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Everything posted by Mnemonic
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I have a GT 555 it is much more powerful than 550. Paradox is that I've tried to remove all the math from omnidirectional and spot lights in hlsl shaders, and still got the same fps drop, even when light shaders didn't do anything. So it does look like drawcall problem, and not how heavy are actual shaders. Again, in daylight conditions, without external illumination, I have decent FPS.
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I have severe lighting FPS issue only on A-10C and also on UH-1H but I don't fly it much currently. Flaming Cliffs crafts and Ka-50 are ok. I think it has to do with high-poly models and amount of light sources. Btw usually I also turn on shadows, they lower the FPS a bit on my setup, but not much. I turned them off now, for testing reasons. You don't notice the difference on A-10C? Or other aircrafts?
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Thanks! Good to know ED knows about it. I think Lights=1 was in the settings menu, long time ago, in a galaxy far away, in the settings of first flaming cliffs, but it worked fine until UH-1. Yes indeed, one of the reasons I hesitate with investing money into new machine - I don't know how much resources will EDGE, consume, I hope it would be much faster than current gen engine, and I will not need to upgrade at all. And If not - at least I will know what machine to buy by then.
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Hey LexiconG2, I know that I have "low specs" but I willing to set lighting calculation to something more simple (like lighting=1 in options.lua), the thing is since Huey release, I can't because I have crash the moment Huey fires miniguns. And except of lighting I have very nice FPS - 30 to 40 during flight and fight. So I don't think the specs are too low that my requests are not valid. Everybody suffers from cluster bombs, I'm well aware of it, but come on, external lights? This really annoying. Every time I happen to notice that I'm willing just close DCS and go fly Falcon BMS instead, where I have stable 60 FPS under any conditions, with lights or without, with any amount of ground and air forces, and with any type of ammunition. I was expecting that there are some FPS tweaks which cure the damn lights, but apparently there are none.
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Here, everything on max, except water, mirrors, and shadows: 48FPS with GeForce 555M So, sorry I don't think your point is valid. Su-25T is very resource lightweight comparing to A-10C. Speaking of which I also don't have a problem to fly, except when I turn on external light, that's why I created a topic in first place.
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I completely agree that GeForce GT555M is not very fast by todays standards, true. But I don't have any problems with Su-25T or Ka-50 aswell, the thing is on A-10C there are many lights, and the small ones on top cause about 10-12 FPS drop. Also same effect with floodlights on A-10C. And scenes, AA or render-to-texture size have nothing to do with it. Question is - can I tweak something in DCS World to make this FPS drop less significant, or remove it completely. When I play singleplayer I can turn off lights, but it is stupid to ask other people to do that during multiplayer session. Also GeForce 555M doesn't have shared memory, it is dedicated mobile videocard and it uses it's own 3 Gigs of VRAM. And it is faster than GT 460M. When it comes to modern games like Battlefield3, Dishonored, Crysis2, Metro Last Light, and even ARMA3 - runs just fine with it, of course not maxed out but on pretty high settings.
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Do you have 60 FPS with lights on? I have 30-50 FPS typically, if I don't use lights, if I use them it's 15-20 less. Also, I am pretty sure that with lights=1 in options.lua, UH-1 miniguns shouldn't crash DCS, and it is a bug, which devs should fix! GeForce GT 555M isn't powerful GPU, but it's enough to run DCS with daylight conditions on 30 FPS in high settings, why should external lights drop it so much? (I know that it looks like that implementation is poor) Also I play other modern games on same rig, which run just perfectly fine on 555M.
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Thanks guys for your suggestions! Is it true? I thought 8 GB should be enough for DCS, here is a screens from Task Manager, with DCS running: It is indeed true. For me it was like this all the time, but I decided to ask here maybe somebody have a solution for this, some kind of mod, or tweak, because it is extremely annoying. I hope EDGE will fix things, and eventually I don't need to change my hardware to boost FPS in DCS, but now I have some doubts. That's what I thought, but isn't there any mod that could remove this huge load? Shader replacement, or other sort of tweaking we could do now, without new engine?
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Hello guys, I experience unbearable FPS drop when turning on full illumination on A-10C. Maybe somebody knows what to tweak to get rid of this problem. In order to have clean test bench I uninstalled DCS World completely, and re-installed it from scratch from new 1.2.6 installer. Plus on top I installed only one module which is DCS A-10C. I measure FPS using Fraps. Currently I have a following hardware - DELL XPS L702X laptop: - i7-2670QM @ 2.2 GHz (3.1 max turbo) - 8GB RAM - GeForce GT 555M, 3GB VRAM - nVidia drivers version - 320.18 - 512 GB SSD (where I have DCS World installed) - 1920 x 1080 display - just in case - connected periphery: HOTAS Warthog + Simped F-16 USB Rudder Pedals + Thrustmaster Cougar MFDs + TrackIR5 I created a simple mission with runway start of A-10C from Batumi at 6:00 in the summer morning. Here are the settings I used for this test (I also tried to lower down resolution, textures, scenes, but it really doesn't matter in this case, situation with lights is the same): In nVidia control panel I disabled AA, or anything which could influence performance (again it doesn't matter and doesn't influence FPS drop). 20 FPS in cockpit, looking forward with external illumination turned off (in fact it's about 25) external view - 40 FPS, with external illumination turned off Pinky switch down - 30 FPS: Pinky switch UP - 19 FPS I found this ridiculous. So I tried different things, and what helps is in "options.lua" To set - ["lights"] = 1 instead of ["lights"] = 2 This removes actual lighting from illumination devices, but keeps FPS on external views on 50 (within described conditions), doesn't matter if you turn them on or off. BUT It leads to another significant bug - if you have lights=1, and you have UH-1 on map and he shoots minigun - DCS crashes. I would be really helpful if somebody knows how to fix this problem, thanks. Also would be great if ED programmers will notice this significant issue and fix it as-well. I still can fly daylight missions with awesome FPS of 30-40 but it is total garbage at night, which is very disappointing. I understand that my hardware isn't top notch, but I don't have any issue with performance playing any other modern game on high settings. So I not really convinced to invest money into new PC. P.S. Also, before reinstalling I tried to edit omnidirectional and spot light HLSL shaders, removing all math from it, so they in fact didn't do anyhting - visually there was no lighting but I still had same FPS drop, so I think this is not videocard issue at all, there is probably bug somewhere in the illumination system itself which leads to such result. But I am not sure.
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Warthog снят с производства? :) Вам сказали неправду, предыдущий HOTAS Cougar - снят, а HOTAS - Warthog прекрасно продолжает выпускаться и продается по всему миру. Как более дешевый но качественный металлический аналог - Saitek X-65. Но учтите у него неподвижная ручка, на тензодатчиках.
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commercial VORPX Driver beta is available: http://www.roadtovr.com/vorpx-beta-is-live-add-oculus-rift-3d-support-games/
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МиГ-21 скоро будет, а за ним Beczl и ко. собираются МиГ-23 пилить. Но Хорнеты это хорошо, хотя я лично хочу Ф-16
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Сумма не настолько уж запредельная, обьем работ по Б-17 - запредельный, соответственно дешевле его сделать не могут. А кабину и все прилагающееся к Ме-262 за 50к - реально.
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You can easily get one with Rift, certain imagery in few demos seems to induce sickness in everybody, I did demoed Rift for dozen of people, and for example Riftcoaster demo affects everyone, some more badly than others.
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Is it hard to order it in US and then ship it to Russia? War Thunder guys managed to get it, in Russia.
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Thanks Wags, great to hear! I would put my Oculus Rift SDK in use. Me and my wife are happy to hear that :)
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Are there any plans to have this effect fixed? Because turning off volumetric light (["lights"] = 1) really helps to improve overall bad FPS.
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Отличное видео, сразу поднял уровень своего вклада! Желаю ребятам удачной кампании и успехов в разработке. Очень хотелось бы чтобы кампания набрала достаточно денег для мультиплеерного Б-17, это было бы очень круто!
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Indeed, this is sweet, however we don't know how much time will needed to get these screens out the lab into mass production. But It's great news!
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You could still buy it: http://www.vipercore.nl/index.php?option=com_virtuemart&view=productdetails&virtuemart_product_id=27&virtuemart_category_id=9&Itemid=495 :huh:
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Isn't it Sabre? not Saber :)
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Только трекир, все 6 осей, отличная поддержка в ДКС, очень быстрая работа без лагов.