Sporg
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Everything posted by Sporg
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"Oh look at me! I'm slamming the door now!" Well, goodbye: :megalol: Seriously though: I think some people should get over themselves. And maybe not play with Beta, if they don't like new features.. ;)
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I just want to say, I loved the Matrix G-lock effect. Very well thought out joke. I understand people that got frustrated, but come on, you fell for an April's fools prank, get over it. You should be happy about the funny Easter Eggs we sometimes get. Cheer up! :) (PS: Since this is in Open Beta only, maybe you should also consider if Open Beta is really for you, if such a little thing can make your world tumble.)
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DCS World 2.5.x Caucasus Terrain Textures
Sporg replied to Mustang's topic in Texture/Map Mods for DCS World
Thanks. I know it's easy to do, I'm used to it. I'm asking on behalf of people who are new to this and/or to OvGME. It's much easier to see how to in a video, than to describe it. (Been there, done that. ;) ) -
DCS World 2.5.x Caucasus Terrain Textures
Sporg replied to Mustang's topic in Texture/Map Mods for DCS World
Hi Mustang Great work, as always. Could I maybe ask you to demonstrate an OvGME installation too? I see quite a few asking about how to install your mod, but the problem of the manual installation is that it will be wiped with every update of DCS. With OvGME (or JSGME, but that one is almost obsolete) you can disable the mod while updating DCS, then re-enable it after, thus making the process much easier. Also easy to disable, re-enable for playing on servers that don't allow it. I think it would be very helpful to many people. -
Check if it is the motor itself, or the connection. I had one motor go dead, turned out the wire for it had broken internally. The wires are a bit stiff, so they can break, especially in the bottom part where you stretch the seat more when you sit.
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I have put a 15 cm extension on my Warthog stick. It makes it much lighter and precise to use, and balances well with the throw of the throttles, when using it for helicopters. You could try that first, much cheaper than to go and get a new stick with sufficient quality for flying the helicopters.
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I strongly agree with the above statement. The old ground physics felt very good, and was one of the even very strong points of DCS as opposed to competing simulators, where you actually seemed to have this "slip on the ground" feeling. Please bring the old ground physics back.
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I know it is only just released, but is there any ETA on effects being added for the Yak-52? That's an aircraft where it is really needed and useful.
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Which controls do you use? I could imagine that if it was of the kind that tends to spike/be unstable, it could make the whole aircraft shake in a weird way. Check in your Controller Properties in Windows, if the axis are stable. Also check if you have some double assigned axis or buttons on your cockpit view settings.
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I agree with DD_Fenrir here above. Yo-Yo has shown a very fine scientific approach to the FM, and has been willing to show his calculations and assumptions based on real time period documents. I'm sorry, but to me this is just a revival of the very old debate "the DCS 109 doesn't feel like I have been accustomed to in other simulators, so it must be wrong!". But to me, like others have also mentioned in the thread, the DCS 109 lives up to the accounts one sees on 109 behaviour. In fact I feel I have been educated much more on the 109's quirks and treats in DCS than in other simulators. Overall I feel I have been educated better in general WW II aircraft behaviour, propeller torque, tail wheel quirks etc., by all the DCS warbirds than most places elsewhere. I feel that I now understand better the challenges that the pilots of the day had to fight with. So for me, I have this recommendation: Instead of feeling that "this aircraft is wrong!", try to open up, give the module a chance, and see if you can learn it's secrets, and learn to handle it as it is. Enjoy that it has "personality". I guarantee that this will give much more satisfaction that to try to change the given and well documented flight modelling based on "feelings". ;) Have a good flight out there.
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I was preparing a reply, but Kappi said it much better than I could. ;) :thumbup: I only have this additional tip for you: At take off I use ATA 1.2, manual propeller pitch at 12.00 and trim at +1 after advice from a fellow player, and she lifts beautifully and almost in perfect balance Flight at ATA 1.2 is quite pleasant too. Maybe try that. Play with manual propeller pitch in flight also, and learn how she responds to that. It will teach you a lot about how the propeller pitch (and throttle settings) affects flight and trim.
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This has been discussed exhaustively before. Just look through older threads and especially notice Yo-Yo's replies on the subject. (He is ED's chief FM designer.) To sum it up, yes, the 109-K4 has a definitly tail-heavy trim, which it apparently shares with its RL counterpart. The limited forward trim is due to the Germans trying to counteract some incidents where pilots could not pull out of steep dives due to too much forward trim. You feel it extra much with full fuel load, since that means that the aft fuel tank is filled as well, which moves the CG aft. Additionally we feel it extra, due to our joysticks having a fixed centre point, which means that we need to overcome the centering spring's resistance when flying aircraft that needs the joystick to be placed "out of centre". Apparently it would feel more natural in the real aircraft. (Maybe also with FFB, but haven't tried that.) My way of handling it in DCS is to adjust propeller pitch manually. By doing this you can achieve more neutral trim in level flight. (You will still need +1 - +2 on the trim wheel most of the time though.)
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In addition to Andre's reply, I would suggest to check the wires: In my seat two wires had been placed over one of the motor enclosures, and that caused them to break, disabling one of the bottom motors.
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Hi As mentioned, the "Improve your piloting skill" mission is "broken" in Caucasus 2.5. It works, as such, but is no longer possible (or close to impossible) to complete: To complete the mission, you need to keep Radar altitude below 30m. And also pass the gates below that height. But, with the new collidable trees and new, also collidable, light posts, it is between difficult and impossible to stay that low. (It's a slightly funny problem actually. You can't even fit between the light poles. :) ) I hope you can fix it, or make a version that's just as fun as this one used to be. I attach the mission and some screenshots. First gate: Road after gate (notice tree and light posts height compared to next gate): Closer look at light posts, wires etc. making NOE impossible. Note gate height here as well: Gazelle (broken ;) ) next to light posts and trees: - Improve your piloting skill_en.miz
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Experienced BF-109 pilots - help needed - right roll level flight
Sporg replied to Mud's topic in DCS: Bf 109 K-4 Kurfürst
JIMJAM, you should be very aware that the video you posted was made to "prove" a specific point that especially one of the interviewers was totally obsessed with (and which he refused to understand rebuttals of, again and again). Try to look for comments and posts by user "III/JG52_Otto_+" and you will see what I mean. (III/JG52_Otto_+ was eventually banned because he would not stop opening thread after thread on the subject, despite being warned time and again.) As far as I recall, one of ED's responses was that the flight characteristics described in the video was when flying a lightly loaded (no weapons) and lightly fuelled 109, versus a fully loaded and fuelled DCS version. Secondly that the DCS model is based on both several data sources and on several discussions with both actual and former pilots (incl. Volker Bau), not just one single interview. You can also try to read the threads and comments Yo-Yo (ED's FM specialist) has written on the subject. In my opinion he explains himself very well. In other words, I wouldn't put too much credit into that particular video. It should be seen for what it is, a very biased attempt to "prove" a point that has been rejected many times both before and after that interview. The reason I post this late response is that I'm sad to again see the issue popping up, and being lent credibility, when it is actually an issue that has been well explained and refuted a long time ago -
I can confirm Magnanimous description. Flying the Huey and other helicopters becomes a whole different experience from before. Feeling the rotor spin up slowly, feeling the load while flying, the transition from hover to speed and back again, vibration when approaching max speed and of course, feeling oncoming VRS. For instance I can say that I have rarely made it into developed VRS after I got the seat. I feel it oncoming so early that I have time to react and get out of it before crashing. Another neat feature is the feeling of the skid hitting the ground, so that you know that you are down. As for fixed wing aircraft, especially in warbirds the seat is very handy as well. Also here, I used to stall, but after getting the seat, almost never went into a developed stall: I feel the buffeting much earlier than I notice it on screen, so am able to catch it before it develops.
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Honestly, it took me a few hours to take my stick apart, clean it, sand it, grease it, and put it back together. Even if it's a little effort, don't make it sound worse than it is either. I enjoyed my stick even with sticktion, it just got a little better when that issue was fixed. An issue that you have not touched upon is that the CH sticks have so low resolution that they are moving towards being obsolete today: The CH stick design has never been upgraded, and uses an old USB 1.1 controller with 8 bit resolution. That gives 256 values/steps over the whole travel of the stick. That starts to be so low, that in some cases it can be felt during use. For comparison the TM stick has an advertised resolution of 16 bit, and a resolution in real use of 14 bit for the throttle (16384 values) and the stick of 15 bit (32768 values). Even the slew mouse on the throttle has higher resolution than your CH stick, with 10 bit and 1024 values.(*) If you read the following thread you can read more about it, and you can see that one guy claims that the CH resolution is too small to effectively control a DCS helicopter in a hover. He also claims that with training you will be able to feel the single steps when flying. https://forums.eagle.ru/showthread.php?p=2441484#post2441484 I'll take precision with sticktion that can be fixed, over low resolution that cannot be fixed, any time, thank you very much. (FWIW it's a pity that CH doesn't simply update the controller, that would make them competitive again it seems.) (*) All these values I have tested on my own TM HOTAS, with the software described in the link.
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I have the Warthog HOTAS and am generally satisfied. I was unlucky and got one with sticktion out of the box. My friend got one that has been smooth all the way. So YMMV. But, precision has always been top notch, and way above what I got from my previous Saitek x52. And also _no_ spiking which I got plenty of in the x52. I could feel the difference in handling planes when I got the Warthog, much, much better. About the sticktion, I did two things: First I got an extension, which overcame much of it. Then, not being fully satisfied, I dismantled the stick, carefully cleaned and sanded, and re-greased it with a better grease. Now I have a very smooth and very precise stick. Of course it's an expensive set, and shouldn't need such maintenance, but when it's done, it just works. And is very precise. So I can still recommend it.
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** F-14 Update! - F-14 Pilot Testing Session / Trip Report! **
Sporg replied to Cobra847's topic in DCS: F-14A & B
Super work and post! Can't get my arms down! :) Look very much forward to your F-14. :) Thanks for the insight :) -
Thanks. :) Actually, I have planned to cut the board and put hinges, so I can fold the outer part inwards and away from the chair, when I don't use the pedals. That could be usable in your case as well, couldn't it?
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I had same issue with my chair rolling, and with distance to the pedals. My first solution was very simple and cheap: Buy rubber door wedges and cut them so they fit inside the chair wheels: I put the wedges on the two rear wheels, and pointed them backwards, and mostly it worked fine. When I got better pedals from Slaw, I needed to fixate the pedals, and realized I could fix the chair wheels in the same plate. I made holes that fit the two front wheels. Now distance and rolling problem was solved in one go:
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+1 to this. I just this week had my first flight in a real aircraft, a Cessna 172. And, coming home, I found that my Slaw pedals felt very similar to their real-life counterpart. :) I have no personal experience with the MFG Crosswinds, but I can vouch for the quality of the Slaw pedals.
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Beware, it is Windows XP and 32 bit only. http://www8.garmin.com/support/download_details.jsp?id=3527
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Veery nice. :) Will you make it available when done?
