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bolek

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Everything posted by bolek

  1. Simple entry
  2. +1 for this. I do have a joystick but I occasionally fly with the keyboard only (e.g. on a laptop while on the road) and this is an issue.
  3. A legend indeed. And besides Ironhand's tremendous knowledge and more importantly, willingness to share it, who can forget or
  4. Anyone can complete the "Su-27 - City River Run" mission? Actually, I can barely start it! As soon as I un-pause the start screen the aircraft sinks into the water no matter what I do (stable pitch, pull up, afterburners, autopilot etc.). Thanks
  5. Probably because TWS is limited to 30deg view, instead of 60deg in search mode?
  6. Thanks, but I already tried this and it seems that these generated scriptlets from the "mission" file are not run in the same enviroment as the user trigger actions. In fact the generated mission scripts call a_do_script() to run the user scripts for the trigger actions. This must modify the environment somehow. In any case, I cannot find a_set_command_with_value() in any context available to trigger action scripts, as you have discovered too.
  7. Hi, I am writing some scripts that need to control player's aircraft (not AI), like rudder or throttle. In essence, I would like to do in a Lua script the equivalent of "SET COMMAND" or "SET COMMAND WITH VALUE" that are available in trigger actions. This seems simple enough but I cannot figure it out :-) I tried to search existing information but all I could find was references to export scripts (like for Tacview), but this is not what I need. I need this to be available in a script callable from mission editor, so it has access to all the mission state. Thanks Bolek
  8. Ah, excellent! Thank you
  9. How to change the mission to a fixed wing aircraft? Thanks for posting this! I do have a question about the mission. I downloaded the file from the post #1 and opened it in the mission editor. I want to change the aircraft to a fixed wing (e.g. Su-25T, which can also fly low and has route following autopilot). But the mission editor only allows me to choose helicopters. Is this a "helicopter group" vs "airplane group" issue? Is there any way to change it without loosing all the waypoints? I tried editing manually the "mission" file inside the .miz archive but without success (mission wouldn't work). Thanks
  10. The "Invert" setting is the "Axis Tune" dialog, same place where you set the curves. See DCS manual page 28.
  11. AoA 22 cockpit units (not sure what it is in degrees, probably something like 11-12)
  12. Sometimes using the Mercury LLTV pod helps (even during the day)
  13. The tail rotor in this video is (almost) not spinning. Is this simply an illusion caused by the rotation synchronized with the video capture frame rate, or is there something else going on?
  14. In the mission planner you can only change the loadout for the current flight. You have to open, edit and save the mission in the mission editor if you want to change the default loadout.
  15. This is not a bug. Enemy is jamming your radar signal. See "Home On Jam (HOJ) Mode" in FC3 manual page 109. Note "HOJ" in the bottom-left corner of the VSD.
  16. So it's not just me. RShift-C is not doing anything in Su-27. This is what you are talking about, right?
  17. Maybe he means this? https://play.google.com/store/apps/details?id=com.threeappsstudios.dcsworld I don't have a tablet but it could be quite useful.
  18. You have to fly for Georgia, not for Russia
  19. What do you mean by A2A mode? In 1.2.7 you do not see TM even with enemy aircraft locked in STT mode. In 1.2.6 you did.
  20. Confirmed it is indeed fixed in 1.2.7! Thanks
  21. So in 1.2.6 this line was showing Target Mach instead, which IMHO was much more useful. But the real question is what does the real F-15C show here? Was this change made for better realism?
  22. Is this bug fixed in 1.2.7 Beta? Thanks Bolek
  23. Autopilot works only with the Left Alt, not Right Alt. Could that be the issue?
  24. I had the same problem in the CCIP training mission and the only way I could get around it was to map the "weapon fire" action to a different key. Does this happen to you in regular (non-training) missions too? I am thinking that maybe there is some conflict with the special use of space bar in the training missions (unpause).
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