Please recheck the texture on the vertical stabilizers. The paint needs cuts and horizontal pulls on the tail. Black vertical lines are unused.
Not your fault. The UVW map of the tail part is catastrophic.
This way the game don't add a number over the front stripes of the plane.
Or add this in the description.lua (no numbers on fuselage and wing)
livery =
{
{"f15numbers", 0, "empty", true};
}
First I thought that's a VX-30 paint because of the yellow and black colors but later I found it. (not black but dark blue on the tail)
http://www.seaforces.org/usnair/VRC/Fleet-Logistics-Support-Squadron-30.htm
Sorry, I don't know exactly but I think that's a fresh paint. One of a regenerated S-3 Viking aircrafts (on Davis-Monthan AFB) for transporting F-35 engines and refueling F-35s on the way to carrier tests.
Super, thanks :thumbup:
I just would like to know is that possible to increase the size of the viewer window to almost a full screen size ?
For example with double cllick on the left mouse button would move and enlarge the viewer window on the area of the loadout editor grid and back to small size with another 2 click on the LMB or RMB. :idea:
Would be awesome to improve that feature. :thumbsup:
You made nice skins Kizir but please edit the red stars on all of your works. (on vertical stabilizers)
Those five pointed stars are distorted and not center-symmetric, regular pentagrams unfortunately.
Thanks :thumbup:
https://en.wikipedia.org/wiki/Pentagram
https://en.wikipedia.org/wiki/Five-pointed_star
Talented modders and unofficial developers made more amazing and nicer night environment for DCS than Aerosoft for FSX. That happened two years ago IIRC.