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Neon67

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Everything posted by Neon67

  1. what happens if you buy normandy and not the asset pack You will play a ww2 map with modern tanks in a p51 ?? So if you want to play dcs WW2 You will need to buy: P51 License Normandy Licence WW2 Asset pack License while other games do it all for 60$ ? Am I right or did I understood that not correctly ?
  2. This one is thought as a quick mission for DCS A10-C: - No TGP , like the good old days and to add some dificulty and provide low altitude weapon delivery - Voice over - Dynamic random mission. Every time you will play you will get a small variation - Playtime should be between 15-20 minutes Mission briefing: Bravo squad is pinned down in Primm You have to provide a close air support mission ASAP A pair of AH64 are on their way aswell and chinook are on standby for Evac If the quick reaction armor force is availlable, they will come help you Expect the unexpected: this is a dynamic mission ! Last minute edit: Correction of a few minor bugs A10c_quick_low_cas.miz
  3. Hey guys, the Mig 29 S doesn't have a data link at all ? Seems for me a bit strange for an upgraded version no ?
  4. now I understand why they say US marines are the toughest, strongest soldiers of the world
  5. Nevada update today, that is great. I hope the radar ui for ca to be present :)
  6. Should the mission a regular be long one or more like those for instant action also ? The playtime is different
  7. those are mods Btw does anyone know where to find the mod for ai parachutist ?
  8. small questions about the contest. Solo or MP mission ? How many mission can a user post ? What are the evaluation criterias ?
  9. Still waiting for an alpha update for the modules. I want my gunner seat in the mi8 in the desert
  10. is there an indicator somewhere in the cockpit to know at which point the generator will deactivate ? I struggle sometimes to know my power limit, I just do it with my ears
  11. Is there an option to turn on/off units to be controled by a tactical commander ?
  12. Hi How do you move your turret or lock to a target using the UI? I tried clicking on it without success
  13. Good news . Really glad to see improvements I am yet not sure I understood clearly the following. Will the CC be released once all systems are included and before the AFM ? Or only once AFM is done for both ?
  14. hi guys. I just discovered this aswome script in a mp mission and I would like to start using it. But I am very new at MIST and CTLD. Can someone tell me how to add new single unit, a spawnable group that requires several crates, and can we also create a new FARP or other static buildings such as road outpost, watch tower? Is there a possiblity to rearm a complete group, such as an artillery platoon ? Thanks
  15. Neon67

    Radar vs chopper

    thanks for the explaination Is this implemented for all aircrafts or only russians ?
  16. Neon67

    Radar vs chopper

    On all aspect ? I would assume you need to be on top of it or in a small cone no ?
  17. Hi guys. I thought DCS implemented restrictions on the radar for chopper flying slower than a certain speed. However I am still getting locked when I am stationary, hovering at 3 m high, on the ground or on a building. Is it intended ? I really struggle to hide myself from Fighters
  18. Hey guys, how can I tell my airport which runway I would like to use in my mission ? Wind seems to have no effect :helpsmilie:
  19. rear machine gun ok, but the one on the left door ?
  20. I can't get a config with one gunner and no cargo door, is it intended ?
  21. very fragile to enemy fire I am always amazed by the accuracy of a zu23 mounted on a truck driving at 50 kph through a bumpy field
  22. ****ing brilliant ! Nice job man !! I love it
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