

Steggles
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Everything posted by Steggles
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Some have built in campaigns and some don't (ATM). The ones in an early beta state normally don't. If you have a specific aircraft in mind, ask the question for that air-frame. The A10C has a great campaign by Baltic_Dragon, as well as the standard one that comes with the module. Huey has one that comes with it, so does the KA-50 and F15. As for any other aircraft someone else may be able to tell you. I have all modules but never looked into their campaign as I mostly play online, and I cant take a look at the moment.
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CAS Infinity Randomized - Joint Ops v1.5
Steggles replied to Wizard1393's topic in User Created Missions General
To post in the correct spot, thanks for you work on this mission. Its a nice mission and one that I will use regularly for our guys that want training in the A10. Cheers Steggles -
Just wanted to put my 2 cents in here and say thank you for your work. Its a good mission, and absolutely great for training. I'll be using this one from now on with training for some of our guys in the A10. It covers a lot of skills required for learning the air frame. Cheers for the good mission. EDIT: Didn't read the thread title, even thou this is the Nevada thread, i only tried the 1.5 version (Caucasus) but if its anything like that one, its a good mission.
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Why have I not seen this thread before? Thanks for your work mate!
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I've never used the save button after each change. I always change to ccrp when I need and then change auto-lase to on and set the lase time then hit save. I've never not had it work this way. Something people havnt mentioned yet, is make sure your TGP is lazing and not just IR pointing. Will have to have either L for laser or B for both laser and IR pointer.
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Airfield ResourceManager accessable via script?
Steggles replied to Steggles's topic in Mission Editor
No worries. Thanks for the info. I'll take a look. -
I've looked, but can't find a definitive answer anywhere. My educated guess is that I cannot modify an airfield / warehouse's resources via a script, can anyone tell me I'm wrong?
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I'm guessing all you're after is setting the mission time in the ME xx minutes before your briefed takeoff time. This is set in the briefing area in the ME.
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Glad I re-read this thread. Good info! Thanks guys.
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I don't believe its possible to have it in multiple windows EDIT: Sorry, just realized this is in the wishlist area. Didn't check b4 I read and replied
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Take note, I'm pretty sure that value is in meters in the script. Not feet.
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Not too sure about the bomb in zone problem, but MIST documentation is here http://wiki.hoggit.us/view/Mission_Scripting_Tools_Documentation
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Possible to call a function for another script?
Steggles replied to Mt5_Roie's topic in Mission Editor
Unless your function is declared local as deadbeef has said, you should be able to access it from any script, outside of the script that its defined in, as long as that lua file is loaded before the function is called. -
Sure. Yes please! Give me a module that's not in beta because they rushed the full release. And thanks to the rush and lack of testing it's riddled with bugs and not really fly able. I see nothing wrong with releasing aircraft in a beta state. They state that it's beta and people can make their choice. Releasing a beta can actually speed up the process to a full release because they actually have a ton of people testing it, instead of the company's internal testing team trying to find each and every bug. If you buy a beta product and are not happy with it, then wait for the full release before you buy beta products. After all, you would still be waiting for the full release anyway if they didn't do an open beta.
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Any one of the unlocked servers that your ping isn't too bad on really. Maddog Sims normally have 2 servers running, one in the UK and one on the US east coast, that you are welcome to join. Checkout http://www.maddog-simulations.com/index.php for their TS info as well if your interested in jumping onto their team speak. The 104th server is also popular for PVP as well when it's up. As for free flight servers, there are a few the normally mention free flight in the server name or mission name.
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Introducing EWRS - Early Warning Radar Script
Steggles replied to Steggles's topic in Mission Editor
I'm not too sure this is possible. The text area is predefined by DCS and I can't change it when I display the messages nor can I choose an alignment. Also not being a mono spaced font, I can't do each line by characters and just put spaces on the front of each line. -
Haven't tried it, but try removeOtherCommand instead of removeItem. edit: The wiki has removeOtherCommand as a trigger.action and not missionCommands. http://wiki.hoggit.us/view/DCS_func_removeOtherCommand
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Does that one still work? I thought the group functions for multiplayer were broken. Either way, there's now my EWRS script as well. Check my sig :-)
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Introducing EWRS - Early Warning Radar Script
Steggles replied to Steggles's topic in Mission Editor
New Version Changes: - Added option to allow picture report to be requested thru F10 menu instead of an automated display - Thanks Zaz0 for the suggestion - Fixed bug where known units would still be displayed as unknown. https://github.com/Bob7heBuilder/EWRS -
Good stuff. Glad its working mate. Must have been an issue with notepad. I didn't change anything in the file. Everything you had done was correct. Happy I could help.
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Thats odd. To me it all looks fine. Try the file attached. I've used notepad++ to save it. I've heard stories about the standard notepad stuffing up the encoding on some files. So give this one a go a see how you go. Failing that man, I honestly have no idea what's going on. And my instructions were for 1.5, didn't realize you were still on 1.2, the files are different between versions, so I can't test this one as I don't have 1.2 installed anymore. If this doesn't work, maybe someone else can chime in? db_countries.lua
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Where you pasted it should be fine. You are editing the original and keeping it in the same path yeah? If you attach the file here on a post, i'll check it out, and reattach it with the mods you want.