = 3002, up = 3002, value_down = 1.0, value_up = -1.0, cockpit_device_id = 59, name = _('K-041 Targeting Power 2-Pos Switch ON/OFF'), category = _('Ins Targeting Mode Controls Panel PVR')}, {down = 3006, up = 3006, value_down = -1.0, value_up = 1.0, cockpit_device_id = 33, name = _('Autopilot Altitude Hold Mode 2-Pos BARO/RALT'), category = _('Autopilot Panel')}, {down = 3003, up = 3003, value_down = -1.0, value_up = 1.0, cockpit_device_id = 28, name = _('Autopilot Desired Heading/Desired Track 2-Pos DH/DT'), category = _('Autopilot Panel')}, Ka-50 axis binds: -- the 2 following commands need to be used with Saturation Y = 50%, Slider = TRUE, Invert = TRUE {action = 3002, cockpit_device_id = 8, name = _('IT-23 TV Brightness Axis')}, {action = 3003, cockpit_device_id = 8, name = _('IT-23 TV Contrast Axis')},
  13. Key binds for the P-51D: {down = device_commands.Button_11, up = device_commands.Button_11, cockpit_device_id = devices.ENGINE_SYSTEM, value_down = 0.0, value_up = 0.1, name = _('Mixture 2-Pos RUN/CUT-OFF'), category = _('Flight Control')}, {down = device_commands.Button_12, up = device_commands.Button_12, cockpit_device_id = devices.RIGHT_SWITCH_PANEL, value_down = 1.0, value_up = 0.0, name = _('Battery 2-Pos ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_13, up = device_commands.Button_13, cockpit_device_id = devices.RIGHT_SWITCH_PANEL, value_down = 1.0, value_up = 0.0, name = _('Generator 2-Pos ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_14, up = device_commands.Button_14, cockpit_device_id = devices.RIGHT_SWITCH_PANEL, value_down = 1.0, value_up = 0.0, name = _('Pitot heat 2-Pos ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_12, up = device_commands.Button_12, cockpit_device_id = devices.ENGINE_CONTROL_PANEL, value_down = 1.0, value_up = 0.0, name = _('Fuel Booster 2-Pos ON/OFF'), category = _('Engine Control Panel')}, {down = device_commands.Button_2, up = device_commands.Button_2, cockpit_device_id = devices.FRONT_SWITCH_BOX, value_down = 0.3, value_up = 0.0, name = _('Ignition switch 2-Pos. BOTH/OFF'), category = _('Front Switch Box')}, {down = device_commands.Button_5, up = device_commands.Button_5, cockpit_device_id = devices.FUEL_SYSTEM, value_down = 1.0, value_up = 0.0, name = _('Fuel shut-off valve 2-Pos ON/OFF'), category = _('Fuel Control')}, {down = device_commands.Button_26, up = device_commands.Button_26, cockpit_device_id = devices.RIGHT_SWITCH_PANEL, value_down = 1.0, value_up = 0.0, name = _('Gun heat 2-Pos ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_15, up = device_commands.Button_15, cockpit_device_id = devices.K14_GUNSIGHT, value_down = 1.0,value_up = 0.0, name = _('Gunsight gyromotor power 2-Pos ON/OFF'), category = _('K-14 gunsight')}, {down = device_commands.Button_6, up = device_commands.Button_6, cockpit_device_id = devices.K14_GUNSIGHT, value_down = 1.0,value_up = 0.0, name = _('Gunsight Reticle Mask 2-Pos ON/OFF'), category = _('K-14 gunsight')}, {down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.CONTROL_SYSTEM, value_down = 1.0,value_up = 0.0, name = _('Landing Gear 2-Pos UP/DOWN'), category = _('Systems')}, {down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.CONTROL_SYSTEM, value_down = 1.0, value_up = 0.8, name = _('Flaps FLIGHT/10° OUT'), category = _('Flight Control')}, {down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.CONTROL_SYSTEM, value_down = 0.0, value_up = 0.6, name = _('Flaps LAND/20° OUT'), category = _('Flight Control')},
  14. I-16 key binds: {down = 3026, up = 3026, cockpit_device_id = devices.ELECTRIC_SYSTEM, value_down = 1, value_up = 0, name = _('Accum switch 2-Poa ON/OFF'), category = _('Systems')}, {down = 3022, up = 3022, cockpit_device_id = devices.MOTOR_SYSTEM, value_down = 1.0, value_up = 0.0, name = _('Ignition switch 2-Pos BOTH/OFF'), category = _('Engine Control')}, {down = 3062, up = 3062, cockpit_device_id = devices.MOTOR_SYSTEM, value_down = 1, value_up = 0, name = _('Fuel valve 2-Pos OPEN/CLOSE'), category = _('Fuel System Controls')}, {down = 3027, up = 3027, cockpit_device_id = devices.ELECTRIC_SYSTEM, value_down = 1, value_up = 0, name = _('Shunt switch 2-Pos ON/OFF'), category = _('Systems')}, {down = 3028, up = 3028, cockpit_device_id = devices.ELECTRIC_SYSTEM, value_down = 1, value_up = 0, name = _('Radio switch 2-Pos ON/OFF'), category = _('Systems')}, {down = 3024, up = 3024, cockpit_device_id = devices.ELECTRIC_SYSTEM, value_down = 1, value_up = 0, name = _('Pitot heating switch 2-Pos ON/OFF'), category = _('Systems')}, {down = 3025, up = 3025, cockpit_device_id = devices.ELECTRIC_SYSTEM, value_down = 1, value_up = 0, name = _('Nav light switch 2-Pos ON/OFF'), category = _('Systems')}, {down = 3046, up = 3046, cockpit_device_id = devices.MOTOR_SYSTEM, value_up = 1, value_down = 0, name = _('Supercharger switch 2-Pos HIGH/LOW'), category = _('Engine Control')}, {down = 3069, up = 3069, cockpit_device_id = devices.COMMON_SYSTEM, value_down = 1, value_up = 0, name = _('Mech sight 2-Pos ON/OFF'), category = _('Weapons')}, {down = 3700, up = 3700, cockpit_device_id = devices.COMMON_SYSTEM, value_down = 1, value_up = 0, name = _('Sight filter 2-Pos ON/OFF'), category = _('Weapons')}, {down = 3003, up = 3003, cockpit_device_id = devices.OXYGEN_SYSTEM, value_down = -1, value_up = 1, name = _('Oxygen shutoff valve 2-Pos OPEN/CLOSE'), category = _('Systems')}, {down = 3050, up = 3050, cockpit_device_id = devices.GEAR_SYSTEM, value_down = 1, value_up = -1, name = _('Gear Lock 2-Pos ON/OFF'), category = _('Systems')}, {down = 3051, cockpit_device_id = devices.GEAR_SYSTEM, value_down = 1, name = _('Gear Jaw Direction UP'), category = _('Systems')}, {down = 3051, cockpit_device_id = devices.GEAR_SYSTEM, value_down = 0, name = _('Gear Jaw Direction DOWN'), category = _('Systems')}, {down = 3055, up = 3055, cockpit_device_id = devices.GEAR_SYSTEM, value_down = 1, value_up = 1, name = _('Gear Brake 2-Pos ON/RELEASE'), category = _('Systems')}, {down = 3065, up = 3065, cockpit_device_id = devices.COMMON_SYSTEM, value_down = 1, value_up = 0.75, name = _('Seat Height MAX/75%'), category = _('Systems')}, {down = 3065, up = 3065, cockpit_device_id = devices.COMMON_SYSTEM, value_down = 1, value_up = 0.5, name = _('Seat Height MAX/50%'), category = _('Systems')}, {down = 3065, up = 3065, cockpit_device_id = devices.COMMON_SYSTEM, value_down = 0, value_up = 0.5, name = _('Seat Height MIN/50%'), category = _('Systems')}, {down = 3065, up = 3065, cockpit_device_id = devices.COMMON_SYSTEM, value_down = 0, value_up = 0.25, name = _('Seat Height MIN/25%'), category = _('Systems')}, {down = 3088, up = 3088, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1, value_up = 0, name = _('Main Bomb Switch 2-Pos ON/OFF'), category = _('Weapons')}, {down = 3003, up = 3003, cockpit_device_id = devices.MOTOR_SYSTEM, value_down = 1, value_up = 0, name = _('War Emergency Power 2-Pos ON/OFF'), category = _('Flight Control')}, I-16 axis binds: {action = 3044, cockpit_device_id = devices.MOTOR_SYSTEM, name = _('Mixture Setting Axis')}, {action = 3048, cockpit_device_id = devices.MOTOR_SYSTEM, name = _('Oil Radiator Flaps Axis')},
  15. FW-190D9 key binds: {down = device_commands.Button_8, up = device_commands.Button_8, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, value_up = 0.0, name = _('Main Rocket Switch 2-Pos ON/OFF'), category = _('Weapon System')}, {down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, value_up = 0.0, name = _('Master Arm 2-Pos. ON/OFF'), category = _('Weapon System')}, {down = device_commands.Button_10, up = device_commands.Button_10, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, value_up = 0.0, name = _('Rocket Jettison 2-Pos JETT/SAFE'), category = _('Weapon System')}, {down = device_commands.Button_9, pressed = device_commands.Button_10, up = device_commands.Button_10, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, value_pressed = 1.0, value_up = 0.0, name = _('Rocket Jettison 2-Pos JETT/SAFE & Cover'), category = _('Weapon System')}, {down = device_commands.Button_6, up = device_commands.Button_6, cockpit_device_id = devices.CONTROL_SYSTEM, value_down = 1.0, value_up = 0.0, name = _('Landing Gear Retraction Cover 2-Pos UP/DOWN'), category = _('Systems')}, {down = device_commands.Button_5, up = device_commands.Button_7, cockpit_device_id = devices.CONTROL_SYSTEM, value_down = 1.0, value_up = 1.0, name = _('Landing Gear 2-Pos RETRACT/EXTD'), category = _('Systems')}, {down = device_commands.Button_6, pressed = device_commands.Button_5, up = device_commands.Button_7, cockpit_device_id = devices.CONTROL_SYSTEM, value_down = 1.0, value_pressed = 1.0, value_up = 1.0, name = _('Landing Gear Retraction Cover + Gear 2-Pos UP/DOWN'), category = _('Systems')}, {down = device_commands.Button_6, pressed = device_commands.Button_5, cockpit_device_id = devices.CONTROL_SYSTEM, value_down = 1.0, value_pressed = 1.0, name = _('Landing Gear Retraction Cover + Gear UP'), category = _('Systems')}, {down = device_commands.Button_4, up = device_commands.Button_4, cockpit_device_id = devices.ENGINE_SYSTEM, value_down = 0.9, value_up = 0.0, name = _('Magneto Switch 2-Pos. 1+2/OFF'), category = _('Engine Control')}, {down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.FUEL_SYSTEM, value_down = 0.3, value_up = 0.0, name = _('Fuel Selector Valve 2-Pos. BOTH/OFF'), category = _('Fuel Control')}, {down = device_commands.Button_17, up = device_commands.Button_17, cockpit_device_id = devices.EZ42_GUNSIGHT, value_down = -0.033, value_up = -0.1, name = _('EZ42 Gunsight Altitude > 2km/<2km'), category = _('EZ42 Gunsight')}, {down = device_commands.Button_13, up = device_commands.Button_26, up = device_commands.Button_26, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, value_up = 1.0, value_up = 0.0, name = _('CB Navigation Lights 2-Pos ON/OFF'), category = _('Electric System')}, {down = device_commands.Button_7, up = device_commands.Button_20, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, value_up = 1.0, name = _('CB Pitot and Heating Cover 2-Pos. ON/OFF'), category = _('Electric System')},
  16. Key Bindings for the FW-190A8: {down = device_commands.Button_4, up = device_commands.Button_4, cockpit_device_id = devices.ENGINE_SYSTEM, value_down = 0.9, value_up = 0.0, name = _('Magneto Switch 2-Pos. 1+2/OFF'), category = _('Engine Control')}, {down = device_commands.Button_5, up = device_commands.Button_7, cockpit_device_id = devices.CONTROL_SYSTEM, value_down = 1.0, value_up = 1.0, name = _('Landing Gear 2-Pos RETRACT/EXTD'), category = _('Systems')}, {down = device_commands.Button_6, up = device_commands.Button_6, cockpit_device_id = devices.CONTROL_SYSTEM, value_down = 1.0, value_up = 0.0, name = _('Landing Gear Retraction Cover 2-Pos UP/DOWN'), category = _('Systems')}, {down = device_commands.Button_6, pressed = device_commands.Button_5, up = device_commands.Button_7, cockpit_device_id = devices.CONTROL_SYSTEM, value_down = 1.0, value_pressed = 1.0, value_up = 1.0, name = _('Landing Gear Cover + Gear 2-Pos UP/DOWN'), category = _('Systems')}, {down = device_commands.Button_6, pressed = device_commands.Button_5, cockpit_device_id = devices.CONTROL_SYSTEM, value_down = 1.0, value_pressed = 1.0, name = _('Landing Gear Retraction Cover + Gear UP'), category = _('Systems')}, {down = iCommandLeftEngineStop, up = iCommandLeftEngineStart, name = _('Throttle 2-Pos. OFF/IDLE'), category = _('Engine Control')}, {down = device_commands.Button_4, up = device_commands.Button_4, cockpit_device_id = devices.PILOT_SIGHT, value_down = 1.0, value_up = 0.0, name = _('Gun Sight Tint 2-Pos ON/OFF'), category = _('REVI 16 B Gunsight')}, {down = device_commands.Button_22, up = device_commands.Button_22, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, value_up = 0.0, name = _('Main Rocket Switch 2-Pos ON/OFF'), category = _('Weapon System')}, {down = device_commands.Button_7, up = device_commands.Button_42, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, value_up = 1.0, name = _('CB Instruments 2-Pos ON/OFF'), category = _('Electric System')}, {down = device_commands.Button_8, up = device_commands.Button_43, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, value_up = 1.0, name = _('CB Navigation Lights 2-Pos ON/OFF'), category = _('Electric System')}, {down = device_commands.Button_9, up = device_commands.Button_44, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, value_up = 1.0, name = _('CB Cabin Illumination 2-Pos ON/OFF'), category = _('Electric System')}, {down = device_commands.Button_13, up = device_commands.Button_13, cockpit_device_id = devices.ENGINE_SYSTEM, value_down = 0.0, value_up = 1.0, name = _('Governor Automation 2-Pos AUTO/MAN'), category = _('Engine Control')}, Axis binding for the FW-190A8: {action = device_commands.Button_13, cockpit_device_id = devices.CONTROL_SYSTEM, name = _('Radiator Flaps'), category = _('Engine Control')},
  17. Bindings for the Bf-109K: {down = device_commands.Button_75, up = device_commands.Button_75, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0, name = _('Generator 2-Pos ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_12, up = device_commands.Button_12, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0, name = _('Pitot / Windscreen Heating 2-Pos. ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_6, up = device_commands.Button_6, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0, name = _('Nav. Lights 2-Pos ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_9, up = device_commands.Button_9, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0 , name = _('Dashboard UV Lights 2-Pos. ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_24, up = device_commands.Button_24, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0, name = _('Wing / Drop Ordnance 2-Pos ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0, name = _('Ignition 2-Pos ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_78, up = device_commands.Button_78, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0, name = _('Battery 2-Pos ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_15, up = device_commands.Button_15, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0, name = _('Fuel Pump(s) 2-Pos ON/OFF'), category = _('Right Switch Panel')}, {down = device_commands.Button_36, up = device_commands.Button_36, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0, name = _('MW 50 Boost System 2-Pos ON/OFF'), category = _('Front Dash')}, {down = device_commands.Button_7, up = device_commands.Button_7, cockpit_device_id = devices.WEAPONS_CONTROLS, value_down = 0.0, value_up = 1.0, name = _('Gunsight Fold 2-Pos. UP/DOWN'), category = _('REVI 16 B Gunsight')}, {down = device_commands.Button_10, up = device_commands.Button_10, cockpit_device_id = devices.WEAPONS_CONTROLS, value_down = 1.0, value_up = 0.0 , name = _('Gunsight Smoked Screen 2-Pos. UP/DOWN'), category = _('REVI 16 B Gunsight')}, {down = device_commands.Button_8, up = device_commands.Button_8, cockpit_device_id = devices.ENGINE_CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Engine Cold Weather Start 2-Pos. ON/OFF'), category = _('Engine Controls')}, {down = device_commands.Button_6, up = device_commands.Button_6, cockpit_device_id = devices.ENGINE_CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Engine Cut-Off 2-Pos. ON/OFF'), category = _('Fuel System Controls')}, {down = device_commands.Button_8, cockpit_device_id = devices.VHF_RADIO, value_down = 0.1, name = _('FuG16ZY Tune Up'), category = _('VHF Radio')}, {down = device_commands.Button_8, cockpit_device_id = devices.VHF_RADIO, value_down = -0.1, name = _('FuG16ZY Tune Down'), category = _('VHF Radio')}, {down = device_commands.Button_3, cockpit_device_id = devices.VHF_RADIO, value_down = 0.1, name = _('FuG16ZY Volume Up'), category = _('VHF Radio')}, {down = device_commands.Button_3, cockpit_device_id = devices.VHF_RADIO, value_down = -0.1, name = _('FuG16ZY Volume Down'), category = _('VHF Radio')}, {down = device_commands.Button_1, up = device_commands.Button_2, cockpit_device_id = devices.CONTROLS, value_down = 1.0, value_up = 1.0, name = _('Undercarriage 2-Pos UP/DOWN'), category = _('Systems')}, {down = device_commands.Button_39, up = device_commands.Button_39, cockpit_device_id = devices.CONTROLS, value_down = 1.0, value_up = 0.0, name = _('Undercarriage Cover 2-Pos UP/DOWN'), category = _('Systems')}, {down = device_commands.Button_39, pressed = device_commands.Button_1, up = device_commands.Button_2, cockpit_device_id = devices.CONTROLS, value_down = 1.0, value_pressed = 1, value_up = 1.0, name = _('Undercarr. Cover + Gear UP/DOWN'), category = _('Systems')}, {down = device_commands.Button_39, pressed = device_commands.Button_1, value_down = 1.0, cockpit_device_id = devices.CONTROLS, value_pressed = 1, name = _('Undercarriage Cover + Gear UP'), category = _('Systems')}, {down = device_commands.Button_58, up = device_commands.Button_58, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0, name = _('Engine Governor 2-Pos AUTO/MANUAL'), category = _('Engine Controls')}, {down = device_commands.Button_94, up = device_commands.Button_94, cockpit_device_id = devices.CONTROLS, value_down = 1.0, value_up = 0.5, name = _('Flaps Flight/25% Out'), category = _('Flight Control')}, {down = device_commands.Button_94, up = device_commands.Button_94, cockpit_device_id = devices.CONTROLS, value_down = -1.0, value_up = -0.0, name = _('Flaps Land/50% Out'), category = _('Flight Control')}, {down = device_commands.Button_32, up = device_commands.Button_32, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0, name = _('SZKK3 Weapons Control 2-Pos ON/OFF'), category = _('Front Dash')}, {down = device_commands.Button_34, up = device_commands.Button_34, cockpit_device_id = devices.FUSEBOX, value_down = 1.0, value_up = 0.0, name = _('Wing Cannons Switch 2-Pos ON/OFF'), category = _('Front Dash')},
  18. Bindings for the A-10C II (will also work for the "old" version of the hog): {down = iCommandPlaneAHCPGUNPACArm, up = iCommandPlaneAHCPGUNSafe, name = _('GUN/PAC switch 3-Pos ARM/SAFE'), category = _('Armament HUD Control Panel')}, {down = iCommandPlaneAHCPGUNArm, up = iCommandPlaneAHCPGUNSafe, name = _('GUN/PAC switch 3-Pos GUNARM/SAFE'), category = _('Armament HUD Control Panel')}, {down = iCommandPlaneAHCPLaserArm, up = iCommandPlaneAHCPLaserSafe, name = _('LASER switch 2-Pos ARM/SAFE'), category = _('Armament HUD Control Panel')}, {down = 3004, up = 3004, cockpit_device_id = 7, value_down = 1.0, value_up = -1.0, name = _('TGP switch 2-Pos ON/OFF'), category = _('Armament HUD Control Panel')}, {down = 3004, cockpit_device_id = 7, value_down = 1.0, name = _('TGP Power switch ON'), category = _('Armament HUD Control Panel')}, {down = 3004, cockpit_device_id = 7, value_down = -1.0, name = _('TGP Power switch OFF'), category = _('Armament HUD Control Panel')}, {down = iCommandPlaneAHCPIFFCCOn, up = iCommandPlaneAHCPIFFCCTest, name = _('IFFCC switch 2-Pos ON/TEST'), category = _('Armament HUD Control Panel')}, {down = iCommandPlaneAHCPMasterArm, up = iCommandPlaneAHCPMasterSafe,name = _('Master switch 3-Pos ARM/SAFE'), category = _('Armament HUD Control Panel')}, {down = iCommandPlaneAHCPMasterTrain, up = iCommandPlaneAHCPMasterSafe, name = _('Master switch 3-Pos TRAIN/SAFE'), category = _('Armament HUD Control Panel')}, {down = 3006, up = 3006, cockpit_device_id = 7 , value_down = 1.0, value_up = 0.0, name = _('AHCP HUD Mode 2-Pos DAY/NIGHT'), category = _('Armament HUD Control Panel')}, {down = 3007, up = 3007, cockpit_device_id = 49 , value_down = 1.0, value_up = 0.0, name = _('Emergency Flood Light 2-Pos DAY/NIGHT'), category = _('Electrical power control panel')}, {down = 3007, cockpit_device_id = 49 , value_down = 1.0, name = _('Emergency Flood Light DAY'), category = _('Electrical power control panel')}, {down = 3007, cockpit_device_id = 49 , value_down = 0.0, name = _('Emergency Flood Light NIGHT'), category = _('Electrical power control panel')}, {down = 3001, up = 3001, cockpit_device_id = 1 , value_down = 1.0, value_up = 0.0, name = _('APU Gen Power 2-Pos ON/OFF'), category = _('Electrical power control panel')}, {down = 3004, up = 3004, cockpit_device_id = 1 , value_down = 1.0, value_up = 0.0, name = _('AC Gen Left Power 2-Pos ON/OFF'), category = _('Electrical power control panel')}, {down = 3005, up = 3005, cockpit_device_id = 1 , value_down = 1.0, value_up = 0.0, name = _('AC Gen Right Power 2-Pos ON/OFF'), category = _('Electrical power control panel')}, {down = 3004, cockpit_device_id = 1 , value_down = 1.0, name = _('AC Gen Left Power ON'), category = _('Electrical power control panel')}, {down = 3004, cockpit_device_id = 1 , value_down = 0.0, name = _('AC Gen Left Power OFF'), category = _('Electrical power control panel')}, {down = 3005, cockpit_device_id = 1 , value_down = 1.0, name = _('AC Gen Right Power ON'), category = _('Electrical power control panel')}, {down = 3005, cockpit_device_id = 1 , value_down = 0.0, name = _('AC Gen Right Power OFF'), category = _('Electrical power control panel')}, {down = 3006, up = 3006, cockpit_device_id = 1 , value_down = 1.0, value_up = 0.0, name = _('Battery Power 2-Pos ON/OFF'), category = _('Electrical power control panel')}, {down = iCommandPlaneLGPLandLight, up = iCommandPlaneLGPLightsOff, name = _('Landing Lights ON/OFF'), category = _('Landing gear panel')}, {down = iCommandPlaneLGPTaxiLight, up = iCommandPlaneLGPLightsOff, name = _('Taxi Lights ON/OFF'), category = _('Landing gear panel')}, {down = 3029, pressed = 3029, cockpit_device_id = 38, value_down = 1.0, value_pressed = 0.0, name = _('Anti-Skid Button ON'), category = _('Landing gear panel')}, {down = 3028, pressed = 3028, cockpit_device_id = 38, value_down = 1.0, value_pressed = 0.0, name = _('Anti-Skid Button OFF'), category = _('Landing gear panel')}, {down = 3029, pressed = 3029,up = 3028, up = 3028, cockpit_device_id = 38, value_down = 1.0, value_pressed = 0.0, value_up = 1.0, value_up = 0.0, name = _('Anti-Skid 2-Pos ON/OFF'), category = _('Landing gear panel')}, -- heureka, this works! {down = 3012, up = 3012, cockpit_device_id = 49, value_down = 1.0, value_up = -1.0, name = _('Nose Light 2-Pos switch ON/OFF'), category = _('Lighting Panel')}, {down = 3004, up = 3004, cockpit_device_id = 49, value_down = 1.0, value_up = -1.0, name = _('Accel & Compass Light 2-Pos Bright/DIM'), category = _('Lighting Panel')}, {down = 3013, up = 3013, cockpit_device_id = 49, value_down = 1.0, value_up = -1.0, name = _('Signal Lights 2-Pos BRIGHT/DIM'), category = _('Lighting Panel')}, {down = iCommandPlanePositionLightsFlash, up = iCommandPlanePositionLightsOff, name = _('Position Lights FLASH/OFF'), category = _('Lighting Panel')}, {down = iCommandPlanePositionLightsSteady, up = iCommandPlanePositionLightsOff, name = _('Position Lights STEADY/OFF'), category = _('Lighting Panel')}, {down = 3002, cockpit_device_id = 15, value_down = 1.0, name = _('Elapsed Timer STRT/STP/RST'), category = _('Systems')}, {down = 3010, cockpit_device_id = 39, value_down = 1.0, name = _('Seat Arm Handle SAFE'), category = _('Systems')}, {down = 3010, cockpit_device_id = 39, value_down = -1.0, name = _('Seat Arm Handle ARM'), category = _('Systems')}, {down = 3010, up = 3010, cockpit_device_id = 39, value_down = -1.0, value_up = 1.0, name = _('Seat Arm Handle 2-Pos ARM/SAFE'), category = _('Systems')}, -- Canopy switch now has two separate commands: 3007 for OPEN/HOLD and 3006 for CLOSE (with spring return to HOLD). Bindings updated 04-AUG-2022 -- For use with a 3-position switch, bind the commands "Canopy OPEN/HOLD" and "Canopy CLOSE/HOLD". -- For use with 3 pushbuttons for OPEN, HOLD, CLOSE, use the 3 lines immediately below. {down = 3006, up = 3007,cockpit_device_id = devices.CPT_MECH, value_down = 0.0, value_up = 0.0, name = _('Canopy CLOSE/HOLD'), category = _('Systems')}, {down = 3007, cockpit_device_id = devices.CPT_MECH, value_down = 1.0, name = _('Canopy OPEN'), category = _('Systems')}, {down = 3007, cockpit_device_id = devices.CPT_MECH, value_down = 0.0, name = _('Canopy HOLD'), category = _('Systems')}, {down = 3007, up = 3007, cockpit_device_id = 39, value_down = 1.0, value_up = 0.0, name = _('Canopy OPEN/HOLD'), category = _('Systems')},-- for maintained 3-position switch (ON-OFF-ON) {down = 3007, up = 3006, cockpit_device_id = 39, value_down = 1.0, value_up = 0.0, name = _('Canopy 2-Pos OPEN/CLOSE'), category = _('Systems')},-- for maintained ON/OFF switch ---------------------------------------------------------------------------------------------------------------------------------------------------- {down = 3016, up = 3016, cockpit_device_id = 36, value_down = -1.0, value_up = 1.0, name = _('Air Refuel Control Lever 2-Pos OPEN/CLOSED'), category = _('Fuel system control panel')}, --------------------------------------------------------------------------------------------------------------------- {down = iCommandPlane_FLAPS_UP, up = iCommandPlane_FLAPS_MNR_from_UP,name = _('Toggle Flaps Up'), category = _('Systems')}, -- commands copied from the Warthog Throttle file, bind to 3-position switch! {down = iCommandPlane_FLAPS_DN, up = iCommandPlane_FLAPS_MNR_from_DN,name = _('Toggle Flaps Dn'), category = _('Systems')}, ---------------------------------------------------------------------------------------------------------------------- {down = iCommandPlane_FLAPS_UP, name = _('Set Flaps to UP'), category = _('Systems')}, {down = iCommandPlane_FLAPS_DN, name = _('Set Flaps to DOWN'), category = _('Systems')}, {down = iCommandPlane_FLAPS_MNR_from_DN, up = iCommandPlane_FLAPS_MNR_from_UP, name = _('Set Flaps to MNR'), category = _('Systems')}, -------------------------------------------------------------------------------------------------------------------------------------- {down = 3016, cockpit_device_id = 39, value_down = 1.0, name = _('Stick HIDE'), category = _('Systems')}, {down = 3016, cockpit_device_id = 39, value_down = 0.0, name = _('Stick SHOW'), category = _('Systems')}, {down = 3016, up = 3016, cockpit_device_id = 39, value_down = 0.0, value_up = 1.0, name = _('Stick 2-Pos SHOW/HIDE'), category = _('Systems')}, Binding to activate the Macro "All internal lights UP": {down = 300, name = _('Macro all internal Lights UP'), category = _('Cheat')},
  19. Bindings for the F/A-18C Hornet: -------------------------------------------------------------------------------------------------- {down = iCommandPlaneGearUp, up = iCommandPlaneGearDown, name = _('Landing Gear Control Handle 2-Pos UP/DOWN'), category = {_('Left Vertical Panel')}}, -------------------------------------------------------- {down = cpt_commands.CanopySwitchOpen, up = cpt_commands.CanopySwitchClose, cockpit_device_id = devices.CPT_MECHANICS, value_down = 1.0, value_up = -1.0, name = _('Canopy Control Switch 2-Pos OPEN/CLOSE'), category = {_('Right Wall'), _('Systems')}}, {down = cpt_commands.CanopySwitchClose, up = cpt_commands.CanopySwitchClose, cockpit_device_id = devices.CPT_MECHANICS, value_down = -1.0, value_up = 0.0, name = _('Canopy Control Switch CLOSE/HOLD'), category = {_('Right Wall'), _('Systems')}},-- for 3-pos switch {down = cpt_commands.CanopySwitchOpen, up = cpt_commands.CanopySwitchClose, cockpit_device_id = devices.CPT_MECHANICS, value_down = 1.0, value_up = 0.0, name = _('Canopy Control Switch OPEN/HOLD'), category = {_('Right Wall'), _('Systems')}},-- for 3-pos switch ----------------------------------------------------- {down = cptlights_commands.HookBypass, up = cptlights_commands.HookBypass, cockpit_device_id = devices.CPT_LIGHTS, value_down = 1.0, value_up = -1.0, name = _('Hook Bypass 2-Pos Switch FIELD/CARRIER'), category = {_('Left Vertical Panel')}}, {down = cptlights_commands.HookBypass, cockpit_device_id = devices.CPT_LIGHTS, value_down = 1.0, name = _('Hook Bypass Switch FIELD'), category = {_('Left Vertical Panel')}}, {down = cptlights_commands.HookBypass, cockpit_device_id = devices.CPT_LIGHTS, value_down = -1.0, name = _('Hook Bypass Switch CARRIER'), category = {_('Left Vertical Panel')}}, ---------------------------------------------------- {down = gear_commands.LaunchBarSw, up = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = -1.0, value_up = 1.0, name = _('Launch Bar Control 2-Pos Switch RETRACT/EXTEND'), category = {_('Left Vertical Panel')}}, {down = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = -1.0, name = _('Launch Bar Control Switch RETRACT'), category = {_('Left Vertical Panel')}}, {down = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = 1.0, name = _('Launch Bar Control Switch EXTEND'), category = {_('Left Vertical Panel')}}, -- Wing fold special: 1st line provides PULL and FOLD with one key press --------------------------------------------------- {down = ctrl_commands.WingFoldPull, pressed = ctrl_commands.WingFoldSelect, cockpit_device_id = devices.CONTROL_INTERFACE, value_down = 1.0, value_pressed = -1.0, name = _('Wing Fold Control PULL-FOLD'), category = {_('Right Vertical Panel')}}, {down = ctrl_commands.WingFoldSelect, up = ctrl_commands.WingFoldPull, cockpit_device_id = devices.CONTROL_INTERFACE, value_down = 1.0, value_up = 0.0, name = _('Wing Fold Control SPREAD-STOW'), category = {_('Right Vertical Panel')}}, ---------------------------------------------------- {down = fuel_commands.DumpSw, up = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 1.0, value_up = -1.0, name = _('Fuel Dump Switch 2-Pos ON/OFF'), category = {_('Left Console'), _('Fuel Control Panel')}}, {down = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 1.0, name = _('Fuel Dump Switch ON'), category = {_('Left Console'), _('Fuel Control Panel')}}, {down = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = -1.0, name = _('Fuel Dump Switch OFF'), category = {_('Left Console'), _('Fuel Control Panel')}}, --------------------------------------------------- {down = 3256, up = 3256, cockpit_device_id = 0, value_down = -1.0, value_up = 0.0, name = _('Flashlight 2-Pos ON/OFF'), category = {_('View Cockpit'), _('Right Console')}}, {down = iCommandPlaneShowKneeboard, up = iCommandPlaneShowKneeboard, value_down = 1.0, value_up = -1.0, name = _('Kneeboard 2-Pos SHOW/HIDE'), category = _('Kneeboard')}, -- Emergency/Parking Brake single command Turn CCW and Pull to Parking Position {down=gear_commands.EmergParkHandleSelectPark, up=gear_commands.EmergParkHandleOnOff,cockpit_device_id=devices.GEAR_INTERFACE,value_down=1.0,value_up=-1.0,name=_('Emergency/Parking Brake Handle - CCW+Pull'),category=_('[Front Left - Vertical Panel')}, -- simplified speed brake switch (no HOLD position)------------------------------------------ {down = hotas_commands.THROTTLE_SPEED_BRAKE, up = hotas_commands.THROTTLE_SPEED_BRAKE, cockpit_device_id = devices.HOTAS, value_down = -1.0, value_up = 1.0, name = _('Speed Brake Switch 2-Pos EXTEND/RETRACT'), category = {_('Throttle Grip'), _('HOTAS')}}, {down = elec_commands.PitotHeater, up = elec_commands.PitotHeater, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, value_up = 1.0, name = _('Pitot Heater Switch - 2-Pos ON/AUTO'), category = {_('Right Console'), _('ECS Panel')}}, -- switch must be in the OFF position at mission start
  20. This is very easy to fix which makes people wonder why ED does not provide these bindings early on. If you want to help yourself you need to add this line to the "default.lua": {down = fuel_commands.DumpSw, up = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 1.0, value_up = -1.0, name = _('Fuel Dump Switch 2-Pos ON/OFF'), category = {_('Left Console'), _('Fuel Control Panel')}}, I recommend you read the tutorial on this post before you edit the .lua file: https://forums.eagle.ru/topic/270080-lua-editing-for-additional-key-binds-tutorial-no-discussion-here-please/?tab=comments#elControls_4646929_menu
  21. This doesn't happen in every session. I did two sessions today, and the AI did not break his engine. Other days, I can fly several missions in the same session and it happens every time. There seems to be a random factor in AI performance; in some sessions they perform better than in others.
  22. I do not see where in the sequence the mirrors are toggled ON. A search does not show any line with "Mirrors" in it. The mirrors command is one of these "iCommand..." that are not associated with any device. So I'm not sure that you can toggle the mirrors in the macro sequence. But I notice in your line that you misspelled the command. I should be "iCommandToggleMirrors"; you omitted the "i" at the beginning.
  23. As far as I can see, the Flaps UP/Down as well as the Flaps Axis commands are working again. This never affected me, as I'm using a cusom command that lets me switch between FLIGHT/10% OUT/20% OUT/LAND using the flaps switch on the TM WH throttle.
  24. When I fly the FW-190D or Bf-109K against the P-47D AI, I find that the Jug's engine typically dies after about 4 minutes of air combat even if it has not taken any hits. This cannot be right. I have tried against the D-30, D-30 Early and -D40, it's always the same. I attach a track where the engine dies after about 4 minutes of air combat. I did not fire my guns at all. Note: I have had sessions where this engine failure did not occur. But most of the time I can reproduce it. P-47-D40 AI Engine Fails Again 20210605.trk
  25. I posted 2 tracks with AI engine failing last night. The tracks worked for me. Can you try them just to be sure?
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