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Hydrox

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Everything posted by Hydrox

  1. A-10C or this sim? Learning curve etc.
  2. Ok, thank you very much Feuerfalke. That's very weird, my sound settings are normal stereo, so I don't know how it could detect surround.
  3. Oh yes, you're right - completely forgot 2 versions :/ So yes my version is the newest one 1.5.3 something.
  4. No. I'm aware of its function, I don't use it. to quote myself: Other modules have no problems.
  5. Track attached, thought I start from runway and fly but..
  6. Haven't touched any sound files of A-10. Edit: That was very helpful thank you.
  7. Can't hear engine sounds in cockpit. Other modules have no problems.
  8. I think it's the device, which is seen in the videos, just that it's not working as it should. When the autopilot is faulty, planes speeds are bugged, wouldn't be surprising if the indicator was too.
  9. Getting always logged off in like 2-3 mins or so. Nice to write a thread, when you're finished you get "you have no authorization...." "Keep me logged" ? I see no such thing.
  10. Also have flown flanker mostly but couple times tested F-15. This recent flight I took was like omg, I didn't feel like I was flying a plane at all, felt like it on rails or something, so weird. If this is realistic flight model, then I don't know what to say... back to russia?
  11. Anyone know if they are still working on this module? Or is it done for their part? I'd sure like to see some fixes, at least for autopilot and speeds. Would be nice know if they are still working on this.
  12. [ame] [/ame] :thumbup:
  13. Nice video, so yea turn indicator indeed. Always good to get to know my gf better.
  14. I don't think it's neither bank or turning indicator, the needle reacts when I use stick or rudder, so more input I give the harder the needle moves, after I release stick, the needle still can stay somewhere else than middle, but could that be the fly by wire system where it gets the input data then. Anyway something like that, hard to type how I think it.
  15. If they aren't your wingmen, you can't call them. But if they're on CAP and there's enemy planes they join the fight if they're close enough.
  16. Bounty Hunters F-14 Tomcat
  17. Just a bit of paint and she's good as new.
  18. You're welcome all. I'm glad that this came up, and it's better to read the meter now. When this thread eventually banks and dives into bit heaven, you can always find the textures in user files.
  19. Yea, your last post made me check that once again and yea totally correct. Meter shows all correctly. Call it a false alarm?
  20. The meter units are correct, the needle needs adjustment. Edit: working fine...
  21. I think I read they kinda downgraded them to flying bricks at some point. It's pretty hard to hit with them, much better option is go more stealthy and use IR missiles.
  22. Nothing beats flying 200m with full afterburners, she flys like a dream. I already owe the russian air force 2 planes cause I wasted all fuel and had to bail out...
  23. Yeah, one can always switch to Su-25T, if in bombing mood, and let Su-27s keep skies clear :)
  24. I did some testing too with U's, and dropped from 1000, 2000, 2700, 3200, 3700 meters and really didn't see much difference between, well, between any of them. Also trying to drop them from higher altitude just makes aiming so hard due to lack of proper targeting system, that you are better off with bombing from 1000 meters, which I guess answers my original question then; "NO! Don't use any of them"
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