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Everything posted by Barthek
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Fps loss 50% near water/sea and drawing of fences
Barthek replied to maks's topic in Bugs and Problems
Ok, I was too optimistic. I've just tried 572.83 in multiplayer environment. My fps again went from 120 to 29 only by looking to the north. This is ridiculous - other folks from my squadron don't report that problem at all. -
Fps loss 50% near water/sea and drawing of fences
Barthek replied to maks's topic in Bugs and Problems
Thank you for posting this. After installing this particular driver, my problem seems to be gone on my end. -
Fps loss 50% near water/sea and drawing of fences
Barthek replied to maks's topic in Bugs and Problems
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Fps loss 50% near water/sea and drawing of fences
Barthek replied to maks's topic in Bugs and Problems
Same problem on my end. Noticed it near Peenemunde. -
Thanks for your effort, Morpheus. Just as REDEYE has stated - I have devoted all my free time to the Caucasus map. I will probably update my other mods once that is finished.
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I've made changes to some of the LUA files responsible for rendering. I bet they also affected the trees rendering distance. I've recently spent some time playing with the mountainous regions. Here are the results:
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The map runs on the old version of the engine, so I imagine nothing else can be done to improve it.
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Not yet. There's still a lot to be done. I want this version to be different, more authentic. Unfortunately, I can only play with the textures and not with the landclass itself - so when something looks nice in one part of the map, it doesn't look that good in the other. Looking for compromise sadly takes a lot of time.
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It is difficult to estimate when the mod will be available. There is still a lot of work to be done but I will keep you guys updated.
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I'm a real-life pilot myself too and all I can do is agree with you! In Poland, generally in Europe, the fields look totally different. However, when playing with the mod, I take satellite photos of Georgia as the reference. Here's an example of that region:
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Another take on the fields - still not satisfied with the result but hey, that looks interesting. And yes - the grass is back.
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Bad news. I can't use this particular method - the grass stops being generated, unfortunately.
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Helping me not to get crazy. Needed to make them for reference.
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I've discovered a completely new method of depicting farmlands in our beloved Caucasus. Took more than one week of reverse engineering but was worth it!
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missing info Warbird AI damage modeling….still
Barthek replied to Mike_CK's topic in New Damage Model Bugs
DCS damage model at its best. -
Great job!
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missing info Burning aircraft keep flying
Barthek replied to Gasman63's topic in New Damage Model Bugs
This bloke together with his friends kept flying like that for another hour on my Liberation session yesterday. AI ruins WW2 in DCS... -
It works nicely - was the first thing I tested after updating to 2.9.