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Everything posted by Ktulu2
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List most annoying unrepaired bugs.
Ktulu2 replied to lazduc's topic in Release Version Bugs and Problems (Read only)
Didn't talk about it as they aren't ''bugs'', but +over 9000 -
Well, to be fair, Su-27 was the 1st supersonic plane that received breakable wings from ED. If you think about it, M2K FBW stops it, the F-15 doesn't have enough hydro force to truly break them instantly...
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Je me rappel avoir vu un escadron canadien principalement québecois : http://5eevctest.weebly.com/la-5e-escadre.html Me semble qu'ils étaient plus sur le A10 par contre.
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Man...Please look around before creating a new thread, there are 10^10^10^10^10^10^10^10 other threads like this, Including with the same title : https://forums.eagle.ru/showthread.php?t=174525
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F-5 piper doesn't shrink, it has a range in 1000s of feet. Are you sure you are in the right reticle mode (AA1)? Change it below the hud.
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I guess it all depends on what you want a speed for : Ideal speed to merge? Ideal speed to try to sustain?
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In the F-5, I tend to simply merge as fast as I can get, given you'll need the extra speed and that (appart from the mig-21, but than he's got the power advantage so you still want a high merge speed) everyone out turns you below 300KTS. I wouldn't advice doing one circle merges in the F-5 if possible.
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List most annoying unrepaired bugs.
Ktulu2 replied to lazduc's topic in Release Version Bugs and Problems (Read only)
Doubt it will change much, but why not lol : 1) Tanker AI being drunk/lazy (you gotta plug it yourself). Very old bug. Affects at least the F-15 2) F-15 TWS FPS loss : After a few hours of playing, locking someone in TWS gives you ~10FPS, switching to STT makes it normal. Encountered like a year ago. 3)Memory leak (since 1.5) : Playing with less than 16Gb of RAM makes a lot of lag-spikes/performance grows worst as time goes on. (might have been fixed and it tourns out ED said screw 8Bg RAM) 4)HDR (or whatever the setting you can set to hot/cold is) : You can get sun-blinded by looking at the sun's direction, even in dusk/night time. -
The moment of Inertia is the measure of opposition to a rotation movement, like mass opposes a change in velocity. It is something that ED used that probably is in the game coding, but I do not have the knowledge to find it, it's not something I can get from a track. Realised I used inertia in the first post...derp/bad habits
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It would make sense : He's over MAC1 at a moderate altitude, the aileron that induced the roll will have been under an important force, which could easily add up to > than the weight of the wing. There would be an easy way to find out, if we could get the Su-27's inertia and the wing weight (to figure out local G).
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1-La majorité des trainers sont fait par des tierces-parties, le seul de ED étant le L-39. 2-Les beaux modules intéressants prennent du temps à developer, donc c'est normal de voir une majorité de modèles plus simples. 3-La série FC3 est, selon moi, loin d'être un exemple, car, mis appart le FM, rien ne respecte les capacités de l'avion (que ce soit la capacité des missiles employés ou les modes de radar). 4-Le Tiger a un intéret pour la périote tardive du Vietnam, car il est l'équivalent du F-16 au début des années 60. De plus, le F-5 simule le T-38 et complémente bien le F-14. Je n'ai aucun intéret pour les avions de la WW2, pourtant je ne dit pas que ED n'aurait pas du faire le P-51.
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Missing wing canadian logo ;)
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Not a fan of 1st gen jets, but there's one version of the 84 that I'd like...You know, the one that makes the whole ground crew sick, the all mighty supersonic turboprop XF-84H!!!
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There's currently a Tu-22 mod in work that looks pretty great :D
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Geez, 2Gb of Vram is problematic? I'm using one XD
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The F-5 we have is a copy of the american E version. Export variants had plently upgrades/modifications that completely changed the plane. I highly doubt they'll add this. (you can mod it though :D)
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Well funny thing : for me, in 1.5 all's good. In 2.0 though, I set clouds at 200m and had them at 3000m... (density of 5)
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Instead of the ''Hey, what are you doing!'' we should have ''no No NO NOO NOOo NOOOOO ''
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Want DCS F-117A Stealth Fighter 3.0, who with me?
Ktulu2 replied to SandMartin's topic in DCS Core Wish List
Yeah, I didn't express myself correctly : RCS, from what I remember, uses a single value so you get a guesstimate of taking aspect into account, instead of more accurate methods. Also, in the case of FC3 planes, the range of detection is very standardised, while the F-15 should have a big edge on the 29. Ground reflections do not affect us by flooding the radar, flying low should reduce the range of detection significantly, even worst for flying into mountain valleys (more than just being blocked physically). ECM are very simplified, though not related to stealth directly, they still count in radar modelling/strategies you can use in game. I meant not before we get a semi-realistic radar model. -
Want DCS F-117A Stealth Fighter 3.0, who with me?
Ktulu2 replied to SandMartin's topic in DCS Core Wish List
Not untill we get semi-realistic radar modelling that cares about RCS etc -
You haven't said what's on the y axis so i'm not too sure what this is. Is y the enlargement? The net pixel size?
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Mig-29S entered service in 1992, two years prior to the R-77 (that, to this day, is only deployed on such a small scale you wonder why we have them in a late '90s FC3 series) https://docs.google.com/spreadsheets/d/1BiEo_eFfMrbD9oOLe8ddIVboQ2QvdgDvd3vazxK2PU0/edit#gid=0