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freebirddz

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Everything posted by freebirddz

  1. Thank you for your support, that's the question "WHEN", no planned date yet, since every day we discover new things on DCS developments, not like other simulator API is well documented ! to not forget this work is community effort, people work on their free time Still 3D we real 3D modelers, not just stick parts ... any way We still in Alpha stage, when we do think the MOD is get required maturity we can say that date, we apologies for that We all love to have a good REDFOR full fidelity Modules. Until that time we try to build a good Flanker Experience ...
  2. check the country ! not all Skins works for all Countries That one is for J-16 China
  3. Hi they ! Looping ... Rock and Roll
  4. You can try this approach if F16FM's one is not for you, it's still in very earlier DEV. https://github.com/CorsairCat/DCS_A-6E_Intruder_FlightModel even : AH6 one If you are an AEROMAN (solid aerodynamic knowledge ) you can build your's, a basic example in API folder gives what you need for, with good data, you can go far with FM simulation. Best regards.
  5. pay attention to the Export Argument number ! check existing EDM with Model viewer for that and do the same.
  6. Hi, you have t o set a collision EDM in your LOD file. You can use existing one or build your own, check how to section for collision model creation. Regards.
  7. Grazie mille
  8. https://fsoutlet.com/f22/
  9. That's a custom build Flight Model, the issue is known, will be fixed in next release. Put in mind is yet finished MOD, still under deep development and slow progress... keep tuned
  10. For now the Encryption is just for FM, so avionics still available for FC3 module, for any weapon system or sensor are behind SDK, just use what's in FC3 and Kopyo is not in !
  11. Check The Su30M, that's AG variant then like Su25T, '7' to AG mode, 'O' activate TV the MK variant is just for AA can't be multi Role
  12. that due to a wrong name in InputProfiles section in the entry.lua check that name correspondence with you lua plugin declaration, if you check your controls input profile in options you will find the name of you MOD but not assigne correctly due to non correspondences of then names.
  13. Great Tool, Thank you very much.
  14. The works on the MOD went slowly done, the team is building experiences with DCS WORLD, getting more and more good. We still at development stage, even an Alpha is not built. taking time to build good Flanker Experience ...
  15. hello Folks, more picture for the Progress Good day
  16. Hey, found it in the wild, in one public server, but not F22 dedicated one ! perhaps he has a Discord server but I don't have it. I think it was on F35 Community server !
  17. they are not required, use if needed
  18. Hi there, you just miss to set Diffuse Texture name in object EDM Properties.
  19. Hello, the cockpit it's not ready, still under design !
  20. Hey, we are working on SFM version until the EFM be ready, will be available soon
  21. That's EFM problem, remove EFM, keep in SFM
  22. hey, in description.lua you have to set the number texture to Empty ... {"KillermachineSu-30_numbers", DIFFUSE , "nomera_30sm", false}; {"KillermachineSu-30_numbers_ind", DIFFUSE , "empty", true}; ... in the first line I use custom numbers texture in the second line I disable and other texture Hope that help
  23. Hello, did you get the Tail number to work ?

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