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Everything posted by Snail
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I have pre-purchased it on day 1, but didn't get an email for download yet (also checked the spam folder).
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I got the 1.5 Early Access by the link above, but it installed 1.5.5.60565 again. How do I get 1.5.6?
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And above that: the SF is a photoreconnaissance aircraft. For proper gameplay, it would have to fly over the target area first, take 'pictures', fly back, let the pictures be developed whereafter the actual missionplanning can begin. I don't see that happen in multiplayer settings, maybe in singleplayer for those few(?) who like to extend their missionbuilding that way. Having said that, the SF37 would be nice as an AI addition, for immersion purposes. It only takes a reshape of the nose section and some extra pods and skins.
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The word If says it all: that never happened. But I have no problems with an option for an English cockpit: it will add to the popularity and use of the aircraft within DCS which is fine of course.
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Which depends on the version: the JA37Di has multicolor MFD's. Oden, I agree that the SF37 is the most beautiful one, as an 'alternative fact'. :music_whistling:
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I only have experience in Falcon multiplayer, but it is nice to see the similarities in communication. Great vid!
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Would that be wise or even possible before you have the actual aircraft available in your install?
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According to this site: https://en.wikipedia.org/wiki/Saab_37_Viggen the standard JA37 indeed carried max. 2 skyflash missiles, but the D-version allowed for 4 AMRAAMs.
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For those less familiar with JA37's cannon: the aircraft had an automated aiming possibility where the aircraft's radar was used to aim the cannon (= the aircraft). It had the advantage that the pilot succesfully could open fire at a big distance, much earlier than the opponent, but it also lead to a very bumpy ride because the autopilot took over the steering.
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You should make a difference between the fighter version (JA37) and the other versions like the AJS37. And between BVR and WVR situations. The only situation where the outcome would be hard to predict is in a BVR fight between JA37D's carrying AMRAAM and SU27 / MiG29. But in a WVR/Dogfight situation the Russian jets would have the advantage. Viggens were never designed for dogfighting. Maybe one exeption: in a true dogfight with cannons only, the automated Oerlikon cannon of the JA37 could be devastating in the first pass and turn.
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It's like the fancy liveries that will become available: if you want to have it as realistic as possible, then you have to learn some Swedish words. If you want it somewhat less realistic, you choose for the English cockpit. For me only Swedish would be fine (because like German, a combination of Dutch and English also makes it easier to understand Swedish).
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My wish: only existing liveries. Fancy ones are bad for (my) immersion.
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The altitude table probably comes from an AJSH37, like the one at the Aviodrome museum. Nice document, thanks
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Great work, thanks!!
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I'm in awe about the level of detail and realism!
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So it's one pass, all gone? Nothing to pickle along a group of vehicles?
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Another question: is it possible to determine the 'ripple' setting of 120Kg bombs in the aircraft or is it pre-defined at startup?
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** DCS: AJS-37 WIP Pre-Release Manual Released! **
Snail replied to Cobra847's topic in DCS: AJS37 Viggen
I never knew you had converted it to an attack version. BTW, as far as I know the ARAK pods were only used a short while on the first JA37's and not anymore on the D-version. -
** DCS: AJS-37 WIP Pre-Release Manual Released! **
Snail replied to Cobra847's topic in DCS: AJS37 Viggen
The only Viggens I know of in previous military sims were FreeFalcon and Eurofighter Typhoon, the latter only as AI aircraft. -
** DCS: AJS-37 WIP Pre-Release Manual Released! **
Snail replied to Cobra847's topic in DCS: AJS37 Viggen
Reading the manual I guess it will take me a year or so tot fully understand this aircraft: really a study-sim for me :-) -
P-51D Install Problem due to different DCS version !!
Snail replied to mamao's topic in Bugs and Problems
Sorry, there is no PluginsEnabled.lua in my users/.../saved games location, only an options.lua file. A search for it in the entire C disk didn't reveal one either. -
** DCS: AJS-37 WIP Pre-Release Manual Released! **
Snail replied to Cobra847's topic in DCS: AJS37 Viggen
I read the part about the autopilot, where in certain circumstances you can change course by moving the hat switch on the stick, if I read it right. That's when I thought: will all of this be implemented? Because if not: than the manual gives a lot of info, but maybe not necessarily about the AJS37 ingame. -
** DCS: AJS-37 WIP Pre-Release Manual Released! **
Snail replied to Cobra847's topic in DCS: AJS37 Viggen
A general question: will everything that's described in the manual, be implemented ingame?