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TheSmileyBastard

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  • Location
    North Carolina
  • Occupation
    LAAD gunner, USMC
  1. So if I have DCS World on Steam, can I take advantage of this sale or do I have to have two separate versions?
  2. I just want door gunners. Is that too much to ask?
  3. Yes, and yea, but the information is still generally classified for god-knows-what-reason. It's not like you can't find them in every modern warzone on the planet.. EDIT: While we're on the topic, I dont think most people understand that the only SHORAD systems the US has anymore are MANPAD stingers. The Avenger program was nixed back in the early 2000's, the LAV-AD was killed back in 2008. The M163 was only a stop-gap solution that was abandoned after the first Gulf War, and the Linebacker units were turned into M2's back in 2006. Currently, the only mechanized aspect (in the Marines, anyway) is the AMANPAD Increment 1 vehicles, and they're the old ass ones from the 80's. (Not kidding. We found some pictures in the Platoon Commanders office from 1989. The truck in the photo is still in the motor-t lot today!) I always chuckle when I play missions against all these intricate defense systems. In reality, it's our 3 man teams and the Patriot batteries, and they're generally few and far between. That's not to say we can't accomplish the mission, but having any more than 5 teams in an area or more than one patriot battery is rather silly.
  4. Not sure if this has already been covered ( I didn't read the next 6 pages or whatever), but this is actually a major flaw of the whole series. Speaking from personal experience, if an enemy helicopter can detect your pos and mission (Stinger gunner instead of TOW gunner, ect), you've clearly ****ed up somewhere along the way. There's no way they would know, especially from multiple kilometers out, and if they did they'd take evasive maneuvers away from your pos rather than relying on flares to do the trick for them. The way it is now, anytime a helicopter comes within the firing range of a MANPAD, they begin popping flares like candy, even if there's no possible way for them to have recognized their position, much less identify them as MANPADS. Beyond this, however, the Stinger in particular isn't merely an IR missile. It also has an alternative guidance system that prevents it from being jammed by flares alone. Maybe it's just because it happens to be my job, but I find it a HUGE pet peeve to see my missiles missing when I know they shouldn't be.. EDIT: A colleague of mine mentioned that the last part was still secret. (Fairly positive my heart stopped beating there..) Luckily, it's all over the internet already; The point is, the in-game Stingers are weak comparisons to their real life counterpart..
  5. I fail to see your point. I'm not sure I understand how CA would change so drastically with the addition of specific modules. From what I gather, they would function as any other vehicle would function but with hyper-realistic capabilities and cockpits. Without CA, you aren't able to give other line units, artillery, or CAS/CAP commands as a JTAC (since that's the point of the module). Without Abrams module, you have CA but without ability to drive hyper-realistic M1A2
  6. Now If I could just figure out how to open the Model Viewer... (Apparently a double click doesn't do the job anymore. ) EDIT Or find the argument numbers. that would also be a huge help..
  7. What ever came of Vampire's endeavor? I can't seem to find the download link
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