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Prophet

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Everything posted by Prophet

  1. Never seen or heard of it myself.
  2. F/A-18. Multirole and naval. Personally I hope if they do the F/A-18, they also seriously work on the ECM model and give us the Growler for proper high threat SEAD.
  3. Its from FUD. It could be that since the GPU is so much faster at the calculations that it needs the CPU to feed the data to it faster. If what they claim has any merit, than the PhysX would be done faster with a faster processor. But again, its FUD.
  4. Well I was refering to a hack that allowed you to run the PhysX without the PPU. And it was horrible. Now it is true about frames being lower, but I believe there are reviews out with the PhysX on the nVidia chip and FPS is actually higher. I cant wait until I get home to actually install this and checkout GRAW2 with PhysX.
  5. False. I own a Cougar and run Vista x64, and I use the official drivers.
  6. Yeah and links showing the game ran just as well without. IIRC there was such a hack for GRAW2, and it ran at a crawl.
  7. You didnt even look at the link did you? :doh: Its to PhysX System Software 8.07.18 :thumbup: It has been reported to work just fine on 177.79 WinXP x86 drivers and an 8800GTS 320MB card.
  8. They are official. They have just been leaked early to some suppliers. IIRC GFX drivers of 179.xx are to be used with this PhysX driver.
  9. The PhysX drivers have been out for a bit if you know where to look. http://en.expreview.com/img/software/0808/PhysX_8.07.18_SystemSoftware.exe
  10. LOL, thats funny Rhino.
  11. I think some people are just thinking too hard on this. Both Havok and PhysX can be implemented through software of hardware acceleration. It is just the most common use so far of PhysX has been through hardware acceleration with the PPU and now the nV GPU. And the most common use of Havok has been through 'software' acceleration through the CPU. That doesnt mean that is the only method though. You could get PhysX to run in GRAW2 without a PPU/nV GPU.
  12. PhysX is also software. It just depends on how its coded. Havok is the same. It has just been most commonly implemented through software. Difference is just like in the old days of graphics, software or hardware acceleration.
  13. IIRC for the Su25T there is a cancel trim. Maybe CTRL-T? Or is that for the other jets?
  14. Hey EB, are there any plans in the future to give us the night capable variant of the Ka-50?
  15. Well one thing that does grab my interest. It does open up 3rd parties to make add-ons like we see in MSFS. And that would be real nice to see.
  16. I sure hope you are right about that. If that will be possible, then Red Flag will have much more meaning. If the possibility is there to create ground unit 'cockpits', and then that unit is able to be chosen as a playable item, if those 2 things are possible, then ED should also consider a ground comms window.
  17. I C. Well I hope that new engine comes out soon enough. I would really like to use the power of my GFX card :)
  18. I will look again, I thought that was coming with DCS:BS.
  19. F4 sees a boost because the campaign engine will run on the other core. It will be very very nice to see LOMAC support multi-core. Will DCS still be CPU limited?
  20. I am sure they already need these plugins to do the work themselves. To me it just seems like they are trying to get a piece of the pie for a lot of work that customers will end up doing. Its just too UBI to me.
  21. And that is why I am bringing it up. It is common for developers to release plugin and tools to create 3rd party content, and I dont know of any that claim to own the content, or even take royalties if you charge for it. I just think it would really discourage some people from making the content. Like the Walmis F15 model, and the new A10 model. I would gladly pay for those. This naval pack that people are making, I would gladly pay for that too. But it would sure leave a bad taste if ED was taking royalties for that.
  22. Like hitiles and AE pits? Or any of the other FPS levels people create?
  23. Concern for 3rd party support Why is it necessary that ED owns the content that people make? And if someone does ask for people to pay, why is ED requiring royalties? Dont you believe this will in some ways hinder 3rd party development? I am not sure of any other developer that does this.
  24. Amazing update. Cant wait for the release.
  25. Of course, but you would really know if you failed when the nukes go off. I still dont think current computers could model it well anyways.
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