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Everything posted by =Mac=
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Next DCS (US) Fixed Wing Aircraft Wish List
=Mac= replied to diecastbg's topic in DCS Core Wish List
No, no no! The F-16 can never be released. Nor can the F-18 for that matter. For me, if either one is released, I will never stop flying so I will have to quit my job, divorce my wife, and give up pizza. I just can't afford to give up pizza... ever. Well, if they have a good flight model, I'll even give up the pizza. -
Dustoff (CASEVAC or even MEDEVAC) Myself, personally, just jump in an egg-beater and go joyridin'!
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the different between dcs p-51 and real flight?
=Mac= replied to Flycat's topic in DCS: P-51D Mustang
Look at the video that FlyCat referred to. As the pilot comes around for line up, he pulls back to lock the tail wheel. Then, as power comes up, the stick is centered, and there is some right rudder and eventually a bit of right stick. As the KIAS comes up to 80 or 90, the tail lifts when the stick goes FOREWARD. That's not the way it can be done in DCS. I think that is what everyone is talking about. It seems to me that the rudder, even at standstill, has a lot of authority simply because of the prop wash. -
I'm pretty good in the Mustang but the Dora, like everyone else here, has been a fussbudget to get on and off the ground.... as she should be: she's a tail dragger. In my Pony, I slowly ramp up the prop until the tail comes up and then full throttle once we start to leave earth. (Always add in 2.5 t0 5 degrees rudder.) I tried the same in the Dora who pitched a fit by immediately placing me upside down to the left of the runway (as a previous poster described. Hi Flagrum!) Then (my usual methodology) I watched Wags' video on how to do it. Of course, I still ended up upside down to the left. I ran out of cuss words so I quit for a while, crashed the P-51 a couple times to teach myself that these planes don't drive like a car. Went back into the Dora and somehow managed to take off. I crashed doing some aerobatics so tried to take off again... no good. I was still trying to take off like an F-15. Crash, crash, cuss, and crash some more until I got two take-offs in a row. Hell, I'm that slow at learning this???? Apparently. I still haven't landed yet, but I know that, once we get the DCS SR-71 released in the winter of 2019, I'll be able to learn the lessons that Dora is trying to stuff into my thick head. Conclusion: it's NOT the aircraft. It's YOU. You have to find out what type of love making she likes. Give her time; she'll treat you right once you understand the physics she goes by. This is a Simulator. Not a game.
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A real Charlie Eagle. In case the image does not come through:
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Toe brakes. Get a set of rudder pedals with toe brakes. Best. With out the tail wheel locked, you have no steering except by individual main gear brakes. Ease in a brake to START a turn, release then ease in the opposite brake to stop the turn. Brakes off to (hopefully) go straight. It does NOT drive like a car! DCS P-51 handles like the REAL P-51. (Taxiing is by serpentine turns: left, peek, right, peek, left, peek again...) Pull the stick back to lock the tail wheel (once you have it straightened.) Then all the rudder kick either way will give you a tiny bit of left/right turn. Push the stick forward unlocks the tail wheel and you are free-wheeling with NO steering except toe brakes. The problem with TrackIR is that I can't (well, WON'T) fly without it. And, wifey gets sea-sick just walking past the monitor...
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You have to understand (and watch for) what is called VRS (Vortex Ring State) which is, essentially, a donut of air around your rotors that cancels any lift the rotors give. Look it up and study it. Practice getting into VRS and out of it. (VRS typically gets started when you descend way too fast. You can also get into a VRS by making a combat approach and flaring to a stop too fast.... Slap into the ground you go!) Next, keep in mind that as you get into ground effect from the rotors, there will be a different type of lift from those rotors as well as a big exaggeration to the torque (the tendency to twist to the right) which you must correct for with your rudder pedals. Going from translational lift (flying forward) to a hover can be seen and felt by the shudder the Huey gives. It's the same feeling you get when you fly forward way too fast. That shudder should tell you that you are approaching hover speed. Put all this together and it's understandable how people can find flying a Huey a bit confusing. But, once you get it all sorted out, flying the Huey is like riding a magic carpet: awesome!
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[CLOSED] Aerial Refueling not transferring fuel
=Mac= replied to jackshen's topic in A-10A for DCS World
You must pay by credit card. We don't accept cash. Please put the pump handle back in its holder and see the attendant inside. :megalol: -
It's not just the manpad missiles, either. The AAMRAM (120) is horribly crippled. If I'm WVR tally at 12 o'clock or so, locked, even a Sparrow should never miss. Yet they do.
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For the record, for pure flying enjoyment, the P-51 and the F-86 are my absolute favorites. Oh, and the Huey just has to be the closest thing to helicopter simulator heaven. Please don't take my commentaries as me being displeased with BST. I cannot emphasize enough how much Belsimtek and Eagle Dynamics mean to me. The work you guys are doing is not only extremely important to me, but to the rest of the aviation world, as well. Please, please, please keep up the great works you are doing!
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Hi cofcorpse, No, it wasn't because the Sabre can't do a climbing snap roll, but because of the limit that I thought I saw going from the snap roll to a flat spin. In the track that I had (at the time), it was obvious that aircraft "wanted" to flatten out the spin but was limited. Unfortunately, the track and Tacview got deleted by my own fault. So, I flew the same maneuver in all the above listed DCS aircraft only to find the F-86 did NOT exhibit that limit I had seen. For now, the Sabre simply does not go into the flat spin and I attribute that to either my own piloting shortcomings or the designed attributes of the aircraft which cannot generate sufficient physics. In short, I cannot duplicate what I saw the other night. Or... what I thought I saw. The flights I submitted here in my zip file exhibit all the correct motion as would be expected of real aircraft. I will continue to fly the Sabre, later, and if I can create the "limit" I thought I saw, I hope to post the track of it. Otherwise, please accept my apology for my making the initial, apparently unfounded, complaint. Mac
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I wanted to see if they could. If they can't, why not? I cut my teeth on watching Bob Hoover create masterpieces in the air with his Yellow Mustang and gorgeous Aero Commander Shrike. Have you seen his Tea ceremony in his Shrike?
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Climbing Flat Spins in DCS aircraft I flew the P-51, A-10C, F-15, Fw-190, and the F-86 this afternoon, made tracks, Tacviews, and short compressed videos then packed it all in a zip file. Link at MediaFire: http://www.mediafire.com/download/1d692rbbatdz6vp/Climbing_Flat_Spins.zip click the green download (147.56 MB). I believe the error in not flying the flat spin in the F-86 just might be the pilot.
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The climbing flat spin is difficult to find in RL. This is because, if you are in an aircraft capable of aerobatics, the Lomcevak is much more impressive so everyone does that, instead. I submit the following YouTube links of Lomcevak maneuvers. A familiar jet doing it From the cockpit. Lomcevak starts at 1:52 It should be noted that these are real life stunt flying aircraft and braced heavily for such maneuvers. I have yet to get a good Lomcevak in the DCS P-51. But I believe it can be done. I just need to quit my day job!
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I fly on a different computer than this one so I will have to upload the track and Tacview later. I flew into a vertical, induced a snap roll which, as air speed drops, allows for a "climbing" flat spin. In the P-51, (considering the huge torque for the Merlin), such an aerobatic maneuver is easily accomplished. I have also done such a stunt in the A-10C, although it's not as impressively spinning as the prop-job. In doing this maneuver in the Sabre, the inputs are the same but once the nose begins to "pull" into the flat spin (while going up), the Tacview shows the aircraft hitting that "limit" that keeps it in a slow conical spin rather than a flat one. Seeing that limit hit is what caused me to note the miscalculations in my post. Once wind flow loses its influence on a spinning air-frame, inertia begins to take over and completes the motions. In the F-86, this does not occur properly. Basically, the aircraft doing this maneuver are in zero G or close to it. As I have said, the Tacview clearly illustrates the lack of inertia in all axes and I will fly the maneuver in several aircraft and upload it all later, once I am on the sim-machine. I found a YouTube video I did in the summer of 2012 in a P-51 that shows the maneuver. Keep in mind that the P-51 can do this very easily because of the engine torque. However, I also can get the A-10C to do it, albeit a bit slower in the spin because of those two massive vertical stabilizers. Link to follow: Another demo of it. (Not my piloting):
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The F-86's flight model in low G with low air speed is considerably miscalculated. Climbing snap roll inputs from the joystick hit an invisible limit on pitch when approaching stall speed which prevents the conversion from the snap to a flat spin. Normal flat spin characteristics are not modeled correctly, either. Is it possible the inertial calculations are off at these sensitive speeds? Is the flight model scripted in such environments?
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Virus or computer not fast enough?? - slow frame rate
=Mac= replied to timone1002's topic in Game Performance
My machine (specs in my sig, below) is overclocked with water cooling and two GPU cards. If I fly around Sochi with lots of action going on, I get about 20 FPS, up high, away from the busy cities, I get above 50 or 60. Everything is set to whatever the max is, and I run only one of my three screens. Smoke and cluster bombs kill my FPS, down to 5 sometimes. When DCS comes up, my cooling fan perks up and when the "stuff" all begins, the fan screams away. DCS, as it is now, is CPU bound for most of the time, chewing on only one of my four cores with other progs focused on the other cores. My graphics cards are never above slow idle even at the most intense times. Just one of my graphics cards is overkill for DCS, but two....!!! are a huge waist of money. As others have said, maybe Edge will change the fight from the CPU to the cards? I sure hope so. I'm really loving those screenshots of Las Vegas! -
Wow: 7 degrees rudder trim on take off. No snap rolls. No inverted for longer than 10 seconds. Landing gear goes down below 170. If you bounce, level the nose and SLOWLY add power (I knew that!) Awesome video. Thanks, Kelevra.
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Cant connect to master: Never had it b4. Played 1 hour ago??
=Mac= replied to Alkaline's topic in Multiplayer Issues
Thanks. -
Cant connect to master: Never had it b4. Played 1 hour ago??
=Mac= replied to Alkaline's topic in Multiplayer Issues
Good night for me too. -
Cant connect to master: Never had it b4. Played 1 hour ago??
=Mac= replied to Alkaline's topic in Multiplayer Issues
I was flying and got chopped. Now I can't even get the master server at all. I think the DCS server crashed. -
The thrill of going through Novo at door-to-door level in a Huey just cannot be beat. I would not want to do it without TrackIR. Last night I got into a dogfight with a 104th Very Experienced Pilot on the VA server. If anyone knows me, they'll tell you that Mac just can't dogfight; but my F-15 completely dominated the 104th's AFM in his (new!) Mig 21. At first I tried the famous Scissors (and THAT is what you need head-tracking hardware for) but the 104th would have none of it. We ended up in a turning fight which he lost. (My god, Mac actually was in the saddle against a seasoned pro!) Of course, this was withOUT Edge. Skinnadoor, you still want to kill time waiting for Christmas? Things that anyone NOT flying currently are missing (in my opinion): the realism of the A-10c with TM Hotas, TrackIR, and a good three screen set of monitors; a three point landing in a P-51 and, in a fly-by, that incredible Merlin whistle; fun with the radar in the Eagle or the blur of Sochi as I cross runway 06 in a tenth of a second (exaggeration); as I said, the sea-sick inducing treetop flight down the streets of Novorossiysk in a Huey or the delicate kiss of the tarmac as I land there; the consummate challenge of landing the Dora (which I have yet to successfully do); the realism of that J-47 engine in the F-86 as the delayed spool-up gives on taxi; and finally, the pure pleasure of "locking on" in a Russian anti-air missile launcher and taking out 6 or 7 sitting duck Huey's or watching an M1A1 Abrams cruising along the lakeshore and taking out a huge nearby frieghter with one shot. I don't fly the Black Shark nor the magnificent 8 enough to really understand what I am doing, but I know people who can't live without at least a weekend hour in one of them. Flying anything in DCS is the most fun you can have with your pants on. Why wait for Edge? Once it does arrive, flying anything in DCS will be the most fun you can have even with your pants off... well, maybe there are some things that might be more fun...
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I did the update 2. Lost my install of FC3, A-10C, UH-1. (I think that is all I lost.) The re-install was short, though. Just the modules. Lost all my control profiles, though. :-E
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I just uninstalled, cleaned, and reinstalled everything ALL night the other night. I'm not doing it again..... I would be highly PO'd if I had to do that.... :-/