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Hydrox

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Everything posted by Hydrox

  1. JazonXD "Issue I'm having is whenever there's a ground battel going on and i'm up in the air, a few 10 to 20 miles away, as soon as my screen has that ground battle in sight, GPU utilization drops to single digit percentages. Sometimes like 10 or 20%. So basically, it's getting bottlenecked by CPU. Also, CPU always sits at about 30 to 40% so evidently, it's only using about 1 to 2 threads even though I have 4 cores. DCS really likes higher frequency CPU because since it only uses those 1 to 2 cores, the higher the frequency, the more it affect framerates. Otherwise, graphical settings are basically all on high or ultra, Anti Aliasing set to 16x (There is basically no performance difference AT ALL whatsoever between the settings) and depth of field is off. Vsync is off. When the performance tanking happens, I drop from about 70 to 80 fps down to 20 or sometimes even 15. If I'm staring into the sky or I'm simply at a very high altitude, i easily get about 150 to 180. " That sums up well my issues, game is just like that here too. Terrible frame drops.
  2. That's DCS problem not Mirage modules and I've had the problem like some 2 years or so, they haven't yet find a solution to it.
  3. The plane is nicely nose little bit up on runway loosing speed, I'm not touching pitch until hell breaks loose with FBW, and I slightly try to counter that. This tailstrike thing must be the new trend. I had no trouble landing before the latest update. Track number 2 shows, how, when the nose should have started falling it rises up to the point where tailstrike happens. This time I didn't touch the controls at all. After tailstrike I pushed nose down.
  4. Mirage-27? I guess the classic "repair" would be the next step..
  5. Maybe they could remake it somehow. What are those rings?
  6. I'm using Firefox and it does that.
  7. Everytime I mark a thread "read", after closing browser and visiting forums again it's again bold, like I've never read that. I've tried using marking all threads "read", but still that happens. Makes thread tracking hard. I'm using Firefox and browser is set up to accept cookies. Also site logs me off usually within minute or so. Probably as I'm typing this I get logged off again.
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  8. And the 5/13/2016 update is also included in current 1.5.3 release version.
  9. If you check my bug thread, there's a much wrong with having fuel tanks, especially wing tanks, or full fuel load, I can't takeoff properly because of drifting, and I don't even try anymore, cause I know it's not right - don't wanna bang my head on the wall anymore. I don't know if it helps, but maybe you could try a flight without fuel tanks and see if it still does that.
  10. The ones who have had plane drifting in landing or takeoff, in that particular mission/flight, did you have any fuel tanks at any time?
  11. Must be some drag/weight error bug-like thingy. A symmetrical plane won't go turning by itself like that. At least I can use 1 tank though, but many times I like longer flights, so I just put unlimited fuel on and deal with it. I'm sure this will be fixed.
  12. :doh:Ahh, stupid me of course, what waste of keyboard this was...
  13. I'd like to train my gunnery skills, but the plane only holds 125x2 shells, so wondering is it possible anymore to temporarily add more? :joystick:
  14. I've shot 530Ds from 19.9nm to locked target, so yes it's possible to lock target, but it's in gods hands whether the lock stay or not. Edit: this was before latest update, radar is fixed now I think :)
  15. It's no prob, I'm aiming to the trashcan.
  16. Example of tires going inside runway, I hear some sound, first I thought my back touched runway if I pulled too much nose up, but that isn't it. So this is why it's hard to get airborne. (Nevada)
  17. Oh ok, I thought that wasn't functional in 1.5.3 release version. But ok will remember to switch after jettisoning fuel tank from now on.
  18. It just comes on sometimes.
  19. See this what happens, in this one I try to pull up gently, but something weird happens.. Like tires go into runway or something... these weird things happen only when having some fuel tank/tanks with one tank this hasn't (yet?) happened. Too high speed on runway? But what can you do when plane don't rise.
  20. Yes, bug - load them manually then they work.
  21. I'm using 1.5.3 stable and have 2.0.2. Both have module 2.0.0 beta. Problem is when loading all three fuel tanks (weight 92%), I hardly can takeoff from Nellis, haven't tried in Caucasus or any other airport though, so don't know if it's DCS 2.0.2 problem or general modules problem. Edit: Tried to takeoff from Kutaisi, and couldn't even get the plane off runway. Also it started to drift to left and right... with no wind.
  22. Well yea, it's normal kneeboard pages and Mirage manual to read during flight, if desired, for practice.
  23. If someone needs... 7-Zip https://www.dropbox.com/s/urvwgs28c1xgn79/DCS%20Kneeboard.7z?dl=0 RAR5 https://www.dropbox.com/s/aun1ebsnxgo54sx/DCS%20Kneeboard.rar?dl=0 DCS 1.5.4.57288.170
  24. Hydrox

    Default.lua

    Delete your modified ones and open DCS.
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