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About Wizard1393
- Birthday June 2
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+1
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If I didn’t miss news about its completion, TERM guidance settings for JSOW and JDAM is still not implemented/completed. Sounds about right that it would then also apply to the SLAM/SLAM-ER.
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I don't use Windows Defender, I have it completely disabled so that's not an issue for me. It seems to me that something does not "unload properly" when going back to cockpit. But I'm no game developer so this is just guesswork of mine really. My hardware setup are in my sig if that helps at all... Good to know you're tracking the issue at least.
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Too bad F10 map is still unusable in VR. Still halves the FPS / makes it all juddery when going back to cockpit. Other than that, great patch!
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Still having this issue myself. Started a long time ago. I avoid using the F10 map alltogether. Most times (not always) the issue can be corrected when alt-tabbing out of the game for 5-10 seconds, then back again. This tells me there should be something that can be done code-wise how the game unloads recourses loaded when bringing up the map...
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Still having this issue myself. Started a long time ago. I avoid using the F10 map alltogether. Most times (not always) the issue can be corrected when alt-tabbing out of the game for 5-10 seconds, then back again. This tells me there should be something that can be done code-wise how the game unloads resources loaded when bringing up the map...
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Multiplayer campaign DLC capability
Wizard1393 replied to Highwayman-Ed's topic in DCS Core Wish List
+1 to MP campaign possibilities! -
Compact Foothold-style mission for helo ops
Wizard1393 replied to Floyd1212's topic in Missions and Campaigns
If you've followed all instructions correctly, persistence (state saving) is done automatically every 5 minutes iirc. -
I'm on a Reverb G2 100% and PD 1.0, and I like the new spotting dot system overall, but sure it can be tuned a bit. Here's my take on it: In my opinion they are drawn too far out. They could definitely start to fade in at a closer distance, perhaps around 15 miles, starting at 100% transparent going to fully visible at around 7 miles. Then they could fade out from 7 miles to perhaps 3 miles where the actual model is about the same size as the spotting dot. The dots could also be reduced in size by 25-50 percent. I especially don't like that there's a sharp "cutoff-point" where the dot disappears at what I estimate to roughly 5 miles and makes me loose tally. I would like the dots to be more gradually drawn, going from transparent at range, to solid mid-range and then back to transparent when in close and dot size ~= model size instead.
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SOI the HMCS, designate a target, SOI TGP and refine target, TDC-depress to redesignate/update target, go in on a gun run, the target designation box in the HUD will not be on the target, making it very hard to spot your actual target. Is it supposed to be this inaccurate, or am I doing something wrong?
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Still having this issue also. Can't use the F10 map anymore, it always lowers FPS to ~20 and will not return to normal after going back to F1 view. Have to restart DCS to resolve the issue.
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I don’t know, but my guess is they will still make a difference VRAM wise. I don’t think ED has done much with textures for this patch though I’m unsure how much of a difference their work on LOD’s does for VRAM usage. I just enabled the mod in my mod manager and ran with it. Haven’t done any proper testing.
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Yes. Still works.