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freebirddz

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Everything posted by freebirddz

  1. Hi, seen you Deviantart Profile you are quiet good at 3D, you can give a great hand to the MOD ! to just hoping will be a pleasure for me to make it fly as a MOD.
  2. confirm the problem is on the DDS Format, I used the tool below to convert old DDS and BMP to new DDS format and it showed up correctly : https://vvvv.org/contribution/texconvgui
  3. Hi, for PRETTY SURE you forget to make Cool your materials !
  4. Great Job so far
  5. Oh yeah, we plan for SM/MKI/MKM/MKA then M2/MKK/J16
  6. Hey, how is the modeling going ?
  7. When the afterburners kick in ...
  8. Hello, thank you for the tip, that was ingame footage
  9. Come on this is a SIMULATOR , at least a stick is REQUIRED, people don't focus on keyboard experience ! HOTAS is recommended, no one will think to keyboard things unfortunately, more time to CODE and few people will use them and bad experience, perhaps at and will think keyboard for now, we thinking ASM, HOTAS and mouse click and VR. we will try to not forget Keyboard for EFM, but not promise
  10. Thank you for support, stay tunned
  11. For sure , Paint kit already done, will be 2, the old one sine still not upgrade the M2s variant and the new Template. Need little bit gymnastic we apologize for that. will be available on release
  12. hhh Good question ! Not lot of things, getting a seat admiring the view playing with buttons , copilot stuff, lock and fire on targets Oh yeah, no TGP unfortunately , Radio, MFD ... for sure once coming to that level, will do deep search for max implantation
  13. Hello @everyone so the modelling and texturing process of our cockpit is nearly complete for Pilot and Weapon Systems Officer Cockpit. You have already seen the some of the textured parts of the WSO seat; Here is a full assembly of the cockpit
  14. Yeah Correct, just a MOD
  15. Rear Cockpit texturing is complete
  16. Thank you for the support, all what you said we do have knowledge about that, we are working to have that fixed in close coming release, with all major upgrade, unless EFM, TVC and speed limitation is part of, indeed, EFM is yet correctly done, what you have is just learning and lab version, hope to get Flanker decent EFM and ASM, to version 2.5 and above, under that will be 3d and texture, initial MOD upgrade. We apologize to be to lazy for the reasons you all know. Stay tuned, just to remeber we welcome any one, idea, suggestion,assets, work and improvement with or without us to make the MOD better, and give best Flanker experience in DCS.
  17. if EFM you right Keyboard keyx not bind ! but SFM !? they should work
  18. keyboard or stick ?
  19. No big limitation in this side ! sure there are some, the most limitations are the interaction on the in-game things, like AWACS, Radio, Sensors ... Display information or custom pages can be done, custom navigation system ...
  20. we just tested it with FC3, need to do more tests for only Su-33 never tried before if you can pass to discord, we'll try to fix it with your help
  21. It should work, For now it has a conflict with Su-57 MOD, will be corrected in coming release apologize
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