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Dingo_Bob

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Everything posted by Dingo_Bob

  1. process of elimination, I had similar when i owned the stick, I would get conflicts between it and some mouse & Madcatz / Saitek stuff at times, try deleting the inputs folder for the aircraft and maybe the defaults inputs folder too and do a repair and then rebind, Make sure that X & Y are bound to pitch & roll in the General setting as well as the aircraft axis assignments other than that i'm at a loss,
  2. Cant wait to try and do this :D
  3. check the switch on the rear is set to PC and not PS3, or that you haven't pressed the mapping, home or preset buttons buttons, other than that could be a loose wire internally or maybe the drivers?
  4. yep he's definately mixing the coolaid tonight :D
  5. no twas on the youtubes and not accessible anymore
  6. add repair to the end of shortcut let it repair then remove the repair and re run it'll update updater i think it was Checz language & stability that got added
  7. with J.A.F.O AI Lol :D
  8. Yeah it the Tom announcement all over again :D
  9. So close can taste it http://forums.eagle.ru/showpost.php?p=2490685&postcount=5
  10. ^^ yes Steam to SA is Ok can't go the other way, lookup your keys in the Steam DLC page and add them to your DCS account on the store site, the activate them in the Module manager
  11. In the CL for F-86 "Reduced the maximum possible G at an altitude above 5 km" does that mean the plane will enter stall more quicklier in high G turns above 16500 feet or the opposite?? think I confused myself
  12. should have called it the Smoke and Mirrors test, can't wait feel like the kid in the back seat "are we there yet are we there yet"
  13. I think it's more of a timer, so if you know the your speed & direct line distance to say a target you can calculate and set a countdown time to release for bombs etc i could be wrong haven't flown it in a while
  14. Yeah ^^ that, does it get picked up by the file check in MP sessions and get you kicked out
  15. I think CTRL / ALT and the numpad keys or hold 0 Numpad and press 1 to 9 for fixed views can't remember which, might get you a few angles that'll help see behind the stick
  16. Best to use JSGME mod tool and you need .ogg audio for the sounds files check my post in link below for main & MP menu audio for the F-14, just change out the .oog files to whaterver you want for your menu's http://forums.eagle.ru/showthread.php?t=140505
  17. ^^ try adding the line to both Default.lua for keyboard & joystick and change "Folding Wings" to "Wing Sweep" or "Wing Swept" used to work for the F-14 & MiG-23 mods but that was a long time ago and updates changed everything the .lua for the aircraft parameters should be in the mods\Flaming cliffs\bazar\database or Bazar/database/Aircraft or something similar iirc, again updates changed alot so not sure anymore :(
  18. No probs, took me a week to figure that one out myself :P
  19. check mods, if you run the more visablity mod and turn it off but leave the the Very high, extreme settings in options checked it'll do this
  20. Actually there is an advantage over having a switch like this, it eliminates pilot error which would be a cheat of sorts - by which I mean, in the sabre, if you apply the AB in say a dog fight, you may forget to close it after use in the heat of battle and then get owned by the opposing aircraft, or end up in a pile on the ground, which is how it should be with a toggle like you wish for the circumstance above would never happen and would be an unfair advantage over a player in a similar craft flying without the toggle
  21. it only changes the default audio, the modules are separate go into the option menu and in audio set theme to default or locate the audio file of a module and recreate the folder structure in GME eg. mods\aircraft\f-86\sounds\editor music\ and rename the files your _MODS folder structure to match what's there
  22. Not sure if it should be here or mods (maybe both) but as it F-14 related Replacement Main & Multiplayer menu audio in JSGME format https://www.dropbox.com/s/jxojqalhkfl9ua6/Danger%20zone.zip?dl=0
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