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Saruman

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Everything posted by Saruman

  1. Hi, for record, problem disappeared when I moved (in Windows, not physically) my small secondary monitor to the right of the main big one and reconfigured my multi-monitor settings. In short, marker is affected by the main monitor not being the leftish one. Marker will ignore that main view starts with an offset on screen's 'x' axis and will always render starting from x=0 position. Pretty odd, since every other element will be rendered on main screen in full respect of the offset.
  2. Hi, thanks again for feedback and sorry for this late answer, but I was busy building a new PC (not because of this issue, of course I was planning to build a new PC since a long time). Now, even on new build (therefore, with a fresh DCS installation and without any mod of any kind) I can reproduce the issue but this time I debugged it. It depends on multimonitor settings. If I use only one screen, I can see the marker on the correct ground crew. If I enable my custom .lua files to enable my second monitor, the marker is shifted on the left towards the second monitor (which is on the left on my desk) of a corresponding amount of pixels addressed in my custom .lua files. Here's my .luas attached. MonitorSetup.zip
  3. Hi guys, here's a short track. You can see that, after salute, the marker appeared and disappeared outside the deck, on the very left of the crew member who was gesturing. Thanks for your attention to the issue. server-20250207-102313.trk
  4. I'll attach the track on Friday, I cannot play earlier alas. Thanks for replying, see you soon.
  5. So, here the screenshot: null
  6. Hi, I can't see the helper for new ground deck crew directly on the plane director guiding me. The helper appears in the sea and moves outside of the deck.
  7. Not fixed yet even if latest changelog reported it as fixed.
  8. Takeoff event still not being logged for clients
  9. Let us not forget that, when DCS crashes, you are asked whether you want to report the error and the system creates and sends ED a crash dump. That's the best way to make ED collect all the information about the issue, because the dump does not contain only the logfile (which is often not sufficient).
  10. Yes, it's pretty irritating that bug threads are full of people who has nothing to say but putting in doubt the existance of a bug. I'd like ED to invite people who has nothing to say to abstain from commenting bug threads. It does not help bug reporters nor ED. Back in thread, in my case crash does happen only some times and I cannot find a common behaviour. I will provide log on next occurrance, but I already sent crash report by using DCS itself when I had the issue, so I guess ED already has it. Inviato dal mio 23090RA98G utilizzando Tapatalk
  11. No mods and I have the issue. It does not always happen, it's totally randomic in single player and multiplayer Inviato dal mio 23090RA98G utilizzando Tapatalk
  12. +1 happened to me too
  13. Same here, and I'm on Intel (alas).
  14. In my case, FPS tanked from 95 (pre-update) to 35 (post-update).
  15. Nice thanks, Flappie. I'm curious. Do you know if it happens because of some graphic settings or only on certain videocards? Because a friend of mine does not have it (he's on Nvidia, I'm on AMD).
  16. 1) MT, I did not try ST. 2) No mods installed at all, I never use them 3) Yes, fresh fxo and metashaders
  17. Hello, since latest update, flying during night, it seems light sources create some problems. This is how I see the light coming from a ship near the carrier. Same problem when flying above random urban cities, if I look towards them. Syria map, by the way. null
  18. Cold and dark on carrier, carrier doing its own straight route, ground crew screaming "Hey what are you doing" all the time, at random, when you request rearm and refuel with airplane still off. Now, I'm happy about all announcements in "2024 and Beyond", wonderful, I love you and your efforts and will continue to support them, but could you address core's fundamental issues first of all? Let me say this one does not seem too difficult to solve, I don't know DCS' code of course but I know coding and it would require perhaps a couple minutes to tell DCS to consider F18 cold and dark stick and literally glued to carrier to avoid it. Please, do not ask me for tracks. You know problem is there, you just have to put one carrier and one F18 in a clear day with a bit of windgust and ask ground crew to rearm and refuel,. This issue exist since years, yet it's not solved. And it has consequences, because if you take off ignoring all the "Hey, what are doing" screams by ground crew, your weapons are probably unwilling to detach from pylons when needed, so....
  19. I can confirm, I found this thread while looking if someone had this same problem. I was flying F18 and exporting AMPCD to second monitor. It only happens during night missions and, for me, only since latest update. Flickering is not terrible or continous and not very noticeable in my case, it seems like a quick monitor refresh every 40-50 seconds and only on the second monitor (the one I usually export MFD to).
  20. Yes, I watched the videos thanks, and I'm doubtful whether I should add Awacs to donors on mission editor for every flight. It seems like it flashes on SA/HSD page of I don't do that? Inviato dal mio BLA-L29 utilizzando Tapatalk
  21. About new datalink features: do we need to add Awacs as donor in mission editor for any group or will Awacs be added as donor in any case?
  22. @Braunn In my case 7900XTX does not become really hot because I don't use Zero RPM and I set fan curve, so junction hottest temp in DCS is around 60 degrees, but as I said I'm CPU bound (old Intel 6700k) and I have an old 1080p 60hz monitor, so GPU workload is low anyway. I use Radeon Chill to have between 100 and 120 FPS because I can reach over 200 fps in DCS and therefore fan noise from GPU can get a bit annoying. You know, I went for the Sapphire Pulse, because the Nitro+ costed too much more (+150 euros), and fans on Pulse are a bit noisy if they spin over 1800 RPM (at maximum 3200 RPM they are a proper tiny jet). Back to the matter of the topic, I tried TAA but it's disappointing, whether you use it with FSR or not. Too blurry aliasing and tons of ghosting. If you really need extra FPS and have a compatible GPU, you could take some risk and try the new frame generation tech provided by latest preview drivers from AMD (you could enable it in all games, even the ones that do not support FSR). P.S.: I know 7900XTX is overpowered for my current build. I'm going to upgrade rest of my rig in a few months of course, I bought 7900XTX because I had a 10-years-old Nvidia 970 and decided to start upgrading by changing GPU first of all. Inviato dal mio BLA-L29 utilizzando Tapatalk
  23. Because flight could belong to a public server with tons of F16/F18. Inviato dal mio BLA-L29 utilizzando Tapatalk
  24. But the fact that DCS would not generate a kill event at all is not. It's relevant for scripting, whether you use DCS' own SSE or any other scripting framework.
  25. Don't name Moose or they will never fix it, but will take shelter into the usual "We do not support external mods/scripts"...
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