Look at this exemple.
Enter the zone, you get message "in zone".
Leave the zone, message "out zone" and you can repeat each time you enter/leave the zone.
Should work as you need. in_out_zone.miz
As Yurgon said, Caucasus, Mind Voldy, all parking spot.
Your script works well anyway, all helos spawn.
I just tried with Mozdok; same problem.
I don't fall, it's just like i spawn on the static. swapr_TEST.miz
I'm the only one who have problem when spawning ?
My helo is always broken.
If i don't want to break it, i have to select my helo, spawn, go back to spectator then select the same helo.
It happen on a dedicated server (ping 25), not on solo.
It's still a bug as we can't choose the wind speed.
So at Senaki (to keep the same exemple), wind 0m/s towards 272°. NDB work and active runway is 09.
Set the wind to 1 or 2m/s, NDB doesn't work.
Set to 3m/s, it work again.
What's the purpose to make NDB active/inactive between 0 and 3m/s without changing the wind heading ?
Could you provide some pics ?
I guess, when you speak about nadir/adf indicator, it's the IP152.
But on this indicator, there is not vertical bar who can go to the left or right.
"DOP" is doppler, so it will show your longitudinal speed and transversal speed on the attitude indicator.
Pretty same here.
I have a mission with USA blue side and USAF agressors red side.
I can't select red static objets, units list didn't show and statics object is totally bugged.
Lists don't show the right objects with USAF agressors. dcs.txt
Originally Posted by domhaus
This year, the module will be released?
not. But in development. Although not a priority.
https://forums.eagle.ru/showpost.php?p=3694975&postcount=1472
Same here, i made a grass airfield with tyres and hangars. My mate was only able to see some trucks.
I also remove some trees but still visible for client