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Everything posted by Zabuzard
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F14 not authorized / antivirus / false positive
Zabuzard replied to Semaphore's topic in Bugs and Problems
You may have forgotten to run the DCS (slow)-repair feature afterwards to restore the files defender deleted :) -
Your antivirus software is detecting false positives and deleting files. Before you continue you have to first teach your antivirus to stop messing with the DCS files. You need to add the files (or the entire DCS folder) to the antivirus exclusion/whitelist rules (not the firewall). Once your antivirus stops deleting files you can run a DCS repair to get back the lost files. Cheers
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Wish: Add keyboard shortcut to last choices in the jester wheel.
Zabuzard replied to Michael-Fr's topic in DCS: F-4E Phantom
Ah, you are using the CTRL+1..8 binds. You can control the outer wheel (and also the inner wheel) using the CW/CCW binds (QWE by default). Cheers -
Wish: Add keyboard shortcut to last choices in the jester wheel.
Zabuzard replied to Michael-Fr's topic in DCS: F-4E Phantom
Not sure I follow what your describing. What are the "last choices"? Which keyboard commands are you using? The wheel is fully keyboard compatible, mouse is not needed (only exception is the text entry currently). -
F14 not authorized / antivirus / false positive
Zabuzard replied to Semaphore's topic in Bugs and Problems
This happens because your Antivirus program decided to delete one of the F-14 files (most likely a DLL because it thought its a virus). This stuff keeps on happening randomly to many modules whenever either DCS or the Antivirus providers ship an update. You can fix the issue by adding the DCS folder (or just the corresponding file) to the Antivirus whitelist and then running a DCS repair to get the lost file back. -
The track has Jester working on my end: So whatever it is, it must be a local issue. Most likely your binds interfering with Jester and fighting his controls in some way. Can you check whether Jester worked at all for you? Like, did he respond when you select something in the Jester Wheel, does he do anything or is he completely gone? If latter, maybe he crashed (then there is a crashlog file in the SavedGames/DCS_F4E/Jester folder). Or you deactivated him accidentally somehow? (But that should also reflect in the track). I am a bit surprised that the track has Jester not moving the cursor when you replay the track in DCS yourself, as that should disable all your inputs and only listen for what the track says (which works on my end). Like, the experience replaying the track should be the same for both of us and only when you actually fly yourself I would expect Jester maybe to fight with your inputs.
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Also when you now replay the track on your end? Thanks, ill check the track and see what commands ur sending and what Jester is attempting.
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Can you send a track file? Your the first to report this for whom it didnt got fixed by checking the binds
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This is a typical symptom of a bind clash. Where your bind fights with Jester trying to move the stick elsewhere while yours sends towards DCS "move it to 0 (center)". Try to remove your binds to the Antenna Control Stick - especially any axis binds. See if it works again then. If it works, then make sure you add a modifier to the bind so it is not actively sending inputs to DCS while inactive :)
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Would you be willing to share a track of a landing attempt? We (and the community) can then have a look and identify what went wrong, trying to give tips
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[Known issue] RIO in Multicrew can change pilot controls
Zabuzard replied to bones1014's topic in Bugs and Problems
Yes, it is known. No ETA. The bug lies somewhere on the LUA side in the files that define the binds. (So it is something the community could fix until we get around to it.) -
Eventually, sure
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Damage model bug | Fire animation on wings offset
Zabuzard replied to Alkaline's topic in Bugs and Problems
Those are iirc default ED animations. Yeah, needs to be deactivated and replaced by custom made effects.- 1 reply
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Unfortuantely, the Tomcats Jester Menu (including the text) is written in C++, not Lua. There is no way for you to mod this for localization purposes. This could possibly change when/if we port the UI over to what the Phantom uses, which is accessible to modders. Cheers
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Back online
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F-14 A/B feature follow-up, wish list and beyond
Zabuzard replied to scommander2's topic in DCS: F-14A & B
Not sure why you are so negative. This is exactly the reason why people would not want to interact and rather prefer to stay in private channels. My advice is to think this attitude through to ensure your actions actually lead to the goal you pursue - which I am going to assume is having a nicer experience with the Tomcat. -
F-14 A/B feature follow-up, wish list and beyond
Zabuzard replied to scommander2's topic in DCS: F-14A & B
During the work for the -A we made the Tomcat compatible with our component system. It could be reasonable to add a few wear/tear properties here and there. But ultimately it would probably be way too expensive to be reasonable to execute on a big scale. Like, we are talking about multiple months, possibly years, of pure porting-work just to get the Tomcat to the "Phantom Standard". But yes, having such stuff in mind for anything new, such as the -A or -B(U) is generally a reasonable thought. -
F-14 A/B feature follow-up, wish list and beyond
Zabuzard replied to scommander2's topic in DCS: F-14A & B
Rail weights are modelled but included in the default aircraft weight. While the "no pylon"-selection in the loadout menu has negative weight to subtract it again. For multiple reasons this is the preferred way of doing it. Overstressing the aircraft has consequences in multiple ways, not all of them are easy to notice or directly visible. But ultimately for a super granular, dynamic and aircraft spanning feature you need the component system with wear/tear simulation that our Phantom and future modules have - probably too late for the Tomcat. -
Aye, the site is temporary down since yesterday. Cheers
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JAMMER POD, Doers it work against RADAR Controlled Ship Weapons?
Zabuzard replied to SOLIDKREATE's topic in DCS: AJS37 Viggen
This is a question you have to ask ED about. The effect of jammers in DCS are not implemented on the side of the ones who make the module carrying the pod, but on the side of the module with the radar. That is, whether and how a weapon will be effected from a jammer is decided completely by the code of the one who is responsible for this weapon, similar for aircraft. That is, how an enemy F-18 will be effected by your Viggen jammer solely depends on the code of the F-18 - not the Viggen. Cheers -
Good point, I've just added it there (to the Tanks subchapter https://f4.manuals.heatblur.se/stores/tanks.html), thanks (Note the manual is open source, you can hit the edit button if you think some information is missing on a certain page )
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Its here: https://f4.manuals.heatblur.se/cockpit/pilot/weapon_management.html#selective-jettison-control Where did you look for it? Just so we know where to put it
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Kindly try out what I explained 3 messages up. So far it fixed it for every user who reported it :)
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This discussion is a bit tiresome as the argumentation repeats, even within the same thread. The worn look of the module is a realistic representation of what some Tomcats in service looked like, as confirmed by multiple of our real life Tomcat pilots based on their private photos and memory. Of course the clean look that you saw on your own research is totally valid as well, which is why we already expressed interest in making an official clean cockpit version as well. We havent yet found the time, as creating a full cockpit texture set for two pits in "our quality standard" typically takes the artists several months full-time work. Which, btw, is quite expensive and currently behind other items on the priority list that we think you all will enjoy more, for example the announced Tomcat variants. It will come eventually. Until then, its great that the community made mods for it that you can enjoy in the meantime[emoji106] (All of this applies to the Phantom as well)