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Everything posted by Stewart
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You can also select the STAT page on the left MFD and click on the next at the top to see when the CDU is ready it will turn from white to green.
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On the DCS World home screen select options and in that first list you should see resolution left click on it to bring up the drop down box and select the resolution you want usually it is 1920 x 1080 for most people. Now click OK. If the resolution is already at 1920 x 1080 but everything looks like low res than textures are too low. There are three selections at the bottom of the list that say Low, Medium, and High. Try High first and if the game has too low of FPS than select Medium.
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PineFang what is the hardest part you are having with AAR? The biggest problem I had at first was controlling speed I would move too far in on the boom or pull it all the way out. I have found if you stay in the pre connect area and get trimmed to fly level and figure out what the speed of the tanker is then use that as your neutral point. Now use three positions on your throttle that point where you are now one point forward and one point back. Now move the throttle a hair forward no more the aircraft will lag a couple sec before it moves forward. Once you start moving forward go back to neutral it will move forward a little now move it to the back position until it looks like you are going the same speed again then back to neutral. Practice this before hooking up. Once you have the three positions down and have a feel for it move to forward position and move into the booms location before you get to it move the throttle back to the neutral position remember with the lag it takes the aircraft a couple sec to respond. Once you get hooked use the same positions. Once the boom starts to move in go to the back position until the second it start moving back the back to neutral. Try to stay in the green part of the boom. Remember you will be doing this with the throttle almost constantly.
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Well they do not have a hydraulic system in a simulator so from my understanding this gives you the same feel as a hydraulic system. Sorry no I do not have this I do not even have a TM WH I use an X55. The WH was reviewed to be a very hard to move stick plus the cost.
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Screw the curves just get this if you have a TM WH. What they use in real simulators to give the feel of the plane. http://www.alasrojas.com/3.0/?page_id=662
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Click on Start then in the search box type Repair DCS and it will come up. Same with updates if it is not updating automatically type update DCS.
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P*Funk is dead on set it to where it feels good to you in normal flying then keep it there I know a lot of people that keep messing with their setup even in IL2 and never get flying down because of it. Stick to something that feels good and Practice it. Really AAR is a form of formation flying the better at formations the better you should be with AAR. Maybe instead of practicing AAR you should start with formations then close formations.
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Really the biggest problem with sims in General is no depth perception and no feel of the aircraft. It is the same as a driving simulator you can not judge distance and you can not feel the road two of the biggest inputs your brain use are just not there. Curves or no curves your brain is numb to the sensation. Like someone posted "it is easier with the Rift" at least with depth perception it would give one sense back to you. Like I said a good force feedback stick would give you the feel back but unfortunately there are no good HOTAS FF sticks. So the Rift is our saving Grace for depth perception lets just hope it is good.
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Well Sith the control of the plane is everything in AAR if you do not have the stick setup correctly it is going to mess you up. One of the biggest complaints on any sim is control settings and will be until they make a good force feedback stick that used actual real aircraft inputs in game. Since most planes now are fly by wire input capture should not be that hard.
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If you have your stick on the floor with an extension then you do not need curves you will have full control just like a real plane. If you have a desktop stick you will need curves. Ask the real A10 pilots to fly with no extension and see what they say that 5 inch pull to the right will only be 1.5 inches on a desktop stick I like the 5 inch pull just like a floor stick. I have flown a bi-plane crop duster with my uncle and I can tell you a desktop stick is too sensitive not to have curves. I use an X55 with lightest spring and I use 30 curves and 75% on saturation Y just to make it fell almost realistic. If I had it on the floor with a full extension it would be the hardest spring and no curves at all. If you drive a semi and have drove a conventional and a cabover you know the difference in the shifter. In a conventional the stick is coming out of the floor and is called a sloppy stick. The cabover uses the same trans and shifter but instead of having a full stick it is like a desktop and it is extremely hard to use because it comes out of the doghouse and is very close to the trans there is no extension. I bet a lot of the guys that say do not use curves has an extended stick.
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Yeah something IL2 Cliffs of Dover has the windshield will ice up. Hopefully the Defog/Deicer will need to be used in DCSW 2.
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Your kidding?
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The Scorpion Helmet Mounted Cueing System for the A-10C would be a nice addition.
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Then when you are about 2 hours from Mars your computer crashed and you have to restart :D
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Well the LASTE in the A10 can give you wind info but that is in the air and not on the ground at the time.
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Requesting the best CAS aircraft from WW2 Junkers 87 B/D/G model Sturzkampfflugzeug (Stuka). Ever wonder why they asked Hans-Ulrich Rudel to help in the development of the A-10? Maybe because he was the best CAS pilot in history in his Stuka? The Stuka is the main aircraft I fly in WW2 sims and have since ww2online in 2001 first game to actually have the Stuka in it. I even dedicated a website back then to the Stuka and I helped people learn how to fly and use it in ww2online/IL2. I have talk to a few Stuka pilots just because of my website and some even sent me their old Der Adler mags. I asked them a lot of questions about the Stuka how it felt in flight, dive bombing techniques, fuel management, attack patterns (Which are almost exact to the A-10), and limitations. It was different talking to an actual pilot that flew the plane instead of reading about it. Here is a link to my old website in the internet archive. https://web.archive.org/web/20030612081731/http://www.stukaguide.com/ This is from an actual Stuka pilot it has the same starter as the Dora so if you have started it than it will sound familiar: After climbing in the cockpit and strapping in I placed the fuel cock in the "both tanks" position, gave a few strokes of the primer, switched on the fuel booster pumps, set the throttle to figure "1" on the quadrant, switched on both magnetos and energized the inertia starter and booster coil by pushing a handle on the lower left side for 10 seconds, then pulling out the handle until the engine fired. Warm up could be made up to 1,600 rpm on the brakes but higher revs demanded that the tail be anchored in case the aircraft nosed over. After such anchoring, the engine was run up to 2,200 rpm and 1.3 atas of boost, and then throttled back to 1.0 ata for magneto checks. After the engine checks the tail anchorage was released and the aircraft was taxied with the tail wheel lock in free positions. I found that the aircraft needed controlled braking to maneuver and was sensitive to any crosswinds. Before taking off it was necessary to straighten out and lock the tail wheel, switch the fuel pumps on, set the flaps to take off position, the trims to zero and the airscrew pitch lever to start. Pushing the throttle forward slowly and keeping the stick back half way to keep the wings angled for takeoff at about 116 km/h (72mph) in a distance of 457 m (500 yards) it was airborne. I would suggest the G model Stuka which could be a dive bomber or use the 37mm tank buster wing guns. Since most of the DCS planes are late war then this is the one to have.
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That's why you want to be with a Squad that has a live person JTAC. Oh yeah and having the leader that is a real JTAC instructor doesn't hurt either ;)
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Have you guys never played IL2 Cliffs of Dover? Full clickable Stuka Cockpit you even have to use the manual pump to start it. You can even select which bombs you want to drop also you have to arm them with the Master Switch. The siren even has a switch on the left side console. The problem with the BoS which should be name PoS is the FM I love how I can do circles all day long with the stick pulled full back in my Stuka and never stall it is so great and soooo realistic.
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Well Rise of Flight you can be anyone's gunner/support you just can not fly the plane. So not sure if they will be going with the same model or not.
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What is your HSI heading set on? Batumi is 119 degrees for ILS approach coming in from the sea always use magnetic heading not map heading on the HSI.