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Solty

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Everything posted by Solty

  1. We already have Su27s and MiG29. MiG25 or 31 would be a great choice for the future. Both ate unique and 25 is 3mach right? They would have completely different play style than other planes we have in the game.
  2. Yoyo himself said a while ago that P51 seems to be slower than during release. It might be that auto radiator option opens too much creating excessive drag
  3. And thats why I don't see any reason to do it :/ But thanks anyway :)
  4. Oh, yeah. I didn't notice sorry:( I am tired today :P And yes, the 109 flies as it flew. I tried once to make a manual flight and did it for 1 turn around the field and i didn't notice that my throttle (very old) moved itself to 1.8ata and overreved me :P I don't like the 109's manual prop system. I flew with it first in CloD BF109E3... its not that much of a fun to me.
  5. If it doesn't fly like a mirage is it a mirage? SFM is no fun. I think SFM would only make the wait for PFM longer as it is additional work.
  6. Maybe because patch has changed only some issue with a manual and gunsight.
  7. I guess I mixed it up with MG151/20 APHE ammo. So, still we have API in the game right? But not M-Shell. Or do we? I haven't flow the 109 for a while. Because with Minengeshoss it would probably 1 shot 1 kill, just the trajectory would be way worse. No not only AI. I was talking about human 109s. Its ussually the engine that I kill, because I can't destroy anything else. With AI its easier because it is flying in a pattern giving you ability to put concentrated firepower at one wing so it flies off. But usually when I fight 109s (human) they just keep flying, except for bullet holes nothing happens, unless I hit the engine. I've never killed a pilot and never destroyed a control surface.
  8. To me its really wierd that 109 is so hard to kill. 109 is way harder to kill than 190 for some reason and I wasn't able to kill a single pilot, while most of my kills on 190s are pilots. For some reason 109 is very hard to kill for me. I have never set fire to 109s fuel tank, only engine seems to catch fire.The 30mm would be powerful if it had mine shells But it uses APHE which was better against bomber engines
  9. Whole horizontal stab can be shot off but never I saw an aileron missing or elevator.
  10. Same with the 109 and 190. I have never destroyed/lost an aileron or elevator due to damage made by weapons. U can only loose those from coliding with other objects
  11. I wonder what problems a carrier DLC would bring. If its just a visual DLC, no problem. But what if somebody makes a mission for F-18 or F-14 and new carreir is the base and you don't have it, so you have no functionality. I myself don't like DLCs that are base for other DLCs, and a new Carrier would be a base for two USN planes :/ Just visual change shouldn't go over 2$ I mean, there are reskins of amries for Total War games for 3$ and with new units, so I would imagine that one aircraft carrier shouldn't go over that price.
  12. Pilot Lee Archer talks about convergence: "Most pilots would try to get their armourers to tell them where they wanted bullets to converge. Some people were experts at it. I would leave that to the armourer he did the best he could"
  13. You know you can change axis sensitivity and curvature setting is the game options? It won't feel that accurate but you can still make easier not to stall with with your hand twitch.
  14. Any info on a module? Is anyone making one?
  15. Other planes behave similarly.
  16. So was the 1.5 released for openbeta version already? Or are you guys just talking about the future update?
  17. But isn't breaching recomended ATA dangerous for the engine? I mean there must have been a reason for letting some ATA settings to be suitable for different fuel types. I thought its just like in the 109, where (K4) can fly only at max 1.8 ata with B4+MW50 and at 1.98 with C3 fuel. I've read that any higher than that for DB engine would be deadly for it(EDIT: Flying with B4 fuel at 1.98 ata would mean quicker engine death). So is it different with the Jumo-213? Is there a max ATA rating for a fuel type?
  18. Yes its MPH. Check those and any other charts for speed at an altitude and then try to obtain it. Also remember its TAS. In cockpit you have IAS they are not equal. 2.02 ATA is rated for C3 fuel 1. Either Gauge or the model is broken. It should be 1.8 it's a factory preset for that engine and its output with B4 fuel. 2. Fine geez. Just sayn. U don't have to be mean. ETC is a rack under the belly.
  19. You have few misconceptions here. First of all max speed for an aircraft is achievable at certain altitudes. The max speed of Fw190 is not 750kph, at least not in a level flight. As I remember 750 was the max safety level of speed for Bf109G serries. Highest attained speed was with C3 fuel with 3250RPM, its around 704kph(TAS) at ~5500m and it was a plane with the engine gap sealed. Most 190s didn't have the engine gap sealed as the seal itself was hard to manufacture and its cost was high and made the process of production slower. But we have B4 fuel + MW50 at 1.8 ata (btw you coudn't have gone 1.9 ata in a plane that has max 1.8 ata) Bear in mind that most Fw190D9s didn't have MW50 instalation and flew on B4 fuel. C3 fuel was more common for more rugged, radial A models. http://www.wwiiaircraftperformance.org/fw190/fw190d9test.html
  20. Why not A8 that actually saw extended use and was built in great numbers?
  21. Are DM and FM changes for already existing modules planned for 2.0 or later versions?
  22. To me thats 85m too far. :P I mean, its just that if you shoot at target that far away your bullets loose more hitting power and the most important thing, your enemy can see you shooting and evade your shots comming at him. I've found over the years that 250m is perfect to me, and IRL some amazing aces like Skalski or Hartmann or Anderson shot even from shorter distance. But yeah, it takes practice to re-learn how to shoot in P-51.
  23. Notepad worked for me.
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