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Everything posted by Schmidtfire
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I think that was contested on the forums. Before I also thought that it could launch without a lock, but apparently that data/radio-link is only for midcourse navigation updates.
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Fantastic! Let's add to the mix: EKRAN warning display Hope that ED adds working chaff/flare counter next :)
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I have a few books on the Frogfoots. It actually still has the Shkval system. See it as an upgraded evolution of Su-25T. From what I know the Su-25T does not longer exist. Only very few upgraded to TM and TK (export variants). Russia decided to move forward on the Su-25SM series instead. They are upgraded Su-25(A) with modern HUD and improved avionics. The Su-25T/TM was a lot more expensive and complex.
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What to Expect in the Next Hornet Open Beta Update (11/21?)
Schmidtfire replied to Fropa's topic in DCS: F/A-18C
So far I am loving the Hornet. But please be realistic and manage expectations :) This is what is left to add: Sensors: A/A radar with TWS, SCAN RAID, AZ/EL A/G radar with MAP, EXP1, EXP2, EXP3, SEA, GMT, PVU, AGR, IRA, and TA AN/ASQ-228 ATFLIR Targeting Pod Joint Helmet Mounted Cueing System (JHMCS) *partially implemented Link-16 AWW-13 Datalink Pod Weapons: AGM-88C HARM AGM-45A/B Shrike AGM-84D Block 1C Harpoon AGM-84E SLAM AGM-84H/K SLAM-ER AGM-65F/G Maverick AGM-154A JSOW AGM-154C JSOW Walleye I ER/DL Walleye II ER/DL GBU-10 Paveway II GBU-12 Paveway II GBU-16 Paveway II GBU-24B/B Paveway III GBU-38 JDAM GBU-31 JDAM GBU-32 JDAM Mk-40 Destructor Sea Mine Mk-63 Quickstrike Sea Mine Mk-77 Fire Bomb Decoys: ADM-141 TALD GEN-X So far these are the big features/sytem updates that has been released since beginning of Early Access (17 updates and 5 hotfixes): Added very basic IFF Night vision goggles added Carrier ICLS system realized Added Aim-120B and Aim-120C Added AIM-9X Air-to-Air missile Added FLOOD mode for AIM-7 Added Mk-82Y (high drag with ballute) added to the Hornet inventory Introduced JHMCS. Introduced FPAS. Introduced AGM-65E with laser guidance I might have missed something, since Im leaving out smaller tweaks, fixes and additional system implementations. So about 10 new features in about 6 months with 27 to go, not counting additional tweaking and fixes. So that is at least 18 months from a feature complete Hornet judging by prior updates, probably much longer as some of the systems are very complex. Like A/G radar functionality, TWS modes, ATFLIR, Link-16, totally new decoy tech etc. 36 months might be a bit more realistic, so that gives us to around 2021 until all bells and whistles are in. No. I am not slamming ED. It is a very complex product that has to be done right and my estimations might be off :book: My point is that we will be in this EA for a very long time. Manage expectations and all will be good. It will be a great and very rich module in the end. -
Like the Su-25T it was built in very limited numbers. It was shown at airshows with all the bells and whistles, but sales did not go as planned. As we know the R-77 is even today quite rare to see. Since the Su-25T that is in DCS today is also a bit hypothetical (source: Chizh), with features that are a mix betwwen the T and TM, I do not see much harm in upgrading it to it's fullest potential. Even if it was built in very limited numbers. See it as a face lift, maybe a bit nicer Shkval display, more detailed textures, pilot in cockpit... Yes it would take a bit of more work on a free module, but I think it will pay off in the end. Maybe get some dedicated modders and enthusiasts to do it for "free" with help, approval and signoff by ED? Good way to improve a free module without breaking the bank or disrupting current developments. Show on a first impression that this is DCS World 2.5 by still paying respect to it's older but interesting "eastern tech" roots :)
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I wish that ED update it to the Su-25TM (also known as the Su-39), Biggest difference is the ability to carry Kopyo radar in a pod under belly and carry Air-Air missiles such as the R-77. Also anti-ship missiles. Seems like a rather easy operation. Su-25TM model is already in DCS as AI. Add BVR Air-Air radar mode like on the Fulcrum and the anti-ship missile in a similar fashion to the anti-radar missiles already in-game. That way new players can get a taste of both Air-Ground and Air-Air on Day 1 of trying DCS :)
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MiG-29 EOS Scanzone left/right not working
Schmidtfire replied to BlackPixxel's topic in MiG-29 for DCS World
Id' say it is one of the biggest issues I have with the MiG-29. The R-73 Archer and HMS sight are the most important and well known weapon system of that aircraft. The very feature that was years ahead in the 1980s and still makes it a dangerous foe in close dogfights. I do expect FC3 aircraft to be a bit simplified, but the current HMS ring that locks and latches onto a target is very far from the system in real life. -
F-15C wrong color on shoot lights?
Schmidtfire replied to Schmidtfire's topic in F-15C for DCS World
bump -
My suggestion is to keep it simple. Use the BVR radar mode (2) and don't touch anything, unless you are looking for a target that is very high or very low compared to your position. Listen to the GCI or AWACS to narrow down the target area. MiG29 has not a big search radar like the F-15C or F/A-18C Hornet. If you know what you are doing, and the enemy is closing head-on, you can set the radar-scan to High Prf to pick up targets att a longer range. Reversed from IRL, the EOS system on the MiG29 is actually really good in DCS. I usually alternate between radar and EOS. No luck with the radar? Switch to the EOS for a minute. Once locked up in EOS you can tap the radar on button quickly to make an IFF of the locked contact. If all else fails, despite your close to enemies. Go vertical scan (3) and keep pressing that lock button like a madman while turning in an 360 arc (if you don't now where the threat is). Also keep a good eye on your RWR. It looks a bit oldschool tech but can really help you get pointed in the right direction. If you are going against Amraam opponents such like the F-15C, get low and behind cover (if possible) You want to close the distance as much as possible. Another tactic is by running low and sneaky, only using your EOS and the R27ET IR missile to sneak up on unassuming bandits. You should obviusly keep your jammer off to keep a stealthy appearance. But on the whole, think about the MiG29 as a good dogfighter or a point interceptor, you mostly need to get close to the targets to have the advantage, hopefully with some guidance of AWACS or GCI.
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ED does not really want nukes in DCS. Just look at the F-86F with LABS. That system is made for tossing small nukes, but no nukes are avalible in the loadout! The nukes on MiG21 are more like a 3rd party "bonus" addition, without a real animated explosion etc.Besides, little will be added to the MiG29 due to it being FC3 level aircraft. It would be fun, but very very unlikely :)
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They look good :) A bit more randomized would be better... and really big explosions for the MK84. It should look like an event :D
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Well I respect your opinion... but In my point of view, what is badly broken will be fixed in a hotfix (like today) for OpenBeta while stuff that is still broken will still be sent to Stable during next update. You won't get anything on that is not already in the OpenBeta.
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I see little to no benefits being on Stable version. Both have their sets of issues, but the Beta branch gets new features and fixes first. Maybe someone at ED can point at the upsides of being on Stable. Cause I have not managed to find anything from a user point of view that makes me want to switch to the regular Stable version.
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https://en.m.wikipedia.org/wiki/AIM-9_Sidewinder https://en.m.wikipedia.org/wiki/AIM-120_AMRAAM Should be a good starting point. Go to the variants section :) In DCS Aim-9M is smokeless, also a bit more resistant to flares I think. Aim-120B is older gen amraam, so expect a bit shorter range and it is easier to defeat than the Aim-120C.
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Ok thanks a lot for the advice! I have tried lowering the PD but 1.3 I think is ok for reading cockpit text, gauges etc. Might try lowering it to 1.2. What about the shaders mod. Does it work ok in MP nowdays?
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I recently got back into VR (Oculus Rift). Looking for advice to make it as good setup as possible. My hardware is as follows: i7 4.4Ghz, 32GB RAM, 11GB 1080TI STRIX, SSD, DCS stand alone 2.5 OpenBeta. Currently running with MSAAx2, PD 1.3, Visibility - Medium, Ground textures - Low, Flat shadows only. No shader mod. At the moment I have a lot of ASW artifacts. Warping and judders around the MFD buttons on the A-10C etc. So anyone got good advice on how I can get a smoother experience in the Rift? DCS settings? Should I disable the ASW function? Running Rift through SteamVR instead? Thanks!
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Looks REALLY awesome in VR! Position seems rather ok. Totally fine with it being displayed on one lens. Probably saves some FPS too. Sorry you can't enjoy it without feeling sick. have you checked your eyesight lately? FPS is good? Do you have HMD with ASW? Might otherwise be an eye-condition of sorts... Anyways, ED maybe makes an option on the specials tab to have it projected on two eyes for those who need it?
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New MiG-29A, G and S variant diffrences ?
Schmidtfire replied to Satarosa's topic in MiG-29 for DCS World
Did you set the radar to operate in High PRF? Anyways, it is not really a radar made for searching on your own. GCI would give steering instructions to pilot, radar operating instructions, weapon selection etc. But, if the radar has 90km range it would be nice if it has the same performance in DCS :) -
Ok. I thought you reffered to the MiG-29G in the MiG-29G thread ;) But even when 9.13 has ability to carry wing-tanks, I still don't think MiG29 was meant to do interceptions or combat missions with the tanks on. It is a short range fighter, built to be heavily guided by GCI. It is supposed to operate close to home. Increased internal fuel on the 9.13 was probably an attempt to extend the flight time during combat missions while still retaining all hardpoints.
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We all love DCS. Even the most "negative" of the bunch. DCS is a hobby, a passion, a sim and a game. Some of the most passionate enthusiast have very high expectations, since they put so much of their own time, passion and money into the sim. They post because they care about DCS too much and challenge ED to keep up their A game. As long as constructive discussions, I rather see healthy critisicm than people not caring at all.
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MiG29 pilot model might be in progress since we have it for Su-25, Su-27 and Su-33 cockpits. Just put the russian pilot model in there... More pilot details would be nice, but I rather have more animated switches in cockpit, working CM counter (really handy) and if possible, a helmet sight that has symbology like the real thing. Many wishes for this great aircraft :)
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The MFD looks like MFI-55. Same avionics that Deka Ironworks is looking into for their J-11A upgrade. MiG-29S has been upgraded in different stages and variants. There is a video here on the forum on testing the MiG-29S with radar upgrade to launch the R77. That is probably closest to the variant we have in DCS. Edit. Found the thread with video. Rare stuff, enjoy! https://forums.eagle.ru/showthread.php?t=220071
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New MiG-29A, G and S variant diffrences ?
Schmidtfire replied to Satarosa's topic in MiG-29 for DCS World
Should be quite easy to test difference of radar. MiG29 A and G should not have the TWS2 mode. That is for upgraded radar on the MiG29S, allowing it to fire two R-77 at two different targets. The MiG29S radar might also have a bit better range. The most distinct differences is more fuel and ECM on the S version, along with R77 capability. Some more options in the ground attack department aswell. -
How to change Repeater display to MAP display?
Schmidtfire replied to DmitriKozlowsky's topic in MiG-29 for DCS World
Correct. MiG29 only has a HUD repeater. Later and more advanced/upgraded versions has other displays with functionality like datalink etc. -
They put the wing-tanks on so that the MiG-29G could do ferry flights. It was not meant to be for a "combat" loadout. Polish Air Force still use the MiG-29G/GT for air policeing and other tasks. Usually loaded with 2-4 R60MK IR missiles. No need to haul and stress more expensive R27 or R73 missiles on those kind of missions. When the MiG29G came to be, the wall was gone. Soviet union was gone. Putting on extra tanks and make it NATO compliant made a lot of sense from a training perspective. Ofcourse MiG29G was also used in a air defence role, but that was not the reason it was modified to carry wing-tanks.