Jump to content

Stealth690

Members
  • Posts

    12
  • Joined

  • Last visited

Everything posted by Stealth690

  1. Hello, And another .log, if this can help The stutters only started at the point where multiple AI aircrafts are introduced. This is a singleplayer campaign mission from Operation Cerberus North (M13 Part2). Thanks, Cheers dcs.log
  2. Hello Reflected, I have had the same issue: I am the only one in my flight (Whippet Red) with bombs. Other Whippets are all properly equipped. And no mods here Cheers
  3. Hello hello, I probably won't say anything that has not been said already, but still... I loved this campaign ! I particularly enjoyed the variety of missions, gradually increasing difficulty (M15 and M16 are some tough ones), substantial documentation, etc. M06 is probably my favorite mission. This was my first Hornet campaign: while this module has been in my hangar for quite a while, I never took the time to dig into it before Operation Cerberus North. The quality of this campaign was no surprise though, having flown Operation Persian Freedom before Thanks for all the hard work and dedication, I am very much looking forward to your future campaigns !
  4. Hello gents, Some lighter issue I just saw, also in Mission 14 -> the 2 RPGs are not on the roof of the building anymore but on the ground next to it. Did not stop me from bombing them though And thanks for the campaign, it is truly great ! Cheers
  5. Hi there, It seems I have the same issue. After the SA-15 are detected, Monster02 says they are launching the attack run, but do not appear to really be doing anything. Thanks for your support
  6. ED does not "serve" you...
  7. Baltic Dragon, I finished the campaign a few minutes ago and I loved it ! I really enjoyed it and wanted to thank you for your hard work. :D This was the 3rd campaign of yours that I play and my favorite one until now (just before giving "Coup d'Etat" a try). The only minor negative thing I might have found is not on you but... the AI sometimes really is dumb as hell, and it can be quite irritating (M14 an 15 are good examples). Anyway, I continue to cross fingers hoping that solutions will be found someday :) Except that, everything was pretty much perfect: the custom ATC system, the interactions with other flights, all the voiceovers and the little backstories it creates (especially with poor Max :joystick:), the variety of missions, etc. I particularly enjoyed the quality of the briefings and the kneeboards: it felt as if I was in a real jet fighter flying towards a war mission. I think my favorite missions were the jamming one and the DRYAD one: both different but both amazing. I very much look forward to flying your next campaign :thumbup:
  8. There is a technique I used myself that you can try: taxi towards the F-16 and slightly bump into his wing with yours. If you're lucky enough, he will have enough damage to cause the AI to shutdown, and you won't have any. Then it's just a matter of racing back towards the runway to arrive there before your wingman :D
  9. Hi guys, At the beginning of mission 6, my wingman does not follow me when taxiing. It think it is because Shark 2-2 does not manage to park beside Shark 2-1 after their landing (see screenshot). Is there anything to be done about this ? Thanks :)
  10. Hi again, I just found about the known radio altimeter performance bug. It must probably be that, I will have a look. Sorry for the disturbance. Thanks again for the great work Baltic Dragon :)
  11. Hi guys, First of all, I have to say that this campaign is exceptional ! :D Even though I'm only at mission 6, I can tell it is definitely some high grade work that's been done here ! That being said, I am facing a pretty weird issue with the campaign. Everytime I return to base after completing the objectives, I have very poor performance (around 6-10 fps) when approaching Nellis for landing, when I usually hit between 40-60 fps during the missions (even during startup / take-off). Even though landing is not made impossible, it is definitely harder. :joystick: I think the issue appears right after I contact the approach, even though I'm not entirely sure whether the issue appears at a fixed distance of the base or not. The issue first happened during mission 03 (first combat mission) as I didn't have the issue after mission 2 (the "tour" mission). Also, the fps is low in the cockpit only, and as long as I'm flying. If I put the game into pause, look from an external view or land, everything becomes normal again. I tried to replicate this by doing a free flight mission with the 2000 : t/o from Nellis, then I fly all the way to the campaign FEBA location via Sally, and then RTB -> nothing happened. I therefore think it is linked to something in the campaign missions (possibly a trigger?). Has anyone ever experienced anything like this, or has an idea what's going on ? Thanks for your help :)
  12. Hello fellow pilots, I had the same issue after failing mission 5 (it's a bit more difficult to fly once your horizontal stabilizer has been removed by a German plane :joystick: ), expect I was still alive and didn't bailout. I sent me back to mission 4, which I passed again by flying 10 minutes. The thing is I tried to do the same 10 minutes flying for mission 5 and it didn't work... I flew for a good 15 minutes and my "result" remained stuck at 0... Any idea what might cause this ? It sounds like a broken trigger, but I am no expert is DCS mission making. Thanks for your help :) PS: Other than that, the campaign is amazing! :D Thanks for the hard work and dedication.
×
×
  • Create New...