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Everything posted by FLANKERATOR
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Voting is closed now, thank you guys for taking the time to debate with your squadron mates and vote! here are the results: MiG-29 YES---->EDP71st + 373vFS + Dr.Goose (1/6) + 51st PVO + 104th Phoenix + TAW + SF Squadron + 08th squadron + 36° SV NO----> YES--->7.16 votes NO----> 0 votes DECISION---> YES M2KC YES---->EDP71st + 373vFS + 51st PVO + 104th Phoenix + TAW + SF Squadron + 08th squadron NO----> Dr.Goose (1/6) + 36° SV YES--->7 votes NO----> 1.16 votes DECISION---> YES Su-33 YES---->EDP71st - 373vFS + 104th Phoenix + TAW + SF Squadron + 08th squadron NO----> Dr.Goose (1/6) + 51st PVO + 36° SV YES--->6 votes NO----> 2.16 votes DECISION---> YES Thanks, Bush! Could you coordinate with Frostie please as he is working on the mission as well, I'm sure you'll be able to help each other and come up with the best version of it.
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Guys, you can discuss as much as you want but please at the end of the post do not forget to officially vote using this format Squadron name Mig29-----yes or no Su-33-----yes or no Mirage 2000-----yes or no Only one vote per squadron will be considered. Voting will close tonight. Registered lonewolves can also vote and I will sort out a unified vote for all of them based on the majority. Thanks
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If you're low on fuel, you can rtb and exit the bubble but you won't be able to enter back in again, any attempt will blow up the jet. The 5mn rule applies throughout the round. First team able to deny all bandits from entering the bubble for 5mn while having at least one of theirs inside the bubble wins. The potential exploit you described is possible, at least on paper but I think its hard to achieve. Its up to the team that controls the airspace to deny it to any enemy aircraft and thats the beauty of the CAP game. It's very tactical and this is the way it's meant to be. Landing on a road for a barbecue to save fuel will get my attention and firm answer, i don't think a trigger is needed in this case. Landings show on Tacview like the sun so it would br easily detectable :) Event will start at 1800z and we sill go through the first round matches, all running at the same time. We will have 5 available servers thanks to our awesome partners. Let's vote, who wants Su27 vs F15 only and who wants Mirage, MIG29 and su33 included. One vote per squadron please. Thanks Sweep, wasn't aware of that. Let's vote, who wants Su27 vs F15 only and who wants Mirage, MIG29 and su33 included. One vote per squadron please. Thanks Diego. Yes please, that would at least explore other Options and could turn out to be a day saver although I'm confident Frostir will nail it. Thanks Bush. To all please Let's vote, who wants Su27 vs F15 only and who wants Mirage, MIG29 and su33 included. One vote per squadron please.
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This match is going to be epic if the Bisons snatch a few seats in Team Fishbed again plus Stuge may well get some quality back up from SF fellas if they ever turn up :) Plus all the fellas who flew round 1 would also be in a great shape now that they've got a first taste of it :thumbup: Can't wait!
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A reminder that big Squadrons can field up to 3 teams of 6 pilots each. However, a pilot must stick to the same team for the whole championship, therefore, it's advisable to have reserves for each team. A little update regarding how the bubble concept in SATAC will work: The team that is able to control the airspace for 5mn will be declared winner of the said round. Controling the airspace means having at least one aircraft inside the bubble for 5mn while keeping all enemy aircraft out of the bubble. After 5 mn of air supremacy, a trigger will kick in announcing that the airspace has been secured, clearing the winner for RTB so that the round can be officially collected. Whats the point? Simply to deny possible stalling and force competitors to focus on achieving air superiority over a disputed airspace, which is after all the essence of air to air and the main purpose of a fighter aircraft.
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@Rush and Gaanalma No AWACS guys. Available fighters are Su-27 MiG-29 F15 Mirage 2000 We wanted to add the Su-33 but teams must swap sides after each round for terrain based tactical matters plus the Su-33 is available to Russia only. Hence it won't be featured. Moreover, there is almost nothing an Su-33 does combat wise that the 27 can't do better.
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Alright guys, you can use the mission posted by Frostie for training: http://forum.51st.org/viewtopic.php?f=39&t=3279 Terrain and positioning won't change, we are just updating a couple of scripts and here is how it will function: Both teams are required to enter the combat zone asap after the fight is announced on. Pre-bubble requirement: If an airframe or more are missing in the bubble 5mn after all opposing aircraft have entered the zone, victory will be announced for the team that has all units inside the bubble. (this is to ensure nobody is stalling or trying to force a round restart by not engaging) Bubble control conditions: All aircraft will be required to stay within the bubble boundaries (Diameter of 200 km) until all opposing aircraft have either been destroyed or exited the bubble. Once all opponents are cleared from the bubble, the winning team will have to get at least one player to land back home safely to collect the round. Please note that exiting the bubble before it has been cleared from enemy aircraft is possible but once out of the bubble, you will not be allowed to re-enter it and must then RTB and land then exit the server until the next round commences. This is to allow low fuel aircraft a safe landing and respective pilots avoiding an unnecessary loss that would mess up their stats. So please, go ahead and use the mission above to practice and get used to surrounding terrain etc, an updated version of the map will be posted later with updated scripts only but exactly same terrain.
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It would be great to have you on board Stuge to inspire and help Team Tiger get some payback :thumbup:
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Stuge is worth 5 pilots so if he ever gets a slot, then he ll have to fight 1 vs 5 :D you still up for it Stuge?
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Frostie, is that the old SATAC mission? As I said, I'm working on a new one that includes triggers to make sure people getting on station on time and holding the combat area, denying any possibility of stalling when outnumbered. I'll post it here once ready.
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@Rush: I see what you mean but I've used Tacview so many times to work out the scores for past events and I had come across many situations where Tacview even from the host proved to be unreliable. The only way was to reconcile Tacview logs with server logs and sometimes even ask for a client Tacview to get a good picture of what really happened. So it's not bullet proof. Code wise, I think Stuge's suggestion works great, at least for the time being. SATAC client count is not quite high so this will also work to our advantage. We will use the new code if fixed by ED before the official kick off, otherwise, we'll use the old one. @Bushmanni: the mission is still being worked on and it's not being made by the 51St so nobody has access to it yet. It will be an extension of the Top Gun event mission with a much larger bubble to accommodate BVR. All pilots will have to enter the bubble on time (any airframe late to get on station will be knocked out of the fight by a trigger). All airframes must stay inside the bubble until all enemy aircraft are neutralized (any airframe exiting the bubble too soon will be blown out of the sky). Once all opponents are neutralized, at least one airframe from the winning team must make it back home to collect the round. Once the mission is ready I will posted for everybody to use for training. Terrain has not been decided yet and will most likely be a mixture of flat and mountainous setting with teams swapping sides after each round. Thanks all for the sign ups so far.
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I dont think Tacview is always accurate when it comes to flight paths. The fetched logs are usualy accurate but Tacview has sometimes to guess estimate and extrapolate flight paths to stay consistent with the logs. What you see in Tacview has sometimes to be taken with a pinch of salt. Moreover, missiles is dcs will always be subject to controversy so I'd say let's go with what we have, otherwise the wait could just never end :)
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Thanks for the sign ups so far guys. Yes, having different aircraft within the same team is allowed. SATAC first round matches kick off at 1800z so all will be done before Ramsey's event kicks off at 22:30z.
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SATAC stands for Squadron Air to Air Championship; this will be the second edition after 2013, which saw the triumph of the 51st PVO Regiment over NFI in a thrilling final match on a score of 2 rounds to 1. Date will be Saturday 17th of September and Sunday 18th of September. Depending on number of teams, we could also use a second weekend to wrap it up (24th and 25th of September). This a pure A2A competition opposing squadrons. Format will be 6v6. Reserves are strongly recommended to avoid going in outnumbered if any no shows. Depending on how many teams will sign up, this tournament will run either on a best of 3 rounds double elimination or best of 5 rounds single Elimination. Even though it is a squadron based event, we also want to welcome lone wolves who can sign up to team up together. This event will count for the SA-SIM's air-to-air rankings. We look forward to seeing many DCS squadrons as well as lone wolves stepping up to the plate to make the most out of what we hope will be a great competition and a great opportunity to train and fight against some of the best DCS fighter squadrons. All modules not suffering from severe glitches are allowed although given the nature of this competition, it would be foolish to fly anything but the Su-27 or the F-15. Here is a promo video put together in 2015 as this is when SATAC 2 had been planned for initially before getting postponed. Now all lights are green, so let's bring it on! To register, please post in this thread: - Squadron Name - Squadron website link - Pilot Names - Aircraft selected Sign up deadline is September 10th.
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Anyone is welcome provided you know how to operate and fight with the F5 or the MiG-21.
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Shahdoh's Axis & Allies WWII Campaign #1 - Week 7
FLANKERATOR replied to Shahdoh's topic in Multiplayer
Air-to-air Rankings have been updated to include best results from this first edition of Shahdohs' WW2 Campaign! Wilzah, BlitzPuppet, Shadowfrost, PlasticMatt, EEEStrike and Dallas48 seem to have stolen the show, leading Axis Forces to victory after a 7 week long war of attrition where both sides were pushed to the limit. Check out the full MVP list here: http://sa-sim.com/shahdohs-campaign-round-1-july-2016-mvp-list/ Check out the full After Action Report here: http://sa-sim.com/shahdohs-campaign-week-7-report/ Check out the latest A2A rankings here: http://sa-sim.com/rankings/ -
Shahdoh's Axis & Allies WWII Campaign #1 - Week 7
FLANKERATOR replied to Shahdoh's topic in Multiplayer
Great first event, congrats to the Axis team for the final victory and good game from the Allies forces for giving them a run for their money. Thanks to Shahdoh for organizing and running such an exciting event where for the first time ever in the DCS PvP scene, we saw resource management, fog of war and cards drawing thrown into the mix. Thanks to all those who showed interest and I'm eagerly waiting for the next showdown. -
WWII Dynamic Campaign by Shahdoh!
FLANKERATOR replied to FLANKERATOR's topic in Tournaments & Events
Week 7 Report: http://sa-sim.com/shahdohs-campaign-week-7-report/ -
Shahdoh's Axis & Allies WWII Campaign #1 - Week 7
FLANKERATOR replied to Shahdoh's topic in Multiplayer
Week 7 report from SA-SIM: http://sa-sim.com/shahdohs-campaign-week-7-report/ -
WWII Dynamic Campaign by Shahdoh!
FLANKERATOR replied to FLANKERATOR's topic in Tournaments & Events
And here is Week 6 Report. Its getting really exciting! http://sa-sim.com/shahdohs-ww2-campaign-week-6-aftermath/ -
Shahdoh's Axis & Allies WWII Campaign #1 - Week 6
FLANKERATOR replied to Shahdoh's topic in Multiplayer
It looks like the end is near...here is the media report :) http://sa-sim.com/shahdohs-ww2-campaign-week-6-aftermath/ -
F-5E Vs. MiG 21 GRUDGE MATCH ROUND 1 AAR/Debrief
FLANKERATOR replied to Hook47's topic in Multiplayer
Thanks Tiger, thats very nice of you. Id personally prefer keeping the size of the teams under 10 to keep the live streaming and commentary workload at a reasonable level. Thats what organization-wise really stood out yesterday and kept us all on the edge of our seats! Combat-wise, I think Team Tiger put up a great fight despite the issues with the AIM-9. Many times, I could swear they would prevail in more than one furball before being denied by the extra speed of the Fishbed combined with superior tactics from their opponents! Super fun to watch event and cant help thinking about Round2:thumbup: -
F-5E Vs. MiG 21 GRUDGE MATCH (Special PVP Event)
FLANKERATOR replied to Hook47's topic in Multiplayer
It was rock-solid Airdog, thank you for your support! -
F-5E Vs. MiG 21 GRUDGE MATCH (Special PVP Event)
FLANKERATOR replied to Hook47's topic in Multiplayer
Blown away by the top-notch commentary and overall very professional organization from Ramsey! Everything was taken care of and the experience of attending/watching the Live stream was fantastic. Thanks everyone, what a great match up that was. Looking forward to the next one! -
F-5E Vs. MiG 21 GRUDGE MATCH (Special PVP Event)
FLANKERATOR replied to Hook47's topic in Multiplayer
Don't miss the show, it's starting now! https://www.twitch.tv/hooks_stream